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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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City in the Sky Propeller. More...
#include <d_a_obj_lv7PropellerY.h>
Inheritance diagram for daPropY_c:
Collaboration diagram for daPropY_c:Public Member Functions | |
| void | setBaseMtx () |
| int | create () |
| void | procMain () |
| void | init_modeMoveWait () |
| void | modeMoveWait () |
| void | init_modeMove () |
| void | modeMove () |
| void | init_modeWait () |
| void | modeWait () |
| void | init_modeMove2 () |
| void | modeMove2 () |
| void | init_modeStop () |
| void | modeStop () |
| virtual int | CreateHeap () |
| virtual int | Execute (Mtx **) |
| virtual int | Draw () |
| virtual int | Delete () |
| int | getType () |
| int | getSw () |
| int | getTurnType () |
| int | getTurnVec () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | Create () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
| static void | setStopStatus (u32 status) |
Static Public Attributes inherited from dBgS_MoveBgActor | |
| static const char * | m_name |
| static int | m_dzb_id |
| static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
City in the Sky Propeller.
| int daPropY_c::create | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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inline |
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inline |
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inline |
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inline |
| void daPropY_c::init_modeMove | ( | ) |
| void daPropY_c::init_modeMove2 | ( | ) |
| void daPropY_c::init_modeMoveWait | ( | ) |
| void daPropY_c::init_modeStop | ( | ) |
| void daPropY_c::init_modeWait | ( | ) |
| void daPropY_c::modeMove | ( | ) |
| void daPropY_c::modeMove2 | ( | ) |
| void daPropY_c::modeMoveWait | ( | ) |
| void daPropY_c::modeStop | ( | ) |
| void daPropY_c::modeWait | ( | ) |
| void daPropY_c::procMain | ( | ) |
| void daPropY_c::setBaseMtx | ( | ) |
| s8 daPropY_c::field_0x5b2 |
| s16 daPropY_c::field_0x5b4 |
| s16 daPropY_c::field_0x5b6 |
| f32 daPropY_c::field_0x5bc |
| f32 daPropY_c::field_0x5c0 |
| f32 daPropY_c::field_0x5c4 |
| u8 daPropY_c::mIsSwitch |
| u8 daPropY_c::mMode |
| request_of_phase_process_class daPropY_c::mPhase |
| J3DModel* daPropY_c::mpModel |
| u8 daPropY_c::mSwbit |
| u8 daPropY_c::mTimer |
| u8 daPropY_c::mTurnType |
| u8 daPropY_c::mTurnVec |
| u8 daPropY_c::mType |