![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Beth (Slingshot Tutorial) More...
#include <d_a_npc_pachi_besu.h>
Static Public Attributes | |
static void * | mCutNameList [11] |
static u8 | mCutList [132] |
![]() | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0xfcc - 0x568] |
Beth (Slingshot Tutorial)
daNpc_Pachi_Besu_c::~daNpc_Pachi_Besu_c | ( | ) |
daNpc_Pachi_Besu_c::daNpc_Pachi_Besu_c | ( | daNpcT_faceMotionAnmData_c const * | param_0, |
daNpcT_motionAnmData_c const * | param_1, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_2, | ||
int | param_3, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_4, | ||
int | param_5, | ||
daNpcT_evtData_c const * | param_6, | ||
char ** | param_7 ) |
void daNpc_Pachi_Besu_c::_cut1stHit_KakasiBody_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cut1stHit_KakasiBody_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTalk2_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTalk2_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTalk_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTalk_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialBegin_Init | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialBegin_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialBegin_Skip_Init | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialBegin_Skip_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialCaution_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialCaution_Main | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialClear_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialClear_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialContinue_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialContinue_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialGiveUp_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialGiveUp_Main | ( | int const & | param_0 | ) |
bool daNpc_Pachi_Besu_c::_cutTutrialSelectGiveUp_Init | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_cutTutrialSelectGiveUp_Main | ( | int const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_turn_pos | ( | cXyz const & | param_0 | ) |
void daNpc_Pachi_Besu_c::_turn_to_link | ( | s16 | param_0 | ) |
void daNpc_Pachi_Besu_c::action | ( | ) |
void daNpc_Pachi_Besu_c::afterJntAnm | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::afterMoved | ( | ) |
void daNpc_Pachi_Besu_c::beforeMove | ( | ) |
bool daNpc_Pachi_Besu_c::checkChangeEvt | ( | ) |
void daNpc_Pachi_Besu_c::checkChangeJoint | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::checkRemoveJoint | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::chkAction | ( | int(daNpc_Pachi_Besu_c::* | param_0 )(void *) | ) |
void daNpc_Pachi_Besu_c::create | ( | ) |
void daNpc_Pachi_Besu_c::CreateHeap | ( | ) |
void daNpc_Pachi_Besu_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daNpc_Pachi_Besu_c::ctrlJointCallBack | ( | J3DJoint * | param_0, |
int | param_1 ) |
void daNpc_Pachi_Besu_c::cut1stHit_KakasiBody | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTalk | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTalk2 | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialBegin | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialBegin_Skip | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialCaution | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialClear | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialContinue | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialGiveUp | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::cutTutrialSelectGiveUp | ( | int | param_0 | ) |
void daNpc_Pachi_Besu_c::Delete | ( | ) |
void daNpc_Pachi_Besu_c::Draw | ( | ) |
bool daNpc_Pachi_Besu_c::drawDbgInfo | ( | ) |
void daNpc_Pachi_Besu_c::evtCutProc | ( | ) |
void daNpc_Pachi_Besu_c::evtTalk | ( | ) |
void daNpc_Pachi_Besu_c::Execute | ( | ) |
bool daNpc_Pachi_Besu_c::getBackboneJointNo | ( | ) |
s32 daNpc_Pachi_Besu_c::getEyeballMaterialNo | ( | ) |
s32 daNpc_Pachi_Besu_c::getHeadJointNo | ( | ) |
s32 daNpc_Pachi_Besu_c::getNeckJointNo | ( | ) |
void daNpc_Pachi_Besu_c::getType | ( | ) |
void daNpc_Pachi_Besu_c::isDelete | ( | ) |
void daNpc_Pachi_Besu_c::reset | ( | ) |
void daNpc_Pachi_Besu_c::selectAction | ( | ) |
void daNpc_Pachi_Besu_c::setAction | ( | int(daNpc_Pachi_Besu_c::* | param_0 )(void *) | ) |
void daNpc_Pachi_Besu_c::setAfterTalkMotion | ( | ) |
void daNpc_Pachi_Besu_c::setAttnPos | ( | ) |
void daNpc_Pachi_Besu_c::setCollision | ( | ) |
void daNpc_Pachi_Besu_c::setParam | ( | ) |
void daNpc_Pachi_Besu_c::srchActors | ( | ) |
void daNpc_Pachi_Besu_c::talk | ( | void * | param_0 | ) |
void daNpc_Pachi_Besu_c::wait | ( | void * | param_0 | ) |
|
private |
|
static |
|
static |