Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <c_m3d_g_cir.h>
Public Member Functions | |
f32 | GetCx () const |
f32 | GetCy () const |
f32 | GetR () const |
cM2dGCir () | |
virtual | ~cM2dGCir () |
Public Attributes | |
f32 | mPosX |
f32 | mPosY |
f32 | mRadius |
|
inline |
|
inlinevirtual |
|
inline |
|
inline |
|
inline |
f32 cM2dGCir::mPosX |
f32 cM2dGCir::mPosY |
f32 cM2dGCir::mRadius |