Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoExt_blkAnm Class Reference

#include <m_Do_ext.h>

+ Inheritance diagram for mDoExt_blkAnm:
+ Collaboration diagram for mDoExt_blkAnm:

Public Member Functions

 mDoExt_blkAnm ()
 
int init (J3DDeformData *i_deformData, J3DAnmCluster *i_blk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6)
 
J3DAnmCluster * getBlkAnm ()
 
void entryFrame ()
 
void entryFrame (f32 frame)
 
- Public Member Functions inherited from mDoExt_baseAnm
 mDoExt_baseAnm ()
 
int initPlay (s16 i_frameMax, int i_attribute, f32 i_rate, s16 i_startF, s16 i_endF)
 
int play ()
 
J3DFrameCtrl * getFrameCtrl ()
 
f32 getPlaySpeed ()
 
void setPlaySpeed (f32 speed)
 
f32 getFrame ()
 
f32 getEndFrame ()
 
f32 getStartFrame ()
 
void setEndFrame (f32 frame)
 
void setFrame (f32 frame)
 
void setPlayMode (int i_mode)
 
void setLoopFrame (f32 i_frame)
 
bool isStop ()
 
bool isLoop ()
 
void reset ()
 
BOOL checkFrame (f32 frame)
 

Private Attributes

J3DAnmCluster * mpAnm
 

Constructor & Destructor Documentation

◆ mDoExt_blkAnm()

mDoExt_blkAnm::mDoExt_blkAnm ( )
inline

Member Function Documentation

◆ entryFrame() [1/2]

void mDoExt_blkAnm::entryFrame ( )
inline

◆ entryFrame() [2/2]

void mDoExt_blkAnm::entryFrame ( f32 frame)
inline

◆ getBlkAnm()

J3DAnmCluster * mDoExt_blkAnm::getBlkAnm ( )
inline

◆ init()

int mDoExt_blkAnm::init ( J3DDeformData * i_deformData,
J3DAnmCluster * i_blk,
int i_anmPlay,
int i_attribute,
f32 i_rate,
s16 i_start,
s16 param_6 )

Member Data Documentation

◆ mpAnm

J3DAnmCluster* mDoExt_blkAnm::mpAnm
private

The documentation for this class was generated from the following files: