Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2StatusMgr Struct Reference

#include <Z2StatusMgr.h>

+ Inheritance diagram for Z2StatusMgr:
+ Collaboration diagram for Z2StatusMgr:

Public Member Functions

 Z2StatusMgr ()
 
void heartGaugeOn ()
 
void processHeartGaugeSound ()
 
void talkIn ()
 
void talkOut ()
 
void menuIn ()
 
void menuOut ()
 
bool isMovieDemo ()
 
void setDemoName (char *demoName)
 
void processTime ()
 
bool checkDayTime ()
 
void setEventBit (void *eventBit)
 
void setCameraPolygonPos (Vec *polygonPos)
 
void setCameraGroupInfo (u8)
 
void setCameraInWaterDepth (f32 depth)
 
u8 getDemoStatus ()
 
void setHour (s32 hour)
 
void setMinute (s32 min)
 
void setWeekday (s32 day)
 
f32 getCameraInWaterDepth ()
 
f32 getCameraInWaterDepthRatio ()
 
u8 getHour ()
 
u8 isPaused ()
 
bool isHeartGuageOn ()
 
void getCameraMapInfo (u32 info)
 
void setPauseFlag (u8 flag)
 
- Public Member Functions inherited from JASGlobalInstance< Z2StatusMgr >
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
AUDIO_INSTANCES JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
AUDIO_INSTANCES JAUSectionHeapsInstance
 
JAUSectionHeapsInstance
 
Z2WolfHowlMgrsInstance
 
Z2EnvSeMgrsInstance
 
Z2FxLineMgrsInstance
 
Z2AudiencesInstance
 
Z2SoundObjMgrsInstance
 
Z2SoundInfosInstance
 
JAUSoundInfosInstance
 
JAUSoundNameTablesInstance
 
JAUSoundTablesInstance
 
JAISoundInfosInstance
 
Z2SoundMgrsInstance
 
JAIStreamMgrsInstance
 
JAISeqMgrsInstance
 
JAISeMgrsInstance
 
Z2SpeechMgr2sInstance
 
Z2SoundStartersInstance
 
JAISoundStartersInstance
 
Z2StatusMgrsInstance
 
Z2SceneMgrsInstance
 
Z2SeqMgrsInstance
 
Z2SeMgrsInstance
 
JASAudioThreadsInstance
 
JASDefaultBankTablesInstance
 
 JASGlobalInstance (Z2StatusMgr *inst)
 
 JASGlobalInstance (bool setInstance)
 
 ~JASGlobalInstance ()
 

Public Attributes

u8 mHour
 
u8 mMinute
 
u8 mWeekday
 
u8 field_0x03
 
s16 mTime
 
void * mEventBit
 
u8 mPauseFlag
 
u32 mCameraMapInfo
 
u32 field_0x14
 
f32 mUnderwaterDepth
 
f32 mCameraInWaterDepthRatio
 
Vec mPolygonPosition
 
u8 mDemoStatus
 
u8 mHeartGaugeOn
 

Additional Inherited Members

- Static Public Member Functions inherited from JASGlobalInstance< Z2StatusMgr >
static Z2StatusMgrgetInstance ()
 
- Static Public Attributes inherited from JASGlobalInstance< Z2StatusMgr >
static Z2StatusMgrsInstance
 

Constructor & Destructor Documentation

◆ Z2StatusMgr()

Z2StatusMgr::Z2StatusMgr ( )

Member Function Documentation

◆ checkDayTime()

bool Z2StatusMgr::checkDayTime ( )

◆ getCameraInWaterDepth()

f32 Z2StatusMgr::getCameraInWaterDepth ( )
inline

◆ getCameraInWaterDepthRatio()

f32 Z2StatusMgr::getCameraInWaterDepthRatio ( )
inline

◆ getCameraMapInfo()

void Z2StatusMgr::getCameraMapInfo ( u32 info)
inline

◆ getDemoStatus()

u8 Z2StatusMgr::getDemoStatus ( )
inline

◆ getHour()

u8 Z2StatusMgr::getHour ( )
inline

◆ heartGaugeOn()

void Z2StatusMgr::heartGaugeOn ( )

◆ isHeartGuageOn()

bool Z2StatusMgr::isHeartGuageOn ( )
inline

◆ isMovieDemo()

bool Z2StatusMgr::isMovieDemo ( )

◆ isPaused()

u8 Z2StatusMgr::isPaused ( )
inline

◆ menuIn()

void Z2StatusMgr::menuIn ( )

◆ menuOut()

void Z2StatusMgr::menuOut ( )

◆ processHeartGaugeSound()

void Z2StatusMgr::processHeartGaugeSound ( )

◆ processTime()

void Z2StatusMgr::processTime ( )

◆ setCameraGroupInfo()

void Z2StatusMgr::setCameraGroupInfo ( u8 )

◆ setCameraInWaterDepth()

void Z2StatusMgr::setCameraInWaterDepth ( f32 depth)

◆ setCameraPolygonPos()

void Z2StatusMgr::setCameraPolygonPos ( Vec * polygonPos)

◆ setDemoName()

void Z2StatusMgr::setDemoName ( char * demoName)

◆ setEventBit()

void Z2StatusMgr::setEventBit ( void * eventBit)

◆ setHour()

void Z2StatusMgr::setHour ( s32 hour)
inline

◆ setMinute()

void Z2StatusMgr::setMinute ( s32 min)
inline

◆ setPauseFlag()

void Z2StatusMgr::setPauseFlag ( u8 flag)
inline

◆ setWeekday()

void Z2StatusMgr::setWeekday ( s32 day)
inline

◆ talkIn()

void Z2StatusMgr::talkIn ( )

◆ talkOut()

void Z2StatusMgr::talkOut ( )

Member Data Documentation

◆ field_0x03

u8 Z2StatusMgr::field_0x03

◆ field_0x14

u32 Z2StatusMgr::field_0x14

◆ mCameraInWaterDepthRatio

f32 Z2StatusMgr::mCameraInWaterDepthRatio

◆ mCameraMapInfo

u32 Z2StatusMgr::mCameraMapInfo

◆ mDemoStatus

u8 Z2StatusMgr::mDemoStatus

◆ mEventBit

void* Z2StatusMgr::mEventBit

◆ mHeartGaugeOn

u8 Z2StatusMgr::mHeartGaugeOn

◆ mHour

u8 Z2StatusMgr::mHour

◆ mMinute

u8 Z2StatusMgr::mMinute

◆ mPauseFlag

u8 Z2StatusMgr::mPauseFlag

◆ mPolygonPosition

Vec Z2StatusMgr::mPolygonPosition

◆ mTime

s16 Z2StatusMgr::mTime

◆ mUnderwaterDepth

f32 Z2StatusMgr::mUnderwaterDepth

◆ mWeekday

u8 Z2StatusMgr::mWeekday

The documentation for this struct was generated from the following files: