Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmVtxColorKeyData Struct Reference

#include <J3DAnimation.h>

+ Collaboration diagram for J3DAnmVtxColorKeyData:

Public Attributes

J3DAnmDataBlockHeader mHeader
 
u8 field_0x8
 
u8 field_0x9
 
s16 mFrameMax
 
u16 mAnmTableNum [2]
 
u8 field_0x10 [0x18 - 0x10]
 
voidmTableOffsets [2]
 
voidmVtxColoIndexDataOffset [2]
 
voidmVtxColoIndexPointerOffset [2]
 
voidmRValOffset
 
voidmGValOffset
 
voidmBValOffset
 
voidmAValOffset
 

Member Data Documentation

◆ field_0x10

u8 J3DAnmVtxColorKeyData::field_0x10[0x18 - 0x10]

◆ field_0x8

u8 J3DAnmVtxColorKeyData::field_0x8

◆ field_0x9

u8 J3DAnmVtxColorKeyData::field_0x9

◆ mAnmTableNum

u16 J3DAnmVtxColorKeyData::mAnmTableNum[2]

◆ mAValOffset

void* J3DAnmVtxColorKeyData::mAValOffset

◆ mBValOffset

void* J3DAnmVtxColorKeyData::mBValOffset

◆ mFrameMax

s16 J3DAnmVtxColorKeyData::mFrameMax

◆ mGValOffset

void* J3DAnmVtxColorKeyData::mGValOffset

◆ mHeader

J3DAnmDataBlockHeader J3DAnmVtxColorKeyData::mHeader

◆ mRValOffset

void* J3DAnmVtxColorKeyData::mRValOffset

◆ mTableOffsets

void* J3DAnmVtxColorKeyData::mTableOffsets[2]

◆ mVtxColoIndexDataOffset

void* J3DAnmVtxColorKeyData::mVtxColoIndexDataOffset[2]

◆ mVtxColoIndexPointerOffset

void* J3DAnmVtxColorKeyData::mVtxColoIndexPointerOffset[2]

The documentation for this struct was generated from the following file: