Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daAlinkHIO_guard_c1 Class Reference

#include <d_a_alink.h>

+ Collaboration diagram for daAlinkHIO_guard_c1:

Public Attributes

daAlinkHIO_anm_c mGuardHitAnm
 
daAlinkHIO_anm_c mCrouchGuardHitAnm
 
daAlinkHIO_anm_c mRecoilAnm
 
daAlinkHIO_anm_c mGuardBreakAnm
 
s16 mGuardLRAngleMax
 
s16 mGuardFBAngleMax
 
s16 mGuardBodyInterpolation
 
s16 mSmallGuardLRAngleMax
 
s16 mSmallGuardFBAngleMax
 
f32 mCrouchGuardAnmSpeed
 
f32 mCrouchGuardInterpolation
 
f32 mGuardSpeedNormal
 
f32 mGuardSpeedLarge
 
f32 mGuardSpeedHuge
 
f32 mAttackPosOffset
 
f32 mAttackRadius
 
f32 mMagneGuardSpeed
 
f32 mMagneHvyGuardSpeed
 

Member Data Documentation

◆ mAttackPosOffset

f32 daAlinkHIO_guard_c1::mAttackPosOffset

◆ mAttackRadius

f32 daAlinkHIO_guard_c1::mAttackRadius

◆ mCrouchGuardAnmSpeed

f32 daAlinkHIO_guard_c1::mCrouchGuardAnmSpeed

◆ mCrouchGuardHitAnm

daAlinkHIO_anm_c daAlinkHIO_guard_c1::mCrouchGuardHitAnm

◆ mCrouchGuardInterpolation

f32 daAlinkHIO_guard_c1::mCrouchGuardInterpolation

◆ mGuardBodyInterpolation

s16 daAlinkHIO_guard_c1::mGuardBodyInterpolation

◆ mGuardBreakAnm

daAlinkHIO_anm_c daAlinkHIO_guard_c1::mGuardBreakAnm

◆ mGuardFBAngleMax

s16 daAlinkHIO_guard_c1::mGuardFBAngleMax

◆ mGuardHitAnm

daAlinkHIO_anm_c daAlinkHIO_guard_c1::mGuardHitAnm

◆ mGuardLRAngleMax

s16 daAlinkHIO_guard_c1::mGuardLRAngleMax

◆ mGuardSpeedHuge

f32 daAlinkHIO_guard_c1::mGuardSpeedHuge

◆ mGuardSpeedLarge

f32 daAlinkHIO_guard_c1::mGuardSpeedLarge

◆ mGuardSpeedNormal

f32 daAlinkHIO_guard_c1::mGuardSpeedNormal

◆ mMagneGuardSpeed

f32 daAlinkHIO_guard_c1::mMagneGuardSpeed

◆ mMagneHvyGuardSpeed

f32 daAlinkHIO_guard_c1::mMagneHvyGuardSpeed

◆ mRecoilAnm

daAlinkHIO_anm_c daAlinkHIO_guard_c1::mRecoilAnm

◆ mSmallGuardFBAngleMax

s16 daAlinkHIO_guard_c1::mSmallGuardFBAngleMax

◆ mSmallGuardLRAngleMax

s16 daAlinkHIO_guard_c1::mSmallGuardLRAngleMax

The documentation for this class was generated from the following file: