Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daAlinkHIO_cutHead_c1 Class Reference

#include <d_a_alink.h>

+ Collaboration diagram for daAlinkHIO_cutHead_c1:

Public Attributes

daAlinkHIO_anm_c mJumpAnm
 
daAlinkHIO_anm_c mCutAnm
 
daAlinkHIO_anm_c mLandAnm
 
f32 mGravity
 
f32 mMaxHeight
 
f32 mMaxDistance
 
f32 mAddSpeedV
 
f32 mAddSpeedH
 
f32 mAttackStartFrame
 
f32 mAttackEndFrame
 
f32 mSwordRadius
 
f32 mSwordLength
 

Member Data Documentation

◆ mAddSpeedH

f32 daAlinkHIO_cutHead_c1::mAddSpeedH

◆ mAddSpeedV

f32 daAlinkHIO_cutHead_c1::mAddSpeedV

◆ mAttackEndFrame

f32 daAlinkHIO_cutHead_c1::mAttackEndFrame

◆ mAttackStartFrame

f32 daAlinkHIO_cutHead_c1::mAttackStartFrame

◆ mCutAnm

daAlinkHIO_anm_c daAlinkHIO_cutHead_c1::mCutAnm

◆ mGravity

f32 daAlinkHIO_cutHead_c1::mGravity

◆ mJumpAnm

daAlinkHIO_anm_c daAlinkHIO_cutHead_c1::mJumpAnm

◆ mLandAnm

daAlinkHIO_anm_c daAlinkHIO_cutHead_c1::mLandAnm

◆ mMaxDistance

f32 daAlinkHIO_cutHead_c1::mMaxDistance

◆ mMaxHeight

f32 daAlinkHIO_cutHead_c1::mMaxHeight

◆ mSwordLength

f32 daAlinkHIO_cutHead_c1::mSwordLength

◆ mSwordRadius

f32 daAlinkHIO_cutHead_c1::mSwordRadius

The documentation for this class was generated from the following file: