Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_player_get_item_c Class Reference

#include <d_save.h>

Public Member Functions

void init ()
 
void onFirstBit (u8 i_itemNo)
 
void offFirstBit (u8 i_itemNo)
 
int isFirstBit (u8 i_itemNo) const
 

Private Attributes

u32 mItemFlags [8]
 

Member Function Documentation

◆ init()

void dSv_player_get_item_c::init ( )

◆ isFirstBit()

int dSv_player_get_item_c::isFirstBit ( u8  i_itemNo) const

◆ offFirstBit()

void dSv_player_get_item_c::offFirstBit ( u8  i_itemNo)

◆ onFirstBit()

void dSv_player_get_item_c::onFirstBit ( u8  i_itemNo)

Member Data Documentation

◆ mItemFlags

u32 dSv_player_get_item_c::mItemFlags[8]
private

The documentation for this class was generated from the following files: