Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjAvalanche_c Class Reference

Avalanche. More...

#include <d_a_obj_avalanche.h>

+ Inheritance diagram for daObjAvalanche_c:
+ Collaboration diagram for daObjAvalanche_c:

Public Types

enum  Action { ACTION_WAIT , ACTION_ORDER_EVENT , ACTION_EVENT , ACTION_DEAD }
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
int Create ()
 
int CreateHeap ()
 
int create1st ()
 
int Execute (Mtx **)
 
int checkCollapse ()
 
int move ()
 
void event_proc_call ()
 
void actionWait ()
 
void actionOrderEvent ()
 
void actionEvent ()
 
void actionDead ()
 
int demoProc ()
 
void setEffect ()
 
int Draw ()
 
int Delete ()
 
u8 getSwbit ()
 
u8 getEvId ()
 
void setAction (u8 action)
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhase
 
J3DModelmModel
 
mDoExt_bckAnmmBckAnm
 
dBgWmpBgW2
 
Mtx mMtx2
 
f32 field_0x5e4
 
u8 mAction
 
u8 mMapToolId
 
u8 mTimer
 
int mStaffId
 
s16 mEventIdx
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Avalanche.

Member Enumeration Documentation

◆ Action

Enumerator
ACTION_WAIT 
ACTION_ORDER_EVENT 
ACTION_EVENT 
ACTION_DEAD 

Member Function Documentation

◆ actionDead()

void daObjAvalanche_c::actionDead ( )

◆ actionEvent()

void daObjAvalanche_c::actionEvent ( )

◆ actionOrderEvent()

void daObjAvalanche_c::actionOrderEvent ( )

◆ actionWait()

void daObjAvalanche_c::actionWait ( )

◆ checkCollapse()

int daObjAvalanche_c::checkCollapse ( )

◆ Create()

int daObjAvalanche_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjAvalanche_c::create1st ( )

◆ CreateHeap()

int daObjAvalanche_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjAvalanche_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ demoProc()

int daObjAvalanche_c::demoProc ( )

◆ Draw()

int daObjAvalanche_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ event_proc_call()

void daObjAvalanche_c::event_proc_call ( )

◆ Execute()

int daObjAvalanche_c::Execute ( Mtx **  param_1)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getEvId()

u8 daObjAvalanche_c::getEvId ( )
inline

◆ getSwbit()

u8 daObjAvalanche_c::getSwbit ( )
inline

◆ initBaseMtx()

void daObjAvalanche_c::initBaseMtx ( )

◆ move()

int daObjAvalanche_c::move ( )

◆ setAction()

void daObjAvalanche_c::setAction ( u8  action)
inline

◆ setBaseMtx()

void daObjAvalanche_c::setBaseMtx ( )

◆ setEffect()

void daObjAvalanche_c::setEffect ( )

Member Data Documentation

◆ field_0x5e4

f32 daObjAvalanche_c::field_0x5e4
private

◆ mAction

u8 daObjAvalanche_c::mAction
private

◆ mBckAnm

mDoExt_bckAnm* daObjAvalanche_c::mBckAnm
private

◆ mEventIdx

s16 daObjAvalanche_c::mEventIdx
private

◆ mMapToolId

u8 daObjAvalanche_c::mMapToolId
private

◆ mModel

J3DModel* daObjAvalanche_c::mModel
private

◆ mMtx2

Mtx daObjAvalanche_c::mMtx2
private

◆ mpBgW2

dBgW* daObjAvalanche_c::mpBgW2
private

◆ mPhase

request_of_phase_process_class daObjAvalanche_c::mPhase
private

◆ mStaffId

int daObjAvalanche_c::mStaffId
private

◆ mTimer

u8 daObjAvalanche_c::mTimer
private

The documentation for this class was generated from the following files: