Boar Bone.
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#include <d_a_obj_inobone.h>
◆ _delete()
| int daObjIBone_c::_delete |
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◆ Create()
| int daObjIBone_c::Create |
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◆ create()
| int daObjIBone_c::create |
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◆ CreateHeap()
| int daObjIBone_c::CreateHeap |
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◆ draw()
| int daObjIBone_c::draw |
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◆ execute()
| int daObjIBone_c::execute |
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◆ initBaseMtx()
| void daObjIBone_c::initBaseMtx |
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◆ setBaseMtx()
| void daObjIBone_c::setBaseMtx |
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◆ setBreakEffect()
| void daObjIBone_c::setBreakEffect |
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◆ field_0x828
| u8 daObjIBone_c::field_0x828 |
◆ mCyl
◆ mCyl2
◆ mPhase
◆ mpModel
◆ mSound
◆ mStts
The documentation for this class was generated from the following files: