#include <d_a_npc.h>
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| daBaseNpc_moveBgActor_c () |
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void | MoveBGCreateHeap () |
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void | MoveBGCreate (char const *, int, void(*)(dBgW *, void *, cBgS_PolyInfo const &, bool, cXyz *, csXyz *, csXyz *), u32) |
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void | MoveBGDelete () |
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void | MoveBGExecute () |
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bool | CreateHeap () |
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bool | Create () |
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bool | Delete () |
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bool | Execute (f32(**)[3][4]) |
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bool | Draw () |
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bool | IsDelete () |
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bool | ToFore () |
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bool | ToBack () |
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| ~daBaseNpc_moveBgActor_c () |
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| daBaseNpc_c () |
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J3DAnmTransform * | getTrnsfrmKeyAnmP (char *, int) |
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void | setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int) |
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void | setBckAnm (J3DAnmTransform *, f32, int, int, int, bool) |
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J3DAnmTransform * | getTexPtrnAnmP (char *, int) |
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void | setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int) |
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void | orderEvent (int, char *) |
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void | setEnvTevColor () |
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void | setRoomNo () |
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int | checkEndAnm (f32) |
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int | checkEndAnm (J3DFrameCtrl *) |
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virtual | ~daBaseNpc_c () |
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virtual void | execute () |
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virtual void | draw (f32) |
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virtual bool | getResName () |
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virtual void | attnSttsOn (int, int) |
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virtual void | setParam () |
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virtual void | mainProc () |
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virtual bool | btkCtrl () |
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virtual void | allAnmPlay () |
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virtual void | adjustShapeAngle () |
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virtual void | setMtx (int) |
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virtual void | setCollisions () |
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virtual void | setAttnPos () |
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virtual void | drawOtherMdls () |
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virtual bool | dbgDraw () |
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| fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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◆ daBaseNpc_moveBgActor_c()
daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c |
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◆ ~daBaseNpc_moveBgActor_c()
daBaseNpc_moveBgActor_c::~daBaseNpc_moveBgActor_c |
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◆ Create()
bool daBaseNpc_moveBgActor_c::Create |
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◆ CreateHeap()
bool daBaseNpc_moveBgActor_c::CreateHeap |
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◆ Delete()
bool daBaseNpc_moveBgActor_c::Delete |
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◆ Draw()
bool daBaseNpc_moveBgActor_c::Draw |
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◆ Execute()
bool daBaseNpc_moveBgActor_c::Execute |
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f32(**) |
param_0[3][4] | ) |
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◆ IsDelete()
bool daBaseNpc_moveBgActor_c::IsDelete |
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◆ MoveBGCreate()
◆ MoveBGCreateHeap()
void daBaseNpc_moveBgActor_c::MoveBGCreateHeap |
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◆ MoveBGDelete()
void daBaseNpc_moveBgActor_c::MoveBGDelete |
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◆ MoveBGExecute()
void daBaseNpc_moveBgActor_c::MoveBGExecute |
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◆ ToBack()
bool daBaseNpc_moveBgActor_c::ToBack |
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◆ ToFore()
bool daBaseNpc_moveBgActor_c::ToFore |
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◆ field_0xa14
u32 daBaseNpc_moveBgActor_c::field_0xa14 |
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private |
◆ m_dzb_id
u8 daBaseNpc_moveBgActor_c::m_dzb_id |
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static |
◆ m_name
u8 daBaseNpc_moveBgActor_c::m_name |
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static |
◆ m_set_func
u8 daBaseNpc_moveBgActor_c::m_set_func |
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The documentation for this class was generated from the following files: