#include <d_a_horse.h>
◆ acceleration
f32 daHorse_hio_c1::acceleration |
◆ add_lash_speed
f32 daHorse_hio_c1::add_lash_speed |
◆ air_end_frame
s16 daHorse_hio_c1::air_end_frame |
◆ air_interpolation
f32 daHorse_hio_c1::air_interpolation |
◆ air_start_frame
f32 daHorse_hio_c1::air_start_frame |
◆ backwalk_anm_speed
f32 daHorse_hio_c1::backwalk_anm_speed |
◆ backward_idle_to_walk_rate
f32 daHorse_hio_c1::backward_idle_to_walk_rate |
◆ boar_jump_height
f32 daHorse_hio_c1::boar_jump_height |
◆ boar_jump_horizontal
f32 daHorse_hio_c1::boar_jump_horizontal |
◆ cliff_air_anm_speed
f32 daHorse_hio_c1::cliff_air_anm_speed |
◆ cliff_air_end_frame
s16 daHorse_hio_c1::cliff_air_end_frame |
◆ cliff_air_interpolation
f32 daHorse_hio_c1::cliff_air_interpolation |
◆ cliff_air_start_frame
f32 daHorse_hio_c1::cliff_air_start_frame |
◆ cliff_jump_anm_speed
f32 daHorse_hio_c1::cliff_jump_anm_speed |
◆ cliff_jump_end_frame
s16 daHorse_hio_c1::cliff_jump_end_frame |
◆ cliff_jump_horizontal
f32 daHorse_hio_c1::cliff_jump_horizontal |
◆ cliff_jump_interpolation
f32 daHorse_hio_c1::cliff_jump_interpolation |
◆ cliff_jump_start_frame
f32 daHorse_hio_c1::cliff_jump_start_frame |
◆ cliff_jump_vertical
f32 daHorse_hio_c1::cliff_jump_vertical |
◆ cliff_land_anm_speed
f32 daHorse_hio_c1::cliff_land_anm_speed |
◆ cliff_land_cancel_frame
f32 daHorse_hio_c1::cliff_land_cancel_frame |
◆ cliff_land_end_frame
s16 daHorse_hio_c1::cliff_land_end_frame |
◆ cliff_land_interpolation
f32 daHorse_hio_c1::cliff_land_interpolation |
◆ cliff_land_start_frame
f32 daHorse_hio_c1::cliff_land_start_frame |
◆ cliff_rise_rate
f32 daHorse_hio_c1::cliff_rise_rate |
◆ continuous_spur_recovery_time
s16 daHorse_hio_c1::continuous_spur_recovery_time |
◆ dash_anm_speed
f32 daHorse_hio_c1::dash_anm_speed |
◆ deceleration
f32 daHorse_hio_c1::deceleration |
◆ enemy_search_range
f32 daHorse_hio_c1::enemy_search_range |
◆ fast_run_anm_speed
f32 daHorse_hio_c1::fast_run_anm_speed |
◆ fast_stop_cancel_frame
f32 daHorse_hio_c1::fast_stop_cancel_frame |
◆ fast_walk_anm_speed
f32 daHorse_hio_c1::fast_walk_anm_speed |
◆ faststop_anm_speed
f32 daHorse_hio_c1::faststop_anm_speed |
◆ faststop_deceleration
f32 daHorse_hio_c1::faststop_deceleration |
◆ faststop_deceleration_slow
f32 daHorse_hio_c1::faststop_deceleration_slow |
◆ faststop_interpolation
f32 daHorse_hio_c1::faststop_interpolation |
◆ faststop_stand_anm_speed
f32 daHorse_hio_c1::faststop_stand_anm_speed |
◆ faststop_stand_cancel_frame
f32 daHorse_hio_c1::faststop_stand_cancel_frame |
◆ fastwalk_to_run_rate
f32 daHorse_hio_c1::fastwalk_to_run_rate |
◆ field_0xdc
f32 daHorse_hio_c1::field_0xdc |
◆ floor_angle_limit
f32 daHorse_hio_c1::floor_angle_limit |
◆ full_spur_recovery_time
s16 daHorse_hio_c1::full_spur_recovery_time |
◆ jump_anm_speed
f32 daHorse_hio_c1::jump_anm_speed |
◆ jump_end_frame
s16 daHorse_hio_c1::jump_end_frame |
◆ jump_interpolation
f32 daHorse_hio_c1::jump_interpolation |
◆ jump_start_frame
f32 daHorse_hio_c1::jump_start_frame |
◆ kakariko_add_lash_speed
f32 daHorse_hio_c1::kakariko_add_lash_speed |
◆ kakariko_fastrun_anm_speed
f32 daHorse_hio_c1::kakariko_fastrun_anm_speed |
◆ kakariko_lash_acceleration_time
s16 daHorse_hio_c1::kakariko_lash_acceleration_time |
◆ kakariko_max_speed
f32 daHorse_hio_c1::kakariko_max_speed |
◆ kakariko_run_anm_speed
f32 daHorse_hio_c1::kakariko_run_anm_speed |
◆ land_anm_speed
f32 daHorse_hio_c1::land_anm_speed |
◆ land_cancel_frame
f32 daHorse_hio_c1::land_cancel_frame |
◆ land_end_frame
s16 daHorse_hio_c1::land_end_frame |
◆ land_interpolation
f32 daHorse_hio_c1::land_interpolation |
◆ land_start_frame
f32 daHorse_hio_c1::land_start_frame |
◆ lash_acceleration
f32 daHorse_hio_c1::lash_acceleration |
◆ lash_acceleration_time
s16 daHorse_hio_c1::lash_acceleration_time |
◆ m0D0
◆ max_backward_acceleration
f32 daHorse_hio_c1::max_backward_acceleration |
◆ max_backward_speed
f32 daHorse_hio_c1::max_backward_speed |
◆ max_speed
f32 daHorse_hio_c1::max_speed |
◆ max_turn
s16 daHorse_hio_c1::max_turn |
◆ min_jump_time
s16 daHorse_hio_c1::min_jump_time |
◆ min_lash_speed
f32 daHorse_hio_c1::min_lash_speed |
◆ min_turn
s16 daHorse_hio_c1::min_turn |
◆ run_anm_speed
f32 daHorse_hio_c1::run_anm_speed |
◆ run_to_fastrun_rate
f32 daHorse_hio_c1::run_to_fastrun_rate |
◆ spur_recovery_time
s16 daHorse_hio_c1::spur_recovery_time |
◆ stand_anm_speed
f32 daHorse_hio_c1::stand_anm_speed |
◆ stand_cancel_frame
f32 daHorse_hio_c1::stand_cancel_frame |
◆ stand_interpolation
f32 daHorse_hio_c1::stand_interpolation |
◆ stopping_deceleration
f32 daHorse_hio_c1::stopping_deceleration |
◆ wait_anm_speed
f32 daHorse_hio_c1::wait_anm_speed |
◆ wait_to_walk_rate
f32 daHorse_hio_c1::wait_to_walk_rate |
◆ walk_anm_speed
f32 daHorse_hio_c1::walk_anm_speed |
◆ walk_min_speed
f32 daHorse_hio_c1::walk_min_speed |
◆ walk_run_interpolation
f32 daHorse_hio_c1::walk_run_interpolation |
◆ walk_to_fastwalk_rate
f32 daHorse_hio_c1::walk_to_fastwalk_rate |
◆ water_depth_limit
f32 daHorse_hio_c1::water_depth_limit |
The documentation for this class was generated from the following file: