#include <d_a_alink.h>
◆ mDamageB0
| s16 daAlinkHIO_damage_c1::mDamageB0 |
◆ mDamageB1
| s16 daAlinkHIO_damage_c1::mDamageB1 |
◆ mDamageB2
| s16 daAlinkHIO_damage_c1::mDamageB2 |
◆ mDamageG0
| s16 daAlinkHIO_damage_c1::mDamageG0 |
◆ mDamageG1
| s16 daAlinkHIO_damage_c1::mDamageG1 |
◆ mDamageG2
| s16 daAlinkHIO_damage_c1::mDamageG2 |
◆ mDamageR0
| s16 daAlinkHIO_damage_c1::mDamageR0 |
◆ mDamageR1
| s16 daAlinkHIO_damage_c1::mDamageR1 |
◆ mDamageR2
| s16 daAlinkHIO_damage_c1::mDamageR2 |
◆ mDashDmgAnm
◆ mFloorDmgAnm
◆ mFreezeB
| s16 daAlinkHIO_damage_c1::mFreezeB |
◆ mFreezeG
| s16 daAlinkHIO_damage_c1::mFreezeG |
◆ mFreezeInitB
| s16 daAlinkHIO_damage_c1::mFreezeInitB |
◆ mFreezeInitG
| s16 daAlinkHIO_damage_c1::mFreezeInitG |
◆ mFreezeInitR
| s16 daAlinkHIO_damage_c1::mFreezeInitR |
◆ mFreezeR
| s16 daAlinkHIO_damage_c1::mFreezeR |
◆ mFreezeTime
| s16 daAlinkHIO_damage_c1::mFreezeTime |
◆ mInvertedFallInterpolation
| f32 daAlinkHIO_damage_c1::mInvertedFallInterpolation |
◆ mInvincible
| u8 daAlinkHIO_damage_c1::mInvincible |
◆ mInvincibleTime
| s16 daAlinkHIO_damage_c1::mInvincibleTime |
◆ mRecoverStandAnmSpeed
| f32 daAlinkHIO_damage_c1::mRecoverStandAnmSpeed |
◆ mWolfFloorInvincibleTime
| s16 daAlinkHIO_damage_c1::mWolfFloorInvincibleTime |
The documentation for this class was generated from the following file: