Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_save.h>
Public Member Functions | |
void | init () |
void | onFirstBit (u8 i_itemNo) |
void | offFirstBit (u8 i_itemNo) |
int | isFirstBit (u8 i_itemNo) const |
Private Attributes | |
u32 | mItemFlags [8] |
void dSv_player_get_item_c::init | ( | ) |
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private |