Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjMATO_c Class Reference

Flight by Fowl Rupee Target. More...

#include <d_a_obj_mato.h>

+ Inheritance diagram for daObjMATO_c:
+ Collaboration diagram for daObjMATO_c:

Public Member Functions

void setAction (void(daObjMATO_c::*)(int), int)
 
void action ()
 
void hit_check ()
 
void start_wait (int)
 
void wait (int)
 
void disappear (int)
 
void getRupee (int)
 
int execute ()
 
int _delete ()
 
void setBaseMtx ()
 
int mato_init ()
 
int create ()
 
int CreateHeap ()
 
int draw ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
dPathmpPath
 
MatoData_s mData [30]
 
u16 field_0x39f4
 
u8 field_0x39f6
 
u8 mIsAddSimpleModel
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Flight by Fowl Rupee Target.

Member Function Documentation

◆ _delete()

int daObjMATO_c::_delete ( )

◆ action()

void daObjMATO_c::action ( )

◆ create()

int daObjMATO_c::create ( )

◆ CreateHeap()

int daObjMATO_c::CreateHeap ( )
inline

◆ disappear()

void daObjMATO_c::disappear ( int i_no)

◆ draw()

int daObjMATO_c::draw ( )
inline

◆ execute()

int daObjMATO_c::execute ( )

◆ getRupee()

void daObjMATO_c::getRupee ( int i_no)

◆ hit_check()

void daObjMATO_c::hit_check ( )

◆ mato_init()

int daObjMATO_c::mato_init ( )

◆ setAction()

void daObjMATO_c::setAction ( void(daObjMATO_c::* i_action )(int),
int i_no )

◆ setBaseMtx()

void daObjMATO_c::setBaseMtx ( )

◆ start_wait()

void daObjMATO_c::start_wait ( int i_no)

◆ wait()

void daObjMATO_c::wait ( int i_no)

Member Data Documentation

◆ field_0x39f4

u16 daObjMATO_c::field_0x39f4

◆ field_0x39f6

u8 daObjMATO_c::field_0x39f6

◆ mData

MatoData_s daObjMATO_c::mData[30]

◆ mIsAddSimpleModel

u8 daObjMATO_c::mIsAddSimpleModel

◆ mPhase

request_of_phase_process_class daObjMATO_c::mPhase

◆ mpPath

dPath* daObjMATO_c::mpPath

The documentation for this class was generated from the following files: