Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daKago_c Class Reference

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#include <d_a_kago.h>

+ Inheritance diagram for daKago_c:
+ Collaboration diagram for daKago_c:

Public Member Functions

void getBckName (int)
 
void setBck (int, u8, f32, f32)
 
void checkBck (int)
 
void draw ()
 
void executeBalloonMenu ()
 
void checkGroundHeight (cXyz, f32 *)
 
void checkRoofHeight (cXyz)
 
void checkMoveHeight ()
 
void checkSizeBg ()
 
bool getBeforeGroundHeight (u8)
 
void demo_skip (int)
 
void DemoSkipCallBack (void *, int)
 
void setActionMode (int, int)
 
void setMidnaTagPos ()
 
void setMidnaRideOn ()
 
void setPlayerRideOn ()
 
void setRideOff ()
 
void searchNearPassPoint ()
 
void setSceneChange (int)
 
void createBalloonScore ()
 
void startBalloonScore ()
 
void endBalloonScore ()
 
void checkNextPath (cXyz)
 
void checkHeight ()
 
void checkYaguraPos (cXyz)
 
void checkWallHitFall (int)
 
void checkAttackStart ()
 
void getValueY (f32)
 
void getValueX (f32)
 
void getValueAbsX (f32)
 
void flySpeedCalcLockOn ()
 
void flySpeedCalc (s16, int)
 
void checkFlySceneChange ()
 
void setFlyAway ()
 
void setFlyAnime ()
 
void executeFly ()
 
void executeStagger ()
 
void executeWait ()
 
void calcAttackMove (int)
 
void executeAttack ()
 
void calcCircleCamera (int)
 
void executeEvent ()
 
void initPerchDemo ()
 
void executePerchDemo ()
 
void PerchDemoAwayForward ()
 
void executePerch ()
 
void executeEvent2 ()
 
void initFirstDemo ()
 
void executeFirstDemo ()
 
void executePerch2 ()
 
void executeLandingLakeHairia ()
 
void executeLandingBoartHouse ()
 
void executeLanding ()
 
void moveDemoFly ()
 
void setFlyEffect ()
 
void setDashEffect ()
 
void setDamageEffect ()
 
void setDashBlurEffect (int)
 
void setWallHitEffect (cXyz, int)
 
void setSibukiEffect ()
 
void setDashSibukiEffect ()
 
void setWaterFallEffect ()
 
void setFlySound ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
void execute ()
 
void _delete ()
 
void ctrlJoint (J3DJoint *, J3DModel *)
 
void JointCallBack (J3DJoint *, int)
 
void CreateHeap ()
 
void create ()
 
void setEvent ()
 
void setKagoPath (u8 i_pathNo)
 
MtxP getLegR3Mtx ()
 
MtxP getMidnaLocaterMtx ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x568 [8]
 
mDoExt_McaMorfSOmpMorf
 
u8 field_0x574 [0x620 - 0x574]
 
Mtx mLegR3Mtx
 
u8 field_0x650 [0x6E1 - 0x650]
 
u8 field_0x6e1
 
u8 field_0x6E2 [0x740 - 0x6E2]
 
int field_0x740
 
int field_0x744
 
u8 field_0x748 [0x76C - 0x748]
 
dPathfield_0x76c
 
u8 field_0x770 [0xBA4 - 0x770]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

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Member Function Documentation

◆ _delete()

void daKago_c::_delete ( )

◆ action()

void daKago_c::action ( )

◆ calcAttackMove()

void daKago_c::calcAttackMove ( int  param_0)

◆ calcCircleCamera()

void daKago_c::calcCircleCamera ( int  param_0)

◆ cc_set()

void daKago_c::cc_set ( )

◆ checkAttackStart()

void daKago_c::checkAttackStart ( )

◆ checkBck()

void daKago_c::checkBck ( int  param_0)

◆ checkFlySceneChange()

void daKago_c::checkFlySceneChange ( )

◆ checkGroundHeight()

void daKago_c::checkGroundHeight ( cXyz  param_0,
f32 param_1 
)

◆ checkHeight()

void daKago_c::checkHeight ( )

◆ checkMoveHeight()

void daKago_c::checkMoveHeight ( )

◆ checkNextPath()

void daKago_c::checkNextPath ( cXyz  param_0)

◆ checkRoofHeight()

void daKago_c::checkRoofHeight ( cXyz  param_0)

◆ checkSizeBg()

void daKago_c::checkSizeBg ( )

◆ checkWallHitFall()

void daKago_c::checkWallHitFall ( int  param_0)

◆ checkYaguraPos()

void daKago_c::checkYaguraPos ( cXyz  param_0)

◆ create()

void daKago_c::create ( )

◆ createBalloonScore()

void daKago_c::createBalloonScore ( )

◆ CreateHeap()

void daKago_c::CreateHeap ( )

◆ ctrlJoint()

void daKago_c::ctrlJoint ( J3DJoint param_0,
J3DModel param_1 
)

◆ demo_skip()

void daKago_c::demo_skip ( int  param_0)

◆ DemoSkipCallBack()

void daKago_c::DemoSkipCallBack ( void param_0,
int  param_1 
)

◆ draw()

void daKago_c::draw ( )

◆ endBalloonScore()

void daKago_c::endBalloonScore ( )

◆ execute()

void daKago_c::execute ( )

◆ executeAttack()

void daKago_c::executeAttack ( )

◆ executeBalloonMenu()

void daKago_c::executeBalloonMenu ( )

◆ executeEvent()

void daKago_c::executeEvent ( )

◆ executeEvent2()

void daKago_c::executeEvent2 ( )

◆ executeFirstDemo()

void daKago_c::executeFirstDemo ( )

◆ executeFly()

void daKago_c::executeFly ( )

◆ executeLanding()

void daKago_c::executeLanding ( )

◆ executeLandingBoartHouse()

void daKago_c::executeLandingBoartHouse ( )

◆ executeLandingLakeHairia()

void daKago_c::executeLandingLakeHairia ( )

◆ executePerch()

void daKago_c::executePerch ( )

◆ executePerch2()

void daKago_c::executePerch2 ( )

◆ executePerchDemo()

void daKago_c::executePerchDemo ( )

◆ executeStagger()

void daKago_c::executeStagger ( )

◆ executeWait()

void daKago_c::executeWait ( )

◆ flySpeedCalc()

void daKago_c::flySpeedCalc ( s16  param_0,
int  param_1 
)

◆ flySpeedCalcLockOn()

void daKago_c::flySpeedCalcLockOn ( )

◆ getBckName()

void daKago_c::getBckName ( int  param_0)

◆ getBeforeGroundHeight()

bool daKago_c::getBeforeGroundHeight ( u8  param_0)

◆ getLegR3Mtx()

MtxP daKago_c::getLegR3Mtx ( )
inline

◆ getMidnaLocaterMtx()

MtxP daKago_c::getMidnaLocaterMtx ( )
inline

◆ getValueAbsX()

void daKago_c::getValueAbsX ( f32  param_0)

◆ getValueX()

void daKago_c::getValueX ( f32  param_0)

◆ getValueY()

void daKago_c::getValueY ( f32  param_0)

◆ initFirstDemo()

void daKago_c::initFirstDemo ( )

◆ initPerchDemo()

void daKago_c::initPerchDemo ( )

◆ JointCallBack()

void daKago_c::JointCallBack ( J3DJoint param_0,
int  param_1 
)

◆ moveDemoFly()

void daKago_c::moveDemoFly ( )

◆ mtx_set()

void daKago_c::mtx_set ( )

◆ PerchDemoAwayForward()

void daKago_c::PerchDemoAwayForward ( )

◆ searchNearPassPoint()

void daKago_c::searchNearPassPoint ( )

◆ setActionMode()

void daKago_c::setActionMode ( int  param_0,
int  param_1 
)

◆ setBck()

void daKago_c::setBck ( int  param_0,
u8  param_1,
f32  param_2,
f32  param_3 
)

◆ setDamageEffect()

void daKago_c::setDamageEffect ( )

◆ setDashBlurEffect()

void daKago_c::setDashBlurEffect ( int  param_0)

◆ setDashEffect()

void daKago_c::setDashEffect ( )

◆ setDashSibukiEffect()

void daKago_c::setDashSibukiEffect ( )

◆ setEvent()

void daKago_c::setEvent ( )
inline

◆ setFlyAnime()

void daKago_c::setFlyAnime ( )

◆ setFlyAway()

void daKago_c::setFlyAway ( )

◆ setFlyEffect()

void daKago_c::setFlyEffect ( )

◆ setFlySound()

void daKago_c::setFlySound ( )

◆ setKagoPath()

void daKago_c::setKagoPath ( u8  i_pathNo)
inline

◆ setMidnaRideOn()

void daKago_c::setMidnaRideOn ( )

◆ setMidnaTagPos()

void daKago_c::setMidnaTagPos ( )

◆ setPlayerRideOn()

void daKago_c::setPlayerRideOn ( )

◆ setRideOff()

void daKago_c::setRideOff ( )

◆ setSceneChange()

void daKago_c::setSceneChange ( int  param_0)

◆ setSibukiEffect()

void daKago_c::setSibukiEffect ( )

◆ setWallHitEffect()

void daKago_c::setWallHitEffect ( cXyz  param_0,
int  param_1 
)

◆ setWaterFallEffect()

void daKago_c::setWaterFallEffect ( )

◆ startBalloonScore()

void daKago_c::startBalloonScore ( )

Member Data Documentation

◆ field_0x568

u8 daKago_c::field_0x568[8]
private

◆ field_0x574

u8 daKago_c::field_0x574[0x620 - 0x574]
private

◆ field_0x650

u8 daKago_c::field_0x650[0x6E1 - 0x650]
private

◆ field_0x6e1

u8 daKago_c::field_0x6e1
private

◆ field_0x6E2

u8 daKago_c::field_0x6E2[0x740 - 0x6E2]
private

◆ field_0x740

int daKago_c::field_0x740
private

◆ field_0x744

int daKago_c::field_0x744
private

◆ field_0x748

u8 daKago_c::field_0x748[0x76C - 0x748]
private

◆ field_0x76c

dPath* daKago_c::field_0x76c
private

◆ field_0x770

u8 daKago_c::field_0x770[0xBA4 - 0x770]
private

◆ mLegR3Mtx

Mtx daKago_c::mLegR3Mtx
private

◆ mpMorf

mDoExt_McaMorfSO* daKago_c::mpMorf
private

The documentation for this class was generated from the following files: