Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_horse_place_c Class Reference

#include <d_save.h>

+ Collaboration diagram for dSv_horse_place_c:

Public Member Functions

 dSv_horse_place_c ()
 
void init ()
 
void set (const char *i_name, const cXyz &i_pos, s16 i_angle, s8 i_roomNo)
 
cXyzgetPos ()
 
s16 getAngleY () const
 
const chargetStageName () const
 
s8 getRoomNo () const
 

Private Attributes

cXyz mPos
 
s16 mAngleY
 
char mName [8]
 
u8 mSpawnId
 
s8 mRoomNo
 

Constructor & Destructor Documentation

◆ dSv_horse_place_c()

dSv_horse_place_c::dSv_horse_place_c ( )
inline

Member Function Documentation

◆ getAngleY()

s16 dSv_horse_place_c::getAngleY ( ) const
inline

◆ getPos()

cXyz & dSv_horse_place_c::getPos ( )
inline

◆ getRoomNo()

s8 dSv_horse_place_c::getRoomNo ( ) const
inline

◆ getStageName()

const char * dSv_horse_place_c::getStageName ( ) const
inline

◆ init()

void dSv_horse_place_c::init ( )

◆ set()

void dSv_horse_place_c::set ( const char i_name,
const cXyz i_pos,
s16  i_angle,
s8  i_roomNo 
)

Member Data Documentation

◆ mAngleY

s16 dSv_horse_place_c::mAngleY
private

◆ mName

char dSv_horse_place_c::mName[8]
private

◆ mPos

cXyz dSv_horse_place_c::mPos
private

◆ mRoomNo

s8 dSv_horse_place_c::mRoomNo
private

◆ mSpawnId

u8 dSv_horse_place_c::mSpawnId
private

The documentation for this class was generated from the following files: