Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <arq.h>
Public Attributes | |
struct ARQRequest * | next |
u32 | owner |
u32 | type |
u32 | priority |
u32 | source |
u32 | destination |
u32 | length |
ARQCallback | callback |
ARQCallback ARQRequest::callback |
u32 ARQRequest::destination |
u32 ARQRequest::length |
struct ARQRequest* ARQRequest::next |
u32 ARQRequest::owner |
u32 ARQRequest::priority |
u32 ARQRequest::source |
u32 ARQRequest::type |