Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoExt_blkAnm Class Reference

#include <m_Do_ext.h>

+ Inheritance diagram for mDoExt_blkAnm:
+ Collaboration diagram for mDoExt_blkAnm:

Public Member Functions

 mDoExt_blkAnm ()
 
int init (J3DDeformData *i_deformData, J3DAnmCluster *i_blk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6)
 
J3DAnmClustergetBlkAnm ()
 
- Public Member Functions inherited from mDoExt_baseAnm
void play ()
 
 mDoExt_baseAnm ()
 
int initPlay (s16 i_frameMax, int i_attribute, f32 i_rate, s16 i_startF, s16 i_endF)
 
int play ()
 
J3DFrameCtrlgetFrameCtrl ()
 
f32 getPlaySpeed ()
 
void setPlaySpeed (f32 speed)
 
f32 getFrame ()
 
f32 getEndFrame ()
 
f32 getStartFrame ()
 
void setEndFrame (f32 frame)
 
void setFrame (f32 frame)
 
void setPlayMode (int i_mode)
 
void setLoopFrame (f32 i_frame)
 
bool isStop ()
 
void reset ()
 
BOOL checkFrame (f32 frame)
 

Private Attributes

J3DAnmClustermpAnm
 

Constructor & Destructor Documentation

◆ mDoExt_blkAnm()

mDoExt_blkAnm::mDoExt_blkAnm ( )
inline

Member Function Documentation

◆ getBlkAnm()

J3DAnmCluster * mDoExt_blkAnm::getBlkAnm ( )
inline

◆ init()

int mDoExt_blkAnm::init ( J3DDeformData i_deformData,
J3DAnmCluster i_blk,
int  i_anmPlay,
int  i_attribute,
f32  i_rate,
s16  i_start,
s16  param_6 
)

Member Data Documentation

◆ mpAnm

J3DAnmCluster* mDoExt_blkAnm::mpAnm
private

The documentation for this class was generated from the following files: