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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <OSThread.h>
Collaboration diagram for OSThread:Public Attributes | |
| OSContext | context |
| u16 | state |
| u16 | attr |
| s32 | suspend |
| OSPriority | priority |
| OSPriority | base |
| void * | val |
| OSThreadQueue * | queue |
| OSThreadLink | link |
| OSThreadQueue | queueJoin |
| OSMutex * | mutex |
| OSMutexQueue | queueMutex |
| OSThreadLink | linkActive |
| u8 * | stackBase |
| u32 * | stackEnd |
| s32 | error |
| void * | specific [2] |
| u16 OSThread::attr |
| OSPriority OSThread::base |
| OSContext OSThread::context |
| s32 OSThread::error |
| OSThreadLink OSThread::link |
| OSThreadLink OSThread::linkActive |
| OSMutex * OSThread::mutex |
| OSPriority OSThread::priority |
| OSThreadQueue * OSThread::queue |
| OSThreadQueue OSThread::queueJoin |
| OSMutexQueue OSThread::queueMutex |
| void * OSThread::specific |
| u8 * OSThread::stackBase |
| u32 * OSThread::stackEnd |
| u16 OSThread::state |
| s32 OSThread::suspend |
| void * OSThread::val |