Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
J3DColorChan Struct Reference

#include <J3DMatBlock.h>

Public Member Functions

 J3DColorChan ()
 
 J3DColorChan (J3DColorChanInfo const &info)
 
void setColorChanInfo (J3DColorChanInfo const &info)
 
u8 getLightMask () const
 
void setLightMask (u8 param_1)
 
u8 getEnable () const
 
u8 getAmbSrc () const
 
u8 getMatSrc () const
 
u8 getDiffuseFn () const
 
u8 getAttnFn () const
 
J3DColorChanoperator= (const J3DColorChan &other)
 
void load () const
 

Public Attributes

u16 mColorChanID
 

Constructor & Destructor Documentation

◆ J3DColorChan() [1/2]

J3DColorChan::J3DColorChan ( )
inline

◆ J3DColorChan() [2/2]

J3DColorChan::J3DColorChan ( J3DColorChanInfo const & info)
inline

Member Function Documentation

◆ getAmbSrc()

u8 J3DColorChan::getAmbSrc ( ) const
inline

◆ getAttnFn()

u8 J3DColorChan::getAttnFn ( ) const
inline

◆ getDiffuseFn()

u8 J3DColorChan::getDiffuseFn ( ) const
inline

◆ getEnable()

u8 J3DColorChan::getEnable ( ) const
inline

◆ getLightMask()

u8 J3DColorChan::getLightMask ( ) const
inline

◆ getMatSrc()

u8 J3DColorChan::getMatSrc ( ) const
inline

◆ load()

void J3DColorChan::load ( ) const
inline

◆ operator=()

J3DColorChan & J3DColorChan::operator= ( const J3DColorChan & other)
inline

◆ setColorChanInfo()

void J3DColorChan::setColorChanInfo ( J3DColorChanInfo const & info)
inline

◆ setLightMask()

void J3DColorChan::setLightMask ( u8 param_1)
inline

Member Data Documentation

◆ mColorChanID

u16 J3DColorChan::mColorChanID

The documentation for this struct was generated from the following file: