Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjLv4Floor_c Class Reference

Arbiter's Grounds Floor. More...

#include <d_a_obj_lv4floor.h>

+ Inheritance diagram for daObjLv4Floor_c:
+ Collaboration diagram for daObjLv4Floor_c:

Public Types

enum  Action_e { MODE_WAIT_e , MODE_MOVE_e , MODE_DEAD_e }
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
int create1st ()
 
void action ()
 
void mode_wait ()
 
void mode_init_move ()
 
void mode_move ()
 
void mode_init_dead ()
 
void mode_dead ()
 
virtual int CreateHeap ()
 
virtual int Create ()
 
virtual int Execute (f32(**)[3][4])
 
virtual int Draw ()
 
virtual int Delete ()
 
u8 getSwbit ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Execute (Mtx **)
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhase
 
J3DModelmpModel
 
f32 mMoveYPos
 
u8 mAction
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Arbiter's Grounds Floor.

Member Enumeration Documentation

◆ Action_e

Enumerator
MODE_WAIT_e 
MODE_MOVE_e 
MODE_DEAD_e 

Member Function Documentation

◆ action()

void daObjLv4Floor_c::action ( )

◆ Create()

int daObjLv4Floor_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjLv4Floor_c::create1st ( )

◆ CreateHeap()

int daObjLv4Floor_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjLv4Floor_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjLv4Floor_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjLv4Floor_c::Execute ( f32(**)  [3][4])
virtual

◆ getSwbit()

u8 daObjLv4Floor_c::getSwbit ( )
inline

◆ initBaseMtx()

void daObjLv4Floor_c::initBaseMtx ( )

d_a_obj_lv4floor.cpp Moving sand-floor in Stallord Arena

◆ mode_dead()

void daObjLv4Floor_c::mode_dead ( )

◆ mode_init_dead()

void daObjLv4Floor_c::mode_init_dead ( )

◆ mode_init_move()

void daObjLv4Floor_c::mode_init_move ( )

◆ mode_move()

void daObjLv4Floor_c::mode_move ( )

◆ mode_wait()

void daObjLv4Floor_c::mode_wait ( )

◆ setBaseMtx()

void daObjLv4Floor_c::setBaseMtx ( )

Member Data Documentation

◆ mAction

u8 daObjLv4Floor_c::mAction
private

◆ mMoveYPos

f32 daObjLv4Floor_c::mMoveYPos
private

◆ mPhase

request_of_phase_process_class daObjLv4Floor_c::mPhase
private

◆ mpModel

J3DModel* daObjLv4Floor_c::mpModel
private

The documentation for this class was generated from the following files: