#include <d_a_player.h>
◆ ~daPy_frameCtrl_c() [1/2]
daPy_frameCtrl_c::~daPy_frameCtrl_c |
( |
| ) |
|
◆ daPy_frameCtrl_c() [1/2]
daPy_frameCtrl_c::daPy_frameCtrl_c |
( |
| ) |
|
◆ ~daPy_frameCtrl_c() [2/2]
daPy_frameCtrl_c::~daPy_frameCtrl_c |
( |
| ) |
|
◆ daPy_frameCtrl_c() [2/2]
daPy_frameCtrl_c::daPy_frameCtrl_c |
( |
| ) |
|
◆ checkAnmEnd() [1/2]
bool daPy_frameCtrl_c::checkAnmEnd |
( |
| ) |
|
◆ checkAnmEnd() [2/2]
bool daPy_frameCtrl_c::checkAnmEnd |
( |
| ) |
|
◆ getEndFlg()
u16 daPy_frameCtrl_c::getEndFlg |
( |
| ) |
|
|
inline |
◆ getNowSetFlg()
u16 daPy_frameCtrl_c::getNowSetFlg |
( |
| ) |
|
|
inline |
◆ offEndFlg()
void daPy_frameCtrl_c::offEndFlg |
( |
| ) |
|
|
inline |
◆ offNowSetFlg()
void daPy_frameCtrl_c::offNowSetFlg |
( |
| ) |
|
|
inline |
◆ onEndFlg()
void daPy_frameCtrl_c::onEndFlg |
( |
| ) |
|
|
inline |
◆ onNowSetFlg()
void daPy_frameCtrl_c::onNowSetFlg |
( |
| ) |
|
|
inline |
◆ setFrameCtrl() [1/2]
void daPy_frameCtrl_c::setFrameCtrl |
( |
u8 |
i_attribute, |
|
|
s16 |
i_start, |
|
|
s16 |
i_end, |
|
|
f32 |
i_rate, |
|
|
f32 |
i_frame |
|
) |
| |
◆ setFrameCtrl() [2/2]
◆ updateFrame() [1/2]
void daPy_frameCtrl_c::updateFrame |
( |
| ) |
|
◆ updateFrame() [2/2]
void daPy_frameCtrl_c::updateFrame |
( |
| ) |
|
◆ mEndFlg
u16 daPy_frameCtrl_c::mEndFlg |
|
private |
◆ mNowSetFlg
u16 daPy_frameCtrl_c::mNowSetFlg |
|
private |
The documentation for this class was generated from the following files: