#include <Z2StatusMgr.h>
◆ Z2StatusMgr()
Z2StatusMgr::Z2StatusMgr |
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◆ checkDayTime()
bool Z2StatusMgr::checkDayTime |
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◆ getCameraInWaterDepth()
f32 Z2StatusMgr::getCameraInWaterDepth |
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inline |
◆ getCameraInWaterDepthRatio()
f32 Z2StatusMgr::getCameraInWaterDepthRatio |
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const |
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◆ getCameraMapInfo()
void Z2StatusMgr::getCameraMapInfo |
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u32 |
info | ) |
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inline |
◆ getDemoStatus()
u8 Z2StatusMgr::getDemoStatus |
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const |
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inline |
◆ getHour()
u8 Z2StatusMgr::getHour |
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inline |
◆ heartGaugeOn()
void Z2StatusMgr::heartGaugeOn |
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◆ isHeartGuageOn()
bool Z2StatusMgr::isHeartGuageOn |
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inline |
◆ isMovieDemo()
bool Z2StatusMgr::isMovieDemo |
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◆ isPaused()
bool Z2StatusMgr::isPaused |
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inline |
◆ menuIn()
void Z2StatusMgr::menuIn |
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◆ menuOut()
void Z2StatusMgr::menuOut |
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◆ processHeartGaugeSound()
void Z2StatusMgr::processHeartGaugeSound |
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◆ processTime()
void Z2StatusMgr::processTime |
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◆ setCameraGroupInfo()
void Z2StatusMgr::setCameraGroupInfo |
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u8 |
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◆ setCameraInWaterDepth()
void Z2StatusMgr::setCameraInWaterDepth |
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float |
depth | ) |
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◆ setCameraPolygonPos()
void Z2StatusMgr::setCameraPolygonPos |
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Vec * |
i_polygonPos | ) |
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◆ setDemoName()
void Z2StatusMgr::setDemoName |
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char * |
demoName | ) |
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◆ setEventBit()
void Z2StatusMgr::setEventBit |
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void * |
i_eventBit | ) |
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◆ setHour()
void Z2StatusMgr::setHour |
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s32 |
hour | ) |
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inline |
◆ setMinute()
void Z2StatusMgr::setMinute |
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s32 |
min | ) |
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inline |
◆ setPauseFlag()
void Z2StatusMgr::setPauseFlag |
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u8 |
flag | ) |
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inline |
◆ setWeekday()
void Z2StatusMgr::setWeekday |
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s32 |
day | ) |
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◆ talkIn()
void Z2StatusMgr::talkIn |
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◆ talkOut()
void Z2StatusMgr::talkOut |
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◆ field_0x03
u8 Z2StatusMgr::field_0x03 |
◆ field_0x14
u32 Z2StatusMgr::field_0x14 |
◆ mCameraInWaterDepthRatio
f32 Z2StatusMgr::mCameraInWaterDepthRatio |
◆ mCameraMapInfo
u32 Z2StatusMgr::mCameraMapInfo |
◆ mDemoStatus
u8 Z2StatusMgr::mDemoStatus |
◆ mEventBit
void* Z2StatusMgr::mEventBit |
◆ mHeartGaugeOn
u8 Z2StatusMgr::mHeartGaugeOn |
◆ mHour
◆ mMinute
◆ mPauseFlag
u8 Z2StatusMgr::mPauseFlag |
◆ mPolygonPosition
Vec Z2StatusMgr::mPolygonPosition |
◆ mTime
◆ mUnderwaterDepth
f32 Z2StatusMgr::mUnderwaterDepth |
◆ mWeekday
The documentation for this struct was generated from the following files: