Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all variables with links to the files they belong to:
- n -
n :
e_fmod.c
,
e_pow.c
,
s_cos.c
,
s_sin.c
,
s_tan.c
name :
d_a_e_pz.cpp
NandCb :
dvderror.c
NANDErrorFunc :
NANDErrorMessage.c
NandInfo :
dvderror.c
neg :
d_a_obj_gm.cpp
new_col_d :
d_a_e_sm2.cpp
next :
CARDUnlock.c
,
dvdqueue.c
NextBufAddr :
vi.c
NextCommandNumber :
dvdlow.c
NextOffset :
dvderror.c
noFallCheck :
d_a_do.cpp
non_text :
d_event_debug.cpp
nrm_cnt :
GXDraw.c
nrm_tab :
GXDraw.c
ntscRange0 :
initphilips.c
ntscRange1 :
initphilips.c
numBumpmapTextures :
GXVerifXF.c
numColor0Textures :
GXVerifXF.c
numColor1Textures :
GXVerifXF.c
numColorTextures :
GXVerifXF.c
NumHeaps :
OSAlloc.c
NumInternalRetry :
dvd.c
numRegularTextures :
GXVerifXF.c
numTelopData :
d_event_data.cpp
NWC24iIsRequestPending :
OSNet.c
nwc24ShtFd :
OSNet.c
nwc24ShtRetryRest :
OSNet.c
nwc24TimeCommonBuffer :
OSNet.c
nwc24TimeCommonResult :
OSNet.c
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