Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_lib.h>
Public Member Functions | |
CSTControl (s16 param_0, s16 param_1, s16 param_2, s16 param_3, f32 param_4, f32 param_5, s16 param_6, s16 param_7) | |
virtual f32 | getValueStick () |
virtual s16 | getAngleStick () |
Public Member Functions inherited from STControl | |
STControl () | |
STControl (s16 delayY, s16 delayX, s16 param_2, s16 param_3, f32 threshold, f32 param_5, s16 param_6, s16 param_7) | |
void | setWaitParm (s16, s16, s16, s16, f32, f32, s16, s16) |
void | init () |
void | Xinit () |
void | Yinit () |
u8 | checkTrigger () |
bool | checkLeftTrigger () |
bool | checkRightTrigger () |
bool | checkUpTrigger () |
bool | checkDownTrigger () |
void | setFirstWaitTime (s16 time) |
s16 | getYwaitTimer () |
Additional Inherited Members | |
Public Types inherited from STControl | |
enum | EStickDir { TRIG_LEFT = 1 , TRIG_RIGHT , TRIG_UP = 4 , TRIG_UP_LEFT , TRIG_UP_RIGHT , TRIG_DOWN = 8 , TRIG_DOWN_LEFT , TRIG_DOWN_RIGHT } |
Public Attributes inherited from STControl | |
f32 | mThreshold |
f32 | field_0x08 |
u8 | mDirectionTrig |
u8 | field_0x0d |
s16 | field_0x0e |
s16 | field_0x10 |
s16 | mRepeatDelayY |
s16 | mRepeatDelayX |
s16 | field_0x16 |
s16 | mXwaitTimer |
s16 | mYwaitTimer |
s16 | field_0x1c |
s16 | field_0x1e |
s16 | field_0x20 |
s16 | field_0x22 |
s16 | field_0x24 |
s16 | field_0x26 |
s16 | mFirstWaitTime |
s16 | field_0x2a |
s16 | field_0x2c |
|
inline |