|
| | ~daNpc_Pachi_Taro_c () |
| |
| cPhs__Step | create () |
| |
| int | CreateHeap () |
| |
| int | Delete () |
| |
| int | Execute () |
| |
| int | Draw () |
| |
| u8 | getType () |
| |
| BOOL | isDelete () |
| |
| void | reset () |
| |
| void | afterJntAnm (int) |
| |
| void | setParam () |
| |
| BOOL | checkChangeEvt () |
| |
| void | setAfterTalkMotion () |
| |
| void | srchActors () |
| |
| fopAc_ac_c * | srchDistTag1 () |
| |
| fopAc_ac_c * | srchDistTag2 () |
| |
| fopAc_ac_c * | srchEscapeTag1 () |
| |
| fopAc_ac_c * | srchEscapeTag2 () |
| |
| BOOL | evtTalk () |
| |
| BOOL | evtCutProc () |
| |
| void | action () |
| |
| void | beforeMove () |
| |
| void | setAttnPos () |
| |
| void | setCollision () |
| |
| int | drawDbgInfo () |
| |
| void | drawOtherMdl () |
| |
| BOOL | selectAction () |
| |
| BOOL | chkAction (actionFunc) |
| |
| BOOL | setAction (actionFunc) |
| |
| int | wait (void *) |
| |
| void | setMesPat () |
| |
| BOOL | _turn_to_link (s16) |
| |
| BOOL | _turn_pos (cXyz const &, s16) |
| |
| BOOL | _turn_pos (cXyz const &) |
| |
| void | talk_cancel () |
| |
| void | watch_tutrial () |
| |
| u16 | chkDistTag () |
| |
| u16 | chkEscapeTag () |
| |
| u16 | chkTarget () |
| |
| void | clr_tagHit () |
| |
| void | allTagPosSet (cXyz const &) |
| |
| void | allLookPosSet (cXyz const &) |
| |
| int | talk (void *) |
| |
| int | test (void *) |
| |
| BOOL | evtEndProc () |
| |
| int | cutTutrialBegin (int) |
| |
| int | _cutTutrialBegin_Init (int const &) |
| |
| int | _cutTutrialBegin_Main (int const &) |
| |
| int | cutTutrialBegin_Skip (int) |
| |
| int | _cutTutrialBegin_Skip_Init (int const &) |
| |
| int | _cutTutrialBegin_Skip_Main (int const &) |
| |
| int | cutTutrialClear (int) |
| |
| int | _cutTutrialClear_Init (int const &) |
| |
| int | _cutTutrialClear_Main (int const &) |
| |
| int | cutTalk (int) |
| |
| int | _cutTalk_Init (int const &) |
| |
| int | _cutTalk_Main (int const &, int const &) |
| |
| int | cutTalk2 (int) |
| |
| int | _cutTalk2_Init (int const &) |
| |
| int | _cutTalk2_Main (int const &, int const &) |
| |
| int | cut1stHit_KakasiBody (int) |
| |
| int | _cut1stHit_KakasiBody_Init (int const &) |
| |
| int | _cut1stHit_KakasiBody_Main (int const &) |
| |
| int | cutTutrialSelectGiveUp (int) |
| |
| int | _cutTutrialSelectGiveUp_Init (int const &) |
| |
| int | _cutTutrialSelectGiveUp_Main (int const &) |
| |
| int | cutTutrialGiveUp (int) |
| |
| int | _cutTutrialGiveUp_Init (int const &) |
| |
| int | _cutTutrialGiveUp_Main (int const &) |
| |
| int | cutTutrialCaution (int) |
| |
| int | _cutTutrialCaution_Init (int const &) |
| |
| int | _cutTutrialCaution_Main (int const &) |
| |
| int | cutTutrialContinue (int) |
| |
| int | _cutTutrialContinue_Init (int const &) |
| |
| int | _cutTutrialContinue_Main (int const &) |
| |
| | daNpc_Pachi_Taro_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames) |
| |
| u16 | getEyeballMaterialNo () |
| |
| s32 | getHeadJointNo () |
| |
| s32 | getNeckJointNo () |
| |
| s32 | getBackboneJointNo () |
| |
| BOOL | checkChangeJoint (int i_joint) |
| |
| BOOL | checkRemoveJoint (int i_joint) |
| |
| u32 | getFlowNodeNo () |
| |
| u8 | getPathID () |
| |
| u8 | getBitSW () |
| |
| u8 | getBitSW2 () |
| |
| void | clrMesPat () |
| |
| void | setTagPos (cXyz const &i_pos) |
| |
| void | setLookPos (cXyz const &i_pos) |
| |
| | daNpcT_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames) |
| |
| J3DAnmTransform * | getTrnsfrmAnmP (char const *, int) |
| |
| J3DAnmTransformKey * | getTrnsfrmKeyAnmP (char const *, int) |
| |
| J3DAnmTexPattern * | getTexPtrnAnmP (char const *, int) |
| |
| J3DAnmTextureSRTKey * | getTexSRTKeyAnmP (char const *, int) |
| |
| J3DAnmTevRegKey * | getTevRegKeyAnmP (char const *, int) |
| |
| J3DAnmColor * | getColorAnmP (char const *, int) |
| |
| int | setBckAnm (J3DAnmTransform *, f32, int, int, int, bool) |
| |
| int | setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int) |
| |
| int | setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int) |
| |
| int | setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int) |
| |
| int | setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int) |
| |
| int | setBpkAnm (J3DAnmColor *, J3DModelData *, f32, int) |
| |
| int | loadRes (s8 const *, char const **) |
| |
| void | deleteRes (s8 const *, char const **) |
| |
| int | execute () |
| |
| int | draw (BOOL, BOOL, f32, _GXColorS10 *, f32, BOOL, BOOL, BOOL) |
| |
| void | setEnvTevColor () |
| |
| void | setRoomNo () |
| |
| int | checkEndAnm (f32) |
| |
| int | checkEndAnm (J3DFrameCtrl *, f32) |
| |
| void | playAllAnm () |
| |
| void | setMtx () |
| |
| void | ctrlFaceMotion () |
| |
| void | ctrlMotion () |
| |
| int | ctrlMsgAnm (int *, int *, fopAc_ac_c *, int) |
| |
| void | evtChange () |
| |
| bool | setFaceMotionAnm (int, bool) |
| |
| void | setPos (cXyz) |
| |
| void | setAngle (s16) |
| |
| void | setAngle (csXyz) |
| |
| fopAc_ac_c * | hitChk (dCcD_GObjInf *, u32) |
| |
| void | setDamage (int, int, int) |
| |
| BOOL | chkActorInSight (fopAc_ac_c *, f32, s16) |
| |
| BOOL | chkPointInArea (cXyz, cXyz, f32, f32, f32, s16) |
| |
| BOOL | chkPointInArea (cXyz, cXyz, cXyz, s16) |
| |
| BOOL | chkFindActor (fopAc_ac_c *, BOOL, s16) |
| |
| BOOL | chkWolfAction () |
| |
| BOOL | chkFindWolf (s16, int, int, f32, f32, f32, f32, BOOL) |
| |
| BOOL | srchPlayerActor () |
| |
| cXyz | getAttnPos (fopAc_ac_c *) |
| |
| BOOL | turn (s16, int, int) |
| |
| BOOL | step (s16, int, int, int, int) |
| |
| void | calcSpeedAndAngle (cXyz, BOOL, s16, s16) |
| |
| int | getActorDistance (fopAc_ac_c *, int, int) |
| |
| BOOL | initTalk (int, fopAc_ac_c **) |
| |
| BOOL | talkProc (int *, BOOL, fopAc_ac_c **, BOOL) |
| |
| fopAc_ac_c * | getNearestActorP (s16) |
| |
| fopAc_ac_c * | getEvtAreaTagP (int, int) |
| |
| fopAc_ac_c * | getShopItemTagP () |
| |
| void | setHitodamaPrtcl () |
| |
| virtual | ~daNpcT_c () |
| |
| virtual BOOL | ctrlBtk () |
| |
| virtual void | ctrlSubFaceMotion (int) |
| |
| virtual s32 | getFootLJointNo () |
| |
| virtual s32 | getFootRJointNo () |
| |
| virtual u16 | getEyeballLMaterialNo () |
| |
| virtual u16 | getEyeballRMaterialNo () |
| |
| virtual int | ctrlJoint (J3DJoint *, J3DModel *) |
| |
| virtual BOOL | evtProc () |
| |
| virtual void | afterMoved () |
| |
| virtual void | setFootPos () |
| |
| virtual void | setFootPrtcl (cXyz *, f32, f32) |
| |
| virtual bool | checkCullDraw () |
| |
| virtual void | twilight () |
| |
| virtual BOOL | chkXYItems () |
| |
| virtual void | evtOrder () |
| |
| virtual void | decTmr () |
| |
| virtual void | clrParam () |
| |
| virtual void | drawGhost () |
| |
| virtual bool | afterSetFaceMotionAnm (int, int, f32, int) |
| |
| virtual bool | afterSetMotionAnm (int, int, f32, int) |
| |
| virtual daNpcT_faceMotionAnmData_c | getFaceMotionAnm (daNpcT_faceMotionAnmData_c param_1) |
| |
| virtual daNpcT_motionAnmData_c | getMotionAnm (daNpcT_motionAnmData_c param_1) |
| |
| virtual void | changeAnm (int *, int *) |
| |
| virtual void | changeBck (int *, int *) |
| |
| virtual void | changeBtp (int *, int *) |
| |
| virtual void | changeBtk (int *, int *) |
| |
| virtual bool | setMotionAnm (int, f32, BOOL) |
| |
| bool | checkHide () |
| |
| BOOL | checkStep () |
| |
| void | setCommander (fopAc_ac_c *param_0) |
| |
| void | setCutType (int i_cutType) |
| |
| void | onHide () |
| |
| void | offHide () |
| |
| void | hide () |
| |
| void | show () |
| |
| void | initialize () |
| |
| BOOL | chkFindPlayer (BOOL param_0, s16 param_1) |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |
Talo (Slingshot Tutorial)