Tile Worm.
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#include <d_a_e_hz.h>
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| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
| cXyz | mDownPos |
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| cXyz | mHeadLockPos |
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| J3DModel * | mBallModel |
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| J3DAnmTextureSRTKey * | mBtk |
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| J3DAnmTevRegKey * | mBrk |
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| u8 | field_0x58c |
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| u8 | mThrowMode |
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| u16 | mFlags |
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| f32 | mAnmFrame |
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| u32 | mEffectID1 |
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| u32 | mEffectID2 |
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| u32 | mMidnaBindID [3] |
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| u8 | mMidnaBindMode |
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| leafdraw_class | base |
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| int | actor_type |
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| create_tag_class | actor_tag |
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| create_tag_class | draw_tag |
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| profile_method_class * | sub_method |
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| JKRSolidHeap * | heap |
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| dEvt_info_c | eventInfo |
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| dKy_tevstr_c | tevStr |
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| u16 | setID |
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| u8 | group |
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| u8 | cullType |
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| u8 | demoActorID |
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| s8 | argument |
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| u8 | carryType |
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| u32 | actor_status |
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| u32 | actor_condition |
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| fpc_ProcID | parentActorID |
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| actor_place | home |
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| actor_place | old |
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| actor_place | current |
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| csXyz | shape_angle |
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| cXyz | scale |
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| cXyz | speed |
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| MtxP | cullMtx |
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| union { | |
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| cull_box box | |
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| cull_sphere sphere | |
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| } | cull | |
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| f32 | cullSizeFar |
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| J3DModel * | model |
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| dJntCol_c * | jntCol |
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| f32 | speedF |
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| f32 | gravity |
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| f32 | maxFallSpeed |
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| cXyz | eyePos |
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| actor_attention_types | attention_info |
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| s16 | field_0x560 |
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| s16 | health |
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| u8 | field_0x564 |
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| u8 | field_0x565 |
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| s8 | field_0x566 |
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| s8 | field_0x567 |
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| static u32 | stopStatus |
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Tile Worm.
Enemy - Tile Worm
◆ _delete()
| int daE_HZ_c::_delete |
( |
| ) |
|
◆ action()
| void daE_HZ_c::action |
( |
| ) |
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◆ cc_set()
| void daE_HZ_c::cc_set |
( |
| ) |
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◆ checkArrowCharge()
| bool daE_HZ_c::checkArrowCharge |
( |
| ) |
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◆ checkAttackStart()
| bool daE_HZ_c::checkAttackStart |
( |
| ) |
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◆ checkBck()
| bool daE_HZ_c::checkBck |
( |
int | i_index | ) |
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◆ checkFall()
| void daE_HZ_c::checkFall |
( |
| ) |
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◆ checkHideStart()
| bool daE_HZ_c::checkHideStart |
( |
| ) |
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◆ checkWaterSurface()
| bool daE_HZ_c::checkWaterSurface |
( |
| ) |
|
◆ create()
◆ CreateHeap()
| int daE_HZ_c::CreateHeap |
( |
| ) |
|
◆ ctrlJoint()
◆ damage_check()
| void daE_HZ_c::damage_check |
( |
| ) |
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◆ doRollDamage()
| bool daE_HZ_c::doRollDamage |
( |
| ) |
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◆ draw()
◆ execute()
| int daE_HZ_c::execute |
( |
| ) |
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◆ executeAttack()
| void daE_HZ_c::executeAttack |
( |
| ) |
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◆ executeAway()
| void daE_HZ_c::executeAway |
( |
| ) |
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◆ executeChance()
| void daE_HZ_c::executeChance |
( |
| ) |
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◆ executeDamage()
| void daE_HZ_c::executeDamage |
( |
| ) |
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◆ executeDeath()
| void daE_HZ_c::executeDeath |
( |
| ) |
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◆ executeDeathWait()
| void daE_HZ_c::executeDeathWait |
( |
| ) |
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◆ executeHide()
| void daE_HZ_c::executeHide |
( |
| ) |
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◆ executeWait()
| void daE_HZ_c::executeWait |
( |
| ) |
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◆ executeWaterDeath()
| void daE_HZ_c::executeWaterDeath |
( |
| ) |
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◆ executeWind()
| void daE_HZ_c::executeWind |
( |
| ) |
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◆ executeWindChance()
| void daE_HZ_c::executeWindChance |
( |
| ) |
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◆ executeWindWalk()
| void daE_HZ_c::executeWindWalk |
( |
| ) |
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◆ getHideSpeed()
| f32 daE_HZ_c::getHideSpeed |
( |
| ) |
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◆ initBackWalk()
| void daE_HZ_c::initBackWalk |
( |
| ) |
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◆ initRollDamage()
| void daE_HZ_c::initRollDamage |
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| ) |
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◆ isWait()
| bool daE_HZ_c::isWait |
( |
| ) |
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◆ JointCallBack()
| int daE_HZ_c::JointCallBack |
( |
J3DJoint * | i_joint, |
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int | param_1 ) |
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static |
◆ mtx_set()
| void daE_HZ_c::mtx_set |
( |
| ) |
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◆ setActionMode()
| void daE_HZ_c::setActionMode |
( |
int | i_action | ) |
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◆ setBck()
| void daE_HZ_c::setBck |
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int | i_index, |
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u8 | i_attr, |
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f32 | i_morf, |
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f32 | i_rate ) |
◆ setCloseSmokeEffect()
| void daE_HZ_c::setCloseSmokeEffect |
( |
| ) |
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◆ setInitPos()
| void daE_HZ_c::setInitPos |
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| ) |
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◆ setTgSetBit()
| void daE_HZ_c::setTgSetBit |
( |
int | i_setBit | ) |
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◆ setWaterEffect()
| void daE_HZ_c::setWaterEffect |
( |
| ) |
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◆ setWindChanceEnd()
| void daE_HZ_c::setWindChanceEnd |
( |
| ) |
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◆ setWindEnd()
| void daE_HZ_c::setWindEnd |
( |
| ) |
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◆ field_0x678
| cXyz daE_HZ_c::field_0x678 |
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private |
◆ field_0x6a8
| f32 daE_HZ_c::field_0x6a8 |
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private |
◆ field_0x6b2
| s16 daE_HZ_c::field_0x6b2 |
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private |
◆ field_0x6b4
| s16 daE_HZ_c::field_0x6b4 |
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private |
◆ field_0x6b6
| s16 daE_HZ_c::field_0x6b6 |
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private |
◆ field_0x6B8
| u8 daE_HZ_c::field_0x6B8[0x6BC - 0x6B8] |
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private |
◆ field_0x6cc
| s32 daE_HZ_c::field_0x6cc |
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private |
◆ field_0x6e4
◆ field_0x6E6
◆ field_0x6e8
◆ field_0x6e9
◆ field_0x6ea
◆ field_0x6EC
| u8 daE_HZ_c::field_0x6EC[0x6ED - 0x6EC] |
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private |
◆ field_0xA80
| u8 daE_HZ_c::field_0xA80[0xA84 - 0xA80] |
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private |
◆ mAcchCir
◆ mAction
◆ mAtInfo
◆ mAttackCooldownTimer
| s16 daE_HZ_c::mAttackCooldownTimer |
|
private |
◆ mAttackStartTimer
| s16 daE_HZ_c::mAttackStartTimer |
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private |
◆ mBackbone1YZRot
| csXyz daE_HZ_c::mBackbone1YZRot |
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private |
◆ mBackbone2YZRot
| csXyz daE_HZ_c::mBackbone2YZRot |
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private |
◆ mBackbone3YZRot
| csXyz daE_HZ_c::mBackbone3YZRot |
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private |
◆ mCameraOffTimer
| s16 daE_HZ_c::mCameraOffTimer |
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private |
◆ mCameraOnTimer
| s16 daE_HZ_c::mCameraOnTimer |
|
private |
◆ mColor
◆ mDamageDeathTimer
| s16 daE_HZ_c::mDamageDeathTimer |
|
private |
◆ mDisableShadow
| u8 daE_HZ_c::mDisableShadow |
|
private |
◆ mEffect
◆ mGroundCross
| f32 daE_HZ_c::mGroundCross |
|
private |
◆ mHIOInit
◆ mJumpEffects
| u32 daE_HZ_c::mJumpEffects[2] |
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private |
◆ mMode
◆ mMtx
◆ mObjAcch
◆ mParam
◆ mpBgW
◆ mpBombActor
◆ mpBoomerangActor
◆ mpCarryActor
◆ mPhaseReq
◆ mPhaseReq2
◆ mPiyoriTimer
| s16 daE_HZ_c::mPiyoriTimer |
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private |
◆ mPlayerAngleY
| s16 daE_HZ_c::mPlayerAngleY |
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private |
◆ mPlayerDist
| f32 daE_HZ_c::mPlayerDist |
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private |
◆ mpModel
◆ mpModel2
◆ mpMorfSO
◆ mpName
◆ mPrevAction
| s32 daE_HZ_c::mPrevAction |
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private |
◆ mReadyChangeColor
| u8 daE_HZ_c::mReadyChangeColor |
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private |
◆ mReadyNewAction
| u8 daE_HZ_c::mReadyNewAction |
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private |
◆ mRetentionBeforeStretchTimer
| s16 daE_HZ_c::mRetentionBeforeStretchTimer |
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private |
◆ mSetModelAnmMtx
| u8 daE_HZ_c::mSetModelAnmMtx |
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private |
◆ mShadowKey
◆ mSmokeEffectPosition
| cXyz daE_HZ_c::mSmokeEffectPosition |
|
private |
◆ mSmokeKey
◆ mSmokeKey2
◆ mSound
◆ mSpheres
◆ mStts
◆ mTevStr
◆ mWaitTimer
◆ mWaterEffects
| u32 daE_HZ_c::mWaterEffects[4] |
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private |
The documentation for this class was generated from the following files: