Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daBmWindow_c Class Reference

Boomerang Window? More...

#include <d_a_obj_bmWindow.h>

+ Inheritance diagram for daBmWindow_c:
+ Collaboration diagram for daBmWindow_c:

Public Types

enum  Mode { WAIT , BREAK , BREAK_EFF }
 

Public Member Functions

void setBaseMtx ()
 
int CreateHeap ()
 
int create ()
 
int Execute (Mtx **)
 
void windowProc ()
 
void init_modeWait ()
 
void modeWait ()
 
int checkActorInRectangle (fopAc_ac_c *, cXyz const *, cXyz const *)
 
void init_modeBreak ()
 
void modeBreak ()
 
void init_modeBreakEff ()
 
void modeBreakEff ()
 
void setBreakEffect (int)
 
int Draw ()
 
int Delete ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Create ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhase
 
J3DModelmModel
 
u8 mMode
 
dCcD_Stts field_0x5b0
 
dCcD_Cyl field_0x5ec [7]
 
u8 field_0xe90
 
u8 field_0xe91
 
u32 field_0xe94
 
csXyz field_0xe98
 
f32 field_0xea0
 
f32 field_0xea4
 
f32 field_0xea8
 
f32 field_0xeac
 
f32 field_0xeb0
 
f32 field_0xeb4
 
cXyz field_0xeb8
 
f32 field_0xec4
 
f32 field_0xec8
 
f32 field_0xecc
 
f32 field_0xed0
 
f32 field_0xed4
 
f32 field_0xed8
 
u16 field_0xedc
 
u8 field_0xede
 

Static Private Attributes

static dCcD_SrcGObjInf const mCcDObjInfo
 
static dCcD_SrcCyl mCcDCyl
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Boomerang Window?

Member Enumeration Documentation

◆ Mode

Enumerator
WAIT 
BREAK 
BREAK_EFF 

Member Function Documentation

◆ checkActorInRectangle()

int daBmWindow_c::checkActorInRectangle ( fopAc_ac_c i_actor,
cXyz const i_topLeft,
cXyz const i_bottomRight 
)

◆ create()

int daBmWindow_c::create ( )

◆ CreateHeap()

int daBmWindow_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daBmWindow_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daBmWindow_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daBmWindow_c::Execute ( Mtx **  param_1)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ init_modeBreak()

void daBmWindow_c::init_modeBreak ( )

◆ init_modeBreakEff()

void daBmWindow_c::init_modeBreakEff ( )

◆ init_modeWait()

void daBmWindow_c::init_modeWait ( )

◆ modeBreak()

void daBmWindow_c::modeBreak ( )

◆ modeBreakEff()

void daBmWindow_c::modeBreakEff ( )

◆ modeWait()

void daBmWindow_c::modeWait ( )

◆ setBaseMtx()

void daBmWindow_c::setBaseMtx ( )

◆ setBreakEffect()

void daBmWindow_c::setBreakEffect ( int  param_1)

◆ windowProc()

void daBmWindow_c::windowProc ( )

Member Data Documentation

◆ field_0x5b0

dCcD_Stts daBmWindow_c::field_0x5b0
private

◆ field_0x5ec

dCcD_Cyl daBmWindow_c::field_0x5ec[7]
private

◆ field_0xe90

u8 daBmWindow_c::field_0xe90
private

◆ field_0xe91

u8 daBmWindow_c::field_0xe91
private

◆ field_0xe94

u32 daBmWindow_c::field_0xe94
private

◆ field_0xe98

csXyz daBmWindow_c::field_0xe98
private

◆ field_0xea0

f32 daBmWindow_c::field_0xea0
private

◆ field_0xea4

f32 daBmWindow_c::field_0xea4
private

◆ field_0xea8

f32 daBmWindow_c::field_0xea8
private

◆ field_0xeac

f32 daBmWindow_c::field_0xeac
private

◆ field_0xeb0

f32 daBmWindow_c::field_0xeb0
private

◆ field_0xeb4

f32 daBmWindow_c::field_0xeb4
private

◆ field_0xeb8

cXyz daBmWindow_c::field_0xeb8
private

◆ field_0xec4

f32 daBmWindow_c::field_0xec4
private

◆ field_0xec8

f32 daBmWindow_c::field_0xec8
private

◆ field_0xecc

f32 daBmWindow_c::field_0xecc
private

◆ field_0xed0

f32 daBmWindow_c::field_0xed0
private

◆ field_0xed4

f32 daBmWindow_c::field_0xed4
private

◆ field_0xed8

f32 daBmWindow_c::field_0xed8
private

◆ field_0xedc

u16 daBmWindow_c::field_0xedc
private

◆ field_0xede

u8 daBmWindow_c::field_0xede
private

◆ mCcDCyl

dCcD_SrcCyl daBmWindow_c::mCcDCyl
staticprivate
Initial value:
= {
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f,
}
}
static dCcD_SrcGObjInf const mCcDObjInfo
Definition d_a_obj_bmWindow.h:69

◆ mCcDObjInfo

dCcD_SrcGObjInf const daBmWindow_c::mCcDObjInfo
staticprivate
Initial value:
= {
{0, {{0, 0, 0}, {0xd8fafdbf, 0x11}, {0}}},
{1, 0, 0, 0, 0},
{0xa, 0, 0, 0, 0xa6},
{0},
}

◆ mMode

u8 daBmWindow_c::mMode
private

◆ mModel

J3DModel* daBmWindow_c::mModel
private

◆ mPhase

request_of_phase_process_class daBmWindow_c::mPhase
private

The documentation for this class was generated from the following files: