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#include <d_a_npc_kasi_kyu.h>
◆ daNpcKasiKyu_c()
daNpcKasiKyu_c::daNpcKasiKyu_c |
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◆ ~daNpcKasiKyu_c()
daNpcKasiKyu_c::~daNpcKasiKyu_c |
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◆ _getOffset()
◆ _srch_escape_tag()
void daNpcKasiKyu_c::_srch_escape_tag |
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void * |
param_0, |
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void * |
param_1 |
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◆ _turn_pos()
◆ _turn_to_link()
void daNpcKasiKyu_c::_turn_to_link |
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s16 |
param_0 | ) |
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◆ actor_front_check()
◆ adjustShapeAngle()
void daNpcKasiKyu_c::adjustShapeAngle |
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◆ chace()
void daNpcKasiKyu_c::chace |
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int |
param_0 | ) |
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◆ chace_st()
void daNpcKasiKyu_c::chace_st |
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int |
param_0 | ) |
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◆ cheer()
void daNpcKasiKyu_c::cheer |
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int |
param_0 | ) |
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◆ chkFindPlayer()
void daNpcKasiKyu_c::chkFindPlayer |
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◆ Create()
void daNpcKasiKyu_c::Create |
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◆ CreateHeap()
void daNpcKasiKyu_c::CreateHeap |
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◆ createHeapCallBack()
◆ ctrlJoint()
◆ ctrlJointCallBack()
◆ Delete()
void daNpcKasiKyu_c::Delete |
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◆ Draw()
void daNpcKasiKyu_c::Draw |
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◆ drawDbgInfo()
bool daNpcKasiKyu_c::drawDbgInfo |
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◆ escape()
void daNpcKasiKyu_c::escape |
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int |
param_0 | ) |
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◆ Execute()
void daNpcKasiKyu_c::Execute |
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◆ fear()
void daNpcKasiKyu_c::fear |
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int |
param_0 | ) |
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◆ getChacePos()
void daNpcKasiKyu_c::getChacePos |
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◆ getWolfPathNearIdx()
void daNpcKasiKyu_c::getWolfPathNearIdx |
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◆ iyan()
void daNpcKasiKyu_c::iyan |
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int |
param_0 | ) |
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◆ iyan_look()
void daNpcKasiKyu_c::iyan_look |
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int |
param_0 | ) |
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◆ kya()
void daNpcKasiKyu_c::kya |
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int |
param_0 | ) |
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◆ kya2()
void daNpcKasiKyu_c::kya2 |
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int |
param_0 | ) |
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◆ kya_stop()
void daNpcKasiKyu_c::kya_stop |
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int |
param_0 | ) |
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◆ lookat()
void daNpcKasiKyu_c::lookat |
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◆ main()
void daNpcKasiKyu_c::main |
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◆ playMotion()
void daNpcKasiKyu_c::playMotion |
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◆ playMotionAnmLoop()
◆ reset()
void daNpcKasiKyu_c::reset |
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◆ setAction()
void daNpcKasiKyu_c::setAction |
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int(daNpcKasiKyu_c::*)(int) |
param_0 | ) |
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◆ setAttnPos()
void daNpcKasiKyu_c::setAttnPos |
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◆ setLookMode()
void daNpcKasiKyu_c::setLookMode |
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int |
param_0 | ) |
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◆ setMotion()
void daNpcKasiKyu_c::setMotion |
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int |
param_0, |
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f32 |
param_1, |
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int |
param_2 |
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) |
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◆ setMotionAnm()
bool daNpcKasiKyu_c::setMotionAnm |
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int |
param_0, |
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f32 |
param_1 |
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) |
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◆ setParam()
void daNpcKasiKyu_c::setParam |
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◆ srchWolfTag()
void daNpcKasiKyu_c::srchWolfTag |
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◆ step()
void daNpcKasiKyu_c::step |
( |
s16 |
param_0, |
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int |
param_1 |
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) |
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◆ talk_dummy()
void daNpcKasiKyu_c::talk_dummy |
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int |
param_0 | ) |
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◆ turn_center()
void daNpcKasiKyu_c::turn_center |
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int |
param_0 | ) |
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◆ turn_hana()
void daNpcKasiKyu_c::turn_hana |
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int |
param_0 | ) |
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◆ turn_home()
void daNpcKasiKyu_c::turn_home |
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int |
param_0 | ) |
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◆ turn_link()
void daNpcKasiKyu_c::turn_link |
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int |
param_0 | ) |
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◆ wait()
void daNpcKasiKyu_c::wait |
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int |
param_0 | ) |
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◆ wait_dummy()
void daNpcKasiKyu_c::wait_dummy |
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int |
param_0 | ) |
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◆ field_0x568
u8 daNpcKasiKyu_c::field_0x568[0x146c - 0x568] |
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private |
◆ mEvtSeqList
Initial value:= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
◆ mTargetTag
u8 daNpcKasiKyu_c::mTargetTag |
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static |
◆ mTargetTagDist
u8 daNpcKasiKyu_c::mTargetTagDist |
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static |
The documentation for this class was generated from the following files: