#include <d_a_npc2.h>
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| | daBaseNpc_moveBgActor_c () |
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| int | MoveBGCreateHeap () |
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| int | MoveBGCreate (char const *, int, MoveBGActor_SetFunc, u32) |
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| int | MoveBGDelete () |
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| int | MoveBGExecute () |
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| int | MoveBGDraw () |
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| virtual | ~daBaseNpc_moveBgActor_c () |
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| virtual int | CreateHeap () |
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| virtual int | Create () |
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| virtual int | Execute (Mtx **) |
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| virtual int | Draw () |
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| virtual int | Delete () |
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| virtual int | IsDelete () |
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| virtual int | ToFore () |
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| virtual int | ToBack () |
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| | daBaseNpc_c () |
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| J3DAnmTransform * | getTrnsfrmKeyAnmP (char *, int) |
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| int | setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int) |
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| int | setBckAnm (J3DAnmTransform *, f32, int, int, int, bool) |
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| J3DAnmTransform * | getTexPtrnAnmP (char *, int) |
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| int | setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int) |
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| void | orderEvent (int, char *) |
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| void | setEnvTevColor () |
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| void | setRoomNo () |
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| int | checkEndAnm (f32) |
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| int | checkEndAnm (J3DFrameCtrl *) |
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| virtual | ~daBaseNpc_c () |
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| virtual int | execute () |
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| virtual int | draw (f32) |
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| virtual const char * | getResName () |
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| virtual void | attnSttsOn (int, int) |
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| virtual void | setParam () |
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| virtual void | mainProc () |
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| virtual BOOL | btkCtrl () |
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| virtual void | allAnmPlay () |
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| virtual void | adjustShapeAngle () |
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| virtual void | setMtx (int) |
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| virtual void | setCollisions () |
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| virtual void | setAttnPos () |
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| virtual void | drawOtherMdls () |
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| virtual bool | dbgDraw () |
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| | fopAc_ac_c () |
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| | ~fopAc_ac_c () |
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◆ daBaseNpc_moveBgActor_c()
| daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c |
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◆ ~daBaseNpc_moveBgActor_c()
| virtual daBaseNpc_moveBgActor_c::~daBaseNpc_moveBgActor_c |
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inlinevirtual |
◆ Create()
| virtual int daBaseNpc_moveBgActor_c::Create |
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inlinevirtual |
◆ CreateHeap()
| virtual int daBaseNpc_moveBgActor_c::CreateHeap |
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inlinevirtual |
◆ Delete()
| virtual int daBaseNpc_moveBgActor_c::Delete |
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inlinevirtual |
◆ Draw()
| virtual int daBaseNpc_moveBgActor_c::Draw |
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inlinevirtual |
◆ Execute()
| virtual int daBaseNpc_moveBgActor_c::Execute |
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Mtx ** | | ) |
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inlinevirtual |
◆ IsDelete()
| virtual int daBaseNpc_moveBgActor_c::IsDelete |
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inlinevirtual |
◆ MoveBGCreate()
| int daBaseNpc_moveBgActor_c::MoveBGCreate |
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char const * | i_arcName, |
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int | i_dzbId, |
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MoveBGActor_SetFunc | i_setFunc, |
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u32 | i_heapSize ) |
◆ MoveBGCreateHeap()
| int daBaseNpc_moveBgActor_c::MoveBGCreateHeap |
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◆ MoveBGDelete()
| int daBaseNpc_moveBgActor_c::MoveBGDelete |
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◆ MoveBGDraw()
| int daBaseNpc_moveBgActor_c::MoveBGDraw |
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inline |
◆ MoveBGExecute()
| int daBaseNpc_moveBgActor_c::MoveBGExecute |
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◆ ToBack()
| virtual int daBaseNpc_moveBgActor_c::ToBack |
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inlinevirtual |
◆ ToFore()
| virtual int daBaseNpc_moveBgActor_c::ToFore |
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inlinevirtual |
◆ m_dzb_id
| int daBaseNpc_moveBgActor_c::m_dzb_id |
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static |
◆ m_name
| const char * daBaseNpc_moveBgActor_c::m_name |
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static |
◆ m_set_func
◆ mBgMtx
| Mtx daBaseNpc_moveBgActor_c::mBgMtx |
◆ mpBgw
| dBgW* daBaseNpc_moveBgActor_c::mpBgw |
The documentation for this class was generated from the following files: