|
| enum | Animation {
ANM_NONE
, ANM_F_TALK_A
, ANM_F_HOLD_S
, ANM_3
,
ANM_F_SURPRISED
, ANM_F_HOLD_S_LOOP
, ANM_F_TAKAJO_HI
, ANM_FH_HOLD_S
,
ANM_FH_SERIOUS
, ANM_FH_HOLD_S_2
, ANM_FH_TAKAJO_HI
, ANM_WAIT_A
,
ANM_WAIT_B
, ANM_WAIT_C
, ANM_TALK_A
, ANM_STEP
,
ANM_LOOK_AROUND
, ANM_FUE
, ANM_TAKAJO_NI
, ANM_TAKAJO_WAIT_NI
,
ANM_SURPRISED
, ANM_SQUAREUP
, ANM_SQUAREUP_STEP
, ANM_DRIVEAWAY
,
ANM_TAKEOFF
, ANM_TAKING_OFF
, ANM_TAKING_OFF_TALK
, ANM_TAKE_MET
,
ANM_SIT
, ANM_SIT_TALK
, ANM_TAKEOFF_SIT
, ANM_TAKING_OFF_SIT
,
ANM_TAKING_OFF_SIT_TALK
, ANM_TAKE_MET_SIT
, ANM_TAKAJO
, ANM_TAKAJO_WAIT
,
ANM_TAKAJO_HI
, ANM_TAKAJO_HI_WAIT
, ANM_RUN
} |
| |
| enum | Expression {
EXPR_F_TALK_A
, EXPR_F_HOLD_S_LOOP = 0x3
, EXPR_ANM_3 = 0xA
, EXPR_FH_SERIOUS
,
EXPR_F_TAKAJO_HI
, EXPR_FH_TAKAJO_HI
, EXPR_FH_HOLD_S
, EXPR_F_SURPRISED
,
EXPR_F_HOLD_S
, EXPR_FH_HOLD_S_LOOP
, EXPR_NONE
} |
| |
| enum | Expression_BTP { EXPR_BTP_MOIR
, EXPR_BTP_FH_SERIOUS
} |
| |
| enum | Motion {
MOT_WAIT_A
, MOT_TALK_A
, MOT_WAIT_B
, MOT_WAIT_C = 0x7
,
MOT_LOOK_AROUND_LOOP = 0x14
, MOT_TAKAJO_WAIT_NI
, MOT_SIT
, MOT_SIT_TALK
,
MOT_SQUAREUP
, MOT_DRIVEAWAY
, MOT_TAKEOFF
, MOT_TAKING_OFF
,
MOT_TAKING_OFF_TALK
, MOT_TAKE_MET
, MOT_TAKEOFF_SIT
, MOT_TAKING_OFF_SIT
,
MOT_TAKING_OFF_SIT_TALK
, MOT_TAKE_MET_SIT
, MOT_RUN
, MOT_TAKAJO_HI_WAIT
,
MOT_TAKAJO_HI
, MOT_SURPRISED
, MOT_SQUAREUP_STEP
, MOT_TAKAJO_NI
,
MOT_FUE
, MOT_LOOK_AROUND
, MOT_STEP
} |
| |
| enum | Mode { MODE_SIT
, MODE_STAND
, MODE_2
} |
| |
| typedef bool(daNpcMoiR_c::*) | ActionFn(void *) |
| |
| typedef BOOL(daNpcMoiR_c::*) | Action2Fn(void *) |
| |
| typedef BOOL(daNpcMoiR_c::*) | EventFn(int) |
| |
| enum | AnmFlags {
ANM_PAUSE_MORF = 0x0001
, ANM_PAUSE_BTK = 0x0002
, ANM_PAUSE_BRK = 0x0004
, ANM_PLAY_MORF = 0x0008
,
ANM_PLAY_BTK = 0x0010
, ANM_PLAY_BRK = 0x0020
, ANM_PAUSE_BCK = 0x0040
, ANM_PAUSE_BTP = 0x0080
,
ANM_PLAY_BCK = 0x0100
, ANM_PLAY_BTP = 0x0200
, ANM_FLAG_400 = 0x0400
, ANM_FLAG_800 = 0x0800
,
ANM_PAUSE_EXPRESSION = 0x1000
, ANM_PAUSE_BPK = 0x2000
, ANM_PLAY_BPK = 0x4000
, ANM_MOTION_FLAGS
,
ANM_EXPRESSION_FLAGS
, ANM_PAUSE_ALL
} |
| |
| enum | LookMode {
LOOK_NONE
, LOOK_RESET
, LOOK_PLAYER
, LOOK_PLAYER_TALK
,
LOOK_ACTOR
, LOOK_ATTN
} |
| |
|
| | daNpcMoiR_c () |
| |
| | ~daNpcMoiR_c () |
| |
| cPhs__Step | Create () |
| |
| int | CreateHeap () |
| |
| int | Delete () |
| |
| int | Execute () |
| |
| int | Draw () |
| |
| int | ctrlJoint (J3DJoint *, J3DModel *) |
| |
| bool | setExpressionAnm (int, bool) |
| |
| bool | setExpressionBtp (int) |
| |
| void | setMotionAnm (int, f32) |
| |
| void | reset () |
| |
| void | setWaitAction () |
| |
| bool | wait_type0 (void *) |
| |
| void | setMotion (int, f32, int) |
| |
| void | setExpression (int, f32) |
| |
| bool | wait_type1 (void *) |
| |
| bool | wait_type2 (void *) |
| |
| bool | talk (void *) |
| |
| BOOL | multiTalk (void *) |
| |
| bool | fight (void *) |
| |
| bool | demo (void *) |
| |
| bool | leave (void *) |
| |
| BOOL | EvCut_Introduction (int) |
| |
| BOOL | EvCut_Appear (int) |
| |
| BOOL | EvCut_Appear2 (int) |
| |
| void | setParam () |
| |
| BOOL | main () |
| |
| void | checkHeadGear () |
| |
| void | playMotion () |
| |
| BOOL | ctrlBtk () |
| |
| void | setAttnPos () |
| |
| void | lookat () |
| |
| void | drawOtherMdls () |
| |
| BOOL | drawDbgInfo () |
| |
| MtxP | getHandRMtx () |
| |
| s16 | getMessageNo () |
| |
| int | setAction (ActionFn action) |
| |
| void | playExpression () |
| |
| BOOL | step (s16, int) |
| |
| void | setExpressionTalkAfter () |
| |
| BOOL | chkFindPlayer () |
| |
| bool | chkAction (ActionFn action) |
| |
| void | setLookMode (int i_lookMode) |
| |
| void | searchActors () |
| |
| | daNpcF_c () |
| |
| BOOL | execute () |
| |
| int | draw (BOOL, BOOL, f32, _GXColorS10 *, BOOL) |
| |
| void | initialize () |
| |
| J3DAnmTransformKey * | getTrnsfrmKeyAnmP (char *, int) |
| |
| J3DAnmTexPattern * | getTexPtrnAnmP (char *, int) |
| |
| J3DAnmTextureSRTKey * | getTexSRTKeyAnmP (char *, int) |
| |
| J3DAnmTevRegKey * | getTevRegKeyAnmP (char *, int) |
| |
| BOOL | setMcaMorfAnm (J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end) |
| |
| BOOL | setBckAnm (J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify) |
| |
| BOOL | setBtpAnm (J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| |
| BOOL | setBtkAnm (J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| |
| BOOL | setBrkAnm (J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
| |
| void | setEnvTevColor () |
| |
| void | setRoomNo () |
| |
| BOOL | chkEndAnm (f32) |
| |
| BOOL | chkEndAnm (J3DFrameCtrl *, f32) |
| |
| BOOL | playAllAnm () |
| |
| void | playExpressionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
| |
| void | playMotionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
| |
| void | setLookatMtx (int, int *, f32) |
| |
| BOOL | hitChk2 (dCcD_Cyl *, BOOL, BOOL) |
| |
| void | setDamage (int, int, int) |
| |
| int | ctrlMsgAnm (int &, int &, fopAc_ac_c *, BOOL) |
| |
| void | orderEvent (int, char *, u16, u16, u8, u16) |
| |
| void | changeEvent (char *, char *, u16, u16) |
| |
| BOOL | chkActorInSight (fopAc_ac_c *, f32) |
| |
| BOOL | chkActorInArea (fopAc_ac_c *, cXyz, cXyz, s16) |
| |
| BOOL | chkActorInAttnArea (fopAc_ac_c *, fopAc_ac_c *, int) |
| |
| BOOL | initTalk (int, fopAc_ac_c **) |
| |
| BOOL | talkProc (int *, BOOL, fopAc_ac_c **) |
| |
| BOOL | turn (s16, f32, int) |
| |
| BOOL | step (s16, int, int, int) |
| |
| void | setAngle (s16) |
| |
| u8 | getDistTableIdx (int, int) |
| |
| fopAc_ac_c * | getEvtAreaTagP (int, int) |
| |
| fopAc_ac_c * | getAttnActorP (BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL) |
| |
| BOOL | chkActorInSight2 (fopAc_ac_c *, f32, s16) |
| |
| BOOL | chkPointInArea (cXyz, cXyz, f32, f32, f32, s16) |
| |
| BOOL | chkPointInArea (cXyz, cXyz, cXyz, s16) |
| |
| cXyz | getAttentionPos (fopAc_ac_c *) |
| |
| BOOL | chkFindPlayer2 (BOOL, s16) |
| |
| void | setHitodamaPrtcl () |
| |
| virtual | ~daNpcF_c () |
| |
| virtual void | adjustShapeAngle () |
| |
| virtual void | setMtx () |
| |
| virtual void | setMtx2 () |
| |
| virtual void | setCollisions () |
| |
| BOOL | chkActorInSpeakArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
| |
| BOOL | chkPlayerInSpeakArea (fopAc_ac_c *i_actor) |
| |
| BOOL | chkActorInTalkArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
| |
| BOOL | chkPlayerInTalkArea (fopAc_ac_c *i_actor) |
| |
| BOOL | checkHide () |
| |
| void | setIntDemander (fopAc_ac_c *i_actor) |
| |
| void | setIntFlowNodeNo (int i_flowNodeNo) |
| |
| void | setCutType (int i_cutType) |
| |
| void | onInterrupt (u8 param_0) |
| |
| void | onHide () |
| |
| void | offHide () |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |