Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JASDrumSet.h>
Classes | |
struct | TPerc |
Public Member Functions | |
JASDrumSet () | |
virtual | ~JASDrumSet () |
void | newPercArray (u8, JKRHeap *) |
virtual bool | getParam (int, int, JASInstParam *) const |
void | setPerc (int, JASDrumSet::TPerc *) |
virtual u32 | getType () const |
Public Member Functions inherited from JASInst | |
virtual | ~JASInst () |
Public Attributes | |
TPerc ** | field_0x4 |
u8 | field_0x8 |
JASDrumSet::JASDrumSet | ( | ) |
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virtual |
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virtual |
Implements JASInst.
void JASDrumSet::setPerc | ( | int | param_0, |
JASDrumSet::TPerc * | param_1 | ||
) |
TPerc** JASDrumSet::field_0x4 |
u8 JASDrumSet::field_0x8 |