Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <c_sxyz.h>
Public Member Functions | |
~csXyz () | |
~csXyz () | |
csXyz () | |
~csXyz () | |
csXyz () | |
~csXyz () | |
csXyz () | |
csXyz (const csXyz &other) | |
csXyz (s16, s16, s16) | |
csXyz | operator+ (csXyz &) |
void | operator+= (csXyz &) |
csXyz | operator- (csXyz &) |
csXyz | operator* (f32) |
s16 | GetX () const |
s16 | GetY () const |
s16 | GetZ () const |
void | set (s16 oX, s16 oY, s16 oZ) |
void | setall (s16 val) |
Static Public Attributes | |
static const csXyz | Zero = csXyz(0, 0, 0) |
Additional Inherited Members | |
Public Attributes inherited from SVec | |
s16 | x |
s16 | y |
s16 | z |
csXyz::~csXyz | ( | ) |
csXyz::~csXyz | ( | ) |
csXyz::csXyz | ( | ) |
csXyz::~csXyz | ( | ) |
csXyz::csXyz | ( | ) |
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