Arbiter's Grounds Floor.
More...
#include <d_a_obj_lv4floor.h>
◆ Action_e
| Enumerator |
|---|
| MODE_WAIT_e | |
| MODE_MOVE_e | |
| MODE_DEAD_e | |
◆ action()
| void daObjLv4Floor_c::action |
( |
| ) |
|
◆ Create()
| int daObjLv4Floor_c::Create |
( |
| ) |
|
|
virtual |
◆ create1st()
| int daObjLv4Floor_c::create1st |
( |
| ) |
|
◆ CreateHeap()
| int daObjLv4Floor_c::CreateHeap |
( |
| ) |
|
|
virtual |
◆ Delete()
| int daObjLv4Floor_c::Delete |
( |
| ) |
|
|
virtual |
◆ Draw()
| int daObjLv4Floor_c::Draw |
( |
| ) |
|
|
virtual |
◆ Execute()
| int daObjLv4Floor_c::Execute |
( |
Mtx ** | param_0 | ) |
|
|
virtual |
◆ getSwbit()
| u8 daObjLv4Floor_c::getSwbit |
( |
| ) |
|
|
inline |
◆ initBaseMtx()
| void daObjLv4Floor_c::initBaseMtx |
( |
| ) |
|
◆ mode_dead()
| void daObjLv4Floor_c::mode_dead |
( |
| ) |
|
◆ mode_init_dead()
| void daObjLv4Floor_c::mode_init_dead |
( |
| ) |
|
◆ mode_init_move()
| void daObjLv4Floor_c::mode_init_move |
( |
| ) |
|
◆ mode_move()
| void daObjLv4Floor_c::mode_move |
( |
| ) |
|
◆ mode_wait()
| void daObjLv4Floor_c::mode_wait |
( |
| ) |
|
◆ setBaseMtx()
| void daObjLv4Floor_c::setBaseMtx |
( |
| ) |
|
◆ mAction
| u8 daObjLv4Floor_c::mAction |
|
private |
◆ mMoveYPos
| f32 daObjLv4Floor_c::mMoveYPos |
|
private |
◆ mPhase
◆ mpModel
The documentation for this class was generated from the following files: