Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daBaseNpc_moveBgActor_c Class Reference

#include <d_a_npc.h>

+ Inheritance diagram for daBaseNpc_moveBgActor_c:
+ Collaboration diagram for daBaseNpc_moveBgActor_c:

Public Member Functions

 daBaseNpc_moveBgActor_c ()
 
void MoveBGCreateHeap ()
 
void MoveBGCreate (char const *, int, void(*)(dBgW *, void *, cBgS_PolyInfo const &, bool, cXyz *, csXyz *, csXyz *), u32)
 
void MoveBGDelete ()
 
void MoveBGExecute ()
 
bool CreateHeap ()
 
bool Create ()
 
bool Delete ()
 
bool Execute (f32(**)[3][4])
 
bool Draw ()
 
bool IsDelete ()
 
bool ToFore ()
 
bool ToBack ()
 
 ~daBaseNpc_moveBgActor_c ()
 
- Public Member Functions inherited from daBaseNpc_c
 daBaseNpc_c ()
 
J3DAnmTransformgetTrnsfrmKeyAnmP (char *, int)
 
void setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int)
 
void setBckAnm (J3DAnmTransform *, f32, int, int, int, bool)
 
J3DAnmTransformgetTexPtrnAnmP (char *, int)
 
void setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int)
 
void orderEvent (int, char *)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
int checkEndAnm (f32)
 
int checkEndAnm (J3DFrameCtrl *)
 
virtual ~daBaseNpc_c ()
 
virtual void execute ()
 
virtual void draw (f32)
 
virtual bool getResName ()
 
virtual void attnSttsOn (int, int)
 
virtual void setParam ()
 
virtual void mainProc ()
 
virtual bool btkCtrl ()
 
virtual void allAnmPlay ()
 
virtual void adjustShapeAngle ()
 
virtual void setMtx (int)
 
virtual void setCollisions ()
 
virtual void setAttnPos ()
 
virtual void drawOtherMdls ()
 
virtual bool dbgDraw ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 m_name [4]
 
static u8 m_dzb_id [4]
 
static u8 m_set_func [4]
 
- Static Public Attributes inherited from daBaseNpc_c
static u8 const mCcDObj [48]
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u32 field_0xa14
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Constructor & Destructor Documentation

◆ daBaseNpc_moveBgActor_c()

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c ( )

◆ ~daBaseNpc_moveBgActor_c()

daBaseNpc_moveBgActor_c::~daBaseNpc_moveBgActor_c ( )

Member Function Documentation

◆ Create()

bool daBaseNpc_moveBgActor_c::Create ( )

◆ CreateHeap()

bool daBaseNpc_moveBgActor_c::CreateHeap ( )

◆ Delete()

bool daBaseNpc_moveBgActor_c::Delete ( )

◆ Draw()

bool daBaseNpc_moveBgActor_c::Draw ( )

◆ Execute()

bool daBaseNpc_moveBgActor_c::Execute ( f32(**)  param_0[3][4])

◆ IsDelete()

bool daBaseNpc_moveBgActor_c::IsDelete ( )

◆ MoveBGCreate()

void daBaseNpc_moveBgActor_c::MoveBGCreate ( char const param_0,
int  param_1,
void(*)(dBgW *, void *, cBgS_PolyInfo const &, bool, cXyz *, csXyz *, csXyz *)  param_2,
u32  param_3 
)

◆ MoveBGCreateHeap()

void daBaseNpc_moveBgActor_c::MoveBGCreateHeap ( )

◆ MoveBGDelete()

void daBaseNpc_moveBgActor_c::MoveBGDelete ( )

◆ MoveBGExecute()

void daBaseNpc_moveBgActor_c::MoveBGExecute ( )

◆ ToBack()

bool daBaseNpc_moveBgActor_c::ToBack ( )

◆ ToFore()

bool daBaseNpc_moveBgActor_c::ToFore ( )

Member Data Documentation

◆ field_0xa14

u32 daBaseNpc_moveBgActor_c::field_0xa14
private

◆ m_dzb_id

u8 daBaseNpc_moveBgActor_c::m_dzb_id
static

◆ m_name

u8 daBaseNpc_moveBgActor_c::m_name
static

◆ m_set_func

u8 daBaseNpc_moveBgActor_c::m_set_func
static

The documentation for this class was generated from the following files: