Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_drawlist.h>
Public Member Functions | |
void | draw () |
void | set (cXyz *, f32, f32, cXyz *, s16, f32, _GXTexObj *) |
dDlst_shadowSimple_c () | |
Public Attributes | |
u8 | mAlpha |
_GXTexObj * | mpTexObj |
Mtx | mVolumeMtx |
Mtx | mMtx |
dDlst_shadowSimple_c::dDlst_shadowSimple_c | ( | ) |
void dDlst_shadowSimple_c::draw | ( | ) |
void dDlst_shadowSimple_c::set | ( | cXyz * | param_0, |
f32 | param_1, | ||
f32 | param_2, | ||
cXyz * | param_3, | ||
s16 | param_4, | ||
f32 | param_5, | ||
_GXTexObj * | param_6 | ||
) |
u8 dDlst_shadowSimple_c::mAlpha |
Mtx dDlst_shadowSimple_c::mMtx |
_GXTexObj* dDlst_shadowSimple_c::mpTexObj |
Mtx dDlst_shadowSimple_c::mVolumeMtx |