Arbiter's Grounds Floor.
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#include <d_a_obj_lv4floor.h>
◆ Action_e
Enumerator |
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MODE_WAIT_e | |
MODE_MOVE_e | |
MODE_DEAD_e | |
◆ action()
void daObjLv4Floor_c::action |
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◆ Create()
int daObjLv4Floor_c::Create |
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virtual |
◆ create1st()
int daObjLv4Floor_c::create1st |
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◆ CreateHeap()
int daObjLv4Floor_c::CreateHeap |
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virtual |
◆ Delete()
int daObjLv4Floor_c::Delete |
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virtual |
◆ Draw()
int daObjLv4Floor_c::Draw |
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virtual |
◆ Execute()
int daObjLv4Floor_c::Execute |
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f32(**) |
[3][4] | ) |
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virtual |
◆ getSwbit()
u8 daObjLv4Floor_c::getSwbit |
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inline |
◆ initBaseMtx()
void daObjLv4Floor_c::initBaseMtx |
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◆ mode_dead()
void daObjLv4Floor_c::mode_dead |
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◆ mode_init_dead()
void daObjLv4Floor_c::mode_init_dead |
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◆ mode_init_move()
void daObjLv4Floor_c::mode_init_move |
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◆ mode_move()
void daObjLv4Floor_c::mode_move |
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◆ mode_wait()
void daObjLv4Floor_c::mode_wait |
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◆ setBaseMtx()
void daObjLv4Floor_c::setBaseMtx |
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◆ mAction
u8 daObjLv4Floor_c::mAction |
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private |
◆ mMoveYPos
f32 daObjLv4Floor_c::mMoveYPos |
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private |
◆ mPhase
◆ mpModel
The documentation for this class was generated from the following files: