Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjChest_c Class Reference

Cabinet. More...

#include <d_a_obj_chest.h>

+ Inheritance diagram for daObjChest_c:
+ Collaboration diagram for daObjChest_c:

Public Types

enum  daObjChest_Action { ACTION_WAIT , ACTION_MOVE , ACTION_END }
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
int Create ()
 
int CreateHeap ()
 
int create ()
 
int Execute (Mtx **)
 
void action ()
 
void actionWait ()
 
void actionMove ()
 
void actionEnd ()
 
int Draw ()
 
int Delete ()
 
void setAction (u8 i_action)
 
u8 getSwNo ()
 
u32 getArg0 ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhaseReq
 
J3DModelmpModel
 
dBgS_ObjAcch mObjAcch
 
dBgS_AcchCir mAcchCir
 
dCcD_Stts mStts
 
dCcD_Cyl mCyl [2]
 
cXyz mFallingChestPos
 
csXyz mFallingChestRot
 
csXyz mExtraRot
 
u8 mAction
 
u8 mMoveStartTimer
 
u16 mRandomMoveStartTimer
 
s32 mLifeCycleLength
 
s16 mModifyRotX
 
s16 mRandomRotX
 
f32 field_0xa9c
 
f32 mScaleY
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Cabinet.

Member Enumeration Documentation

◆ daObjChest_Action

Enumerator
ACTION_WAIT 
ACTION_MOVE 
ACTION_END 

Member Function Documentation

◆ action()

void daObjChest_c::action ( )

◆ actionEnd()

void daObjChest_c::actionEnd ( )

◆ actionMove()

void daObjChest_c::actionMove ( )

◆ actionWait()

void daObjChest_c::actionWait ( )

◆ Create()

int daObjChest_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create()

int daObjChest_c::create ( )

◆ CreateHeap()

int daObjChest_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjChest_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjChest_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjChest_c::Execute ( Mtx **  i_mtx)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getArg0()

u32 daObjChest_c::getArg0 ( )
inline

◆ getSwNo()

u8 daObjChest_c::getSwNo ( )
inline

◆ initBaseMtx()

void daObjChest_c::initBaseMtx ( )

◆ setAction()

void daObjChest_c::setAction ( u8  i_action)
inline

◆ setBaseMtx()

void daObjChest_c::setBaseMtx ( )

Member Data Documentation

◆ field_0xa9c

f32 daObjChest_c::field_0xa9c
private

◆ mAcchCir

dBgS_AcchCir daObjChest_c::mAcchCir
private

◆ mAction

u8 daObjChest_c::mAction
private

◆ mCyl

dCcD_Cyl daObjChest_c::mCyl[2]
private

◆ mExtraRot

csXyz daObjChest_c::mExtraRot
private

◆ mFallingChestPos

cXyz daObjChest_c::mFallingChestPos
private

◆ mFallingChestRot

csXyz daObjChest_c::mFallingChestRot
private

◆ mLifeCycleLength

s32 daObjChest_c::mLifeCycleLength
private

◆ mModifyRotX

s16 daObjChest_c::mModifyRotX
private

◆ mMoveStartTimer

u8 daObjChest_c::mMoveStartTimer
private

◆ mObjAcch

dBgS_ObjAcch daObjChest_c::mObjAcch
private

◆ mPhaseReq

request_of_phase_process_class daObjChest_c::mPhaseReq
private

◆ mpModel

J3DModel* daObjChest_c::mpModel
private

◆ mRandomMoveStartTimer

u16 daObjChest_c::mRandomMoveStartTimer
private

◆ mRandomRotX

s16 daObjChest_c::mRandomRotX
private

◆ mScaleY

f32 daObjChest_c::mScaleY
private

◆ mStts

dCcD_Stts daObjChest_c::mStts
private

The documentation for this class was generated from the following files: