#include <d_a_alink.h>
◆ mBuoyancy
| f32 daAlinkHIO_wlSwim_c1::mBuoyancy |
◆ mClimbBelowWaterSurface
| f32 daAlinkHIO_wlSwim_c1::mClimbBelowWaterSurface |
◆ mClimbHeight
| f32 daAlinkHIO_wlSwim_c1::mClimbHeight |
◆ mDashAnm
◆ mDeceleration
| f32 daAlinkHIO_wlSwim_c1::mDeceleration |
◆ mDecelerationWeak
| f32 daAlinkHIO_wlSwim_c1::mDecelerationWeak |
◆ mHeavyBuoyancy
| f32 daAlinkHIO_wlSwim_c1::mHeavyBuoyancy |
◆ mHeavyIdleUpDownSwayAmount
| f32 daAlinkHIO_wlSwim_c1::mHeavyIdleUpDownSwayAmount |
◆ mHeavyMaxFallSpeed
| f32 daAlinkHIO_wlSwim_c1::mHeavyMaxFallSpeed |
◆ mHeavyMaxSurfacingSpeed
| f32 daAlinkHIO_wlSwim_c1::mHeavyMaxSurfacingSpeed |
◆ mIdleAnmSpeed
| f32 daAlinkHIO_wlSwim_c1::mIdleAnmSpeed |
◆ mIdleAnmSpeedWeak
| f32 daAlinkHIO_wlSwim_c1::mIdleAnmSpeedWeak |
◆ mIdleInterp
| f32 daAlinkHIO_wlSwim_c1::mIdleInterp |
◆ mIdleTurnMax
| s16 daAlinkHIO_wlSwim_c1::mIdleTurnMax |
◆ mIdleTurnMin
| s16 daAlinkHIO_wlSwim_c1::mIdleTurnMin |
◆ mIdleTurnRate
| s16 daAlinkHIO_wlSwim_c1::mIdleTurnRate |
◆ mIdleUpDownSwayAmount
| f32 daAlinkHIO_wlSwim_c1::mIdleUpDownSwayAmount |
◆ mMaxFallSpeed
| f32 daAlinkHIO_wlSwim_c1::mMaxFallSpeed |
◆ mMaxSpeed
| f32 daAlinkHIO_wlSwim_c1::mMaxSpeed |
◆ mMaxSpeedWeak
| f32 daAlinkHIO_wlSwim_c1::mMaxSpeedWeak |
◆ mMaxSurfacingSpeed
| f32 daAlinkHIO_wlSwim_c1::mMaxSurfacingSpeed |
◆ mMoveInterp
| f32 daAlinkHIO_wlSwim_c1::mMoveInterp |
◆ mMoveMaxAnmSpeed
| f32 daAlinkHIO_wlSwim_c1::mMoveMaxAnmSpeed |
◆ mMoveMaxAnmSpeedWeak
| f32 daAlinkHIO_wlSwim_c1::mMoveMaxAnmSpeedWeak |
◆ mMoveMinAnmSpeed
| f32 daAlinkHIO_wlSwim_c1::mMoveMinAnmSpeed |
◆ mMoveMinAnmSpeedWeak
| f32 daAlinkHIO_wlSwim_c1::mMoveMinAnmSpeedWeak |
◆ mStartHeight
| f32 daAlinkHIO_wlSwim_c1::mStartHeight |
◆ mSurfacingAnm
◆ mSurfacingHeight
| f32 daAlinkHIO_wlSwim_c1::mSurfacingHeight |
◆ mTurnMax
| s16 daAlinkHIO_wlSwim_c1::mTurnMax |
◆ mTurnMin
| s16 daAlinkHIO_wlSwim_c1::mTurnMin |
◆ mTurnRate
| s16 daAlinkHIO_wlSwim_c1::mTurnRate |
◆ mWaterSplashIdleAnm
The documentation for this class was generated from the following file: