Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Zant (Goron Mines Phase) More...
#include <d_a_b_zant_sima.h>
Public Member Functions | |
int | draw () |
void | action () |
int | execute () |
int | _delete () |
int | CreateHeap () |
int | create () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Zant (Goron Mines Phase)
Palace of Twilight dungeon boss. This is the actor used during the Goron Mines part of the fight.
int daB_ZANTS_c::_delete | ( | ) |
void daB_ZANTS_c::action | ( | ) |
int daB_ZANTS_c::create | ( | ) |
int daB_ZANTS_c::CreateHeap | ( | ) |
int daB_ZANTS_c::draw | ( | ) |
int daB_ZANTS_c::execute | ( | ) |
u32 daB_ZANTS_c::mBossID |
f32 daB_ZANTS_c::mHeight |
Mtx daB_ZANTS_c::mMtx |
dBgW* daB_ZANTS_c::mpBgW |
mDoExt_brkAnm* daB_ZANTS_c::mpBrkAnm |
mDoExt_btkAnm* daB_ZANTS_c::mpBtkAnm |
request_of_phase_process_class daB_ZANTS_c::mPhase |
u32 daB_ZANTS_c::mPlayerID |
J3DModel* daB_ZANTS_c::mpModel |
csXyz daB_ZANTS_c::mRotation |
bool daB_ZANTS_c::mSinkPlayer |
u8 daB_ZANTS_c::mSinkTimers[2] |
bool daB_ZANTS_c::mSinkZant |