Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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LightStatus Struct Reference

#include <d_kankyo.h>

+ Collaboration diagram for LightStatus:

Public Attributes

Vec field_0x0
 
Vec field_0xc
 
GXColor field_0x18
 
Vec field_0x1c
 
Vec field_0x28
 
f32 field_0x34
 
Vec mLightDir
 
f32 mCutoff
 
GXSpotFn mSpotFn
 
f32 mRefDist
 
f32 mRefBrightness
 
GXDistAttnFn mDistFn
 
u32 field_0x58 [2][6]
 
f32 field_0x88
 
f32 field_0x8c
 
f32 field_0x90
 
f32 field_0x94
 
u32 field_0x98 [2][8]
 
f32 field_0xd8
 
f32 field_0xdc
 
f32 field_0xe0
 
f32 field_0xe4
 

Member Data Documentation

◆ field_0x0

Vec LightStatus::field_0x0

◆ field_0x18

GXColor LightStatus::field_0x18

◆ field_0x1c

Vec LightStatus::field_0x1c

◆ field_0x28

Vec LightStatus::field_0x28

◆ field_0x34

f32 LightStatus::field_0x34

◆ field_0x58

u32 LightStatus::field_0x58[2][6]

◆ field_0x88

f32 LightStatus::field_0x88

◆ field_0x8c

f32 LightStatus::field_0x8c

◆ field_0x90

f32 LightStatus::field_0x90

◆ field_0x94

f32 LightStatus::field_0x94

◆ field_0x98

u32 LightStatus::field_0x98[2][8]

◆ field_0xc

Vec LightStatus::field_0xc

◆ field_0xd8

f32 LightStatus::field_0xd8

◆ field_0xdc

f32 LightStatus::field_0xdc

◆ field_0xe0

f32 LightStatus::field_0xe0

◆ field_0xe4

f32 LightStatus::field_0xe4

◆ mCutoff

f32 LightStatus::mCutoff

◆ mDistFn

GXDistAttnFn LightStatus::mDistFn

◆ mLightDir

Vec LightStatus::mLightDir

◆ mRefBrightness

f32 LightStatus::mRefBrightness

◆ mRefDist

f32 LightStatus::mRefDist

◆ mSpotFn

GXSpotFn LightStatus::mSpotFn

The documentation for this struct was generated from the following file: