Twilight Vermin.
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#include <d_a_e_yg.h>
◆ actor
◆ arg0
◆ arg1
◆ field_0x5bc
| cXyz e_yg_class::field_0x5bc |
◆ field_0xba0
| u8 e_yg_class::field_0xba0[0xba5 - 0xba0] |
◆ mAcchCir
◆ mAction
◆ mActionMode
| s16 e_yg_class::mActionMode |
◆ mAnm
◆ mAtInfo
◆ mBgc
◆ mCurrentAngleYTarget
| s16 e_yg_class::mCurrentAngleYTarget |
◆ mCurrentPosYOffset
| f32 e_yg_class::mCurrentPosYOffset |
◆ mDeathFlag
| s8 e_yg_class::mDeathFlag |
◆ mDispFlag
◆ mDistance
| f32 e_yg_class::mDistance |
◆ mDownWtrAPrtcls
| u32 e_yg_class::mDownWtrAPrtcls[4] |
◆ mFrameCounter
| s16 e_yg_class::mFrameCounter |
◆ mGroundCross
| f32 e_yg_class::mGroundCross |
◆ mHamonPrtcl
| u32 e_yg_class::mHamonPrtcl |
◆ mInvulnerabilityTimer
| s16 e_yg_class::mInvulnerabilityTimer |
◆ mIsFirstSpawn
| u8 e_yg_class::mIsFirstSpawn |
◆ mLineMat
◆ mPhase
◆ mPlayerAngleY
| s16 e_yg_class::mPlayerAngleY |
◆ mPlayerDist
| f32 e_yg_class::mPlayerDist |
◆ mpMorf
◆ mShadowKey
| u32 e_yg_class::mShadowKey |
◆ mSkullActorID
◆ mSound
◆ mSph1
◆ mSph2
◆ mSplashTimer
| s8 e_yg_class::mSplashTimer |
◆ mStts
◆ mSwBit
◆ mTimers
| s16 e_yg_class::mTimers[4] |
◆ mUnkFlag1
◆ mUnkFlag2
◆ mUnkPrtcl
| u32 e_yg_class::mUnkPrtcl |
◆ mWaterFlag
| s8 e_yg_class::mWaterFlag |
◆ mYgKes
The documentation for this class was generated from the following file: