(City in the Sky?) Fan)
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#include <d_a_obj_fan.h>
◆ action()
void daObjFan_c::action |
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◆ Create()
int daObjFan_c::Create |
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virtual |
◆ create1st()
int daObjFan_c::create1st |
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◆ CreateHeap()
int daObjFan_c::CreateHeap |
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virtual |
◆ Delete()
int daObjFan_c::Delete |
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virtual |
◆ Draw()
◆ Execute()
int daObjFan_c::Execute |
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f32(**) |
param_1[3][4] | ) |
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◆ getType()
u8 daObjFan_c::getType |
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inline |
◆ initBaseMtx()
void daObjFan_c::initBaseMtx |
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◆ search_tornado()
◆ setBaseMtx()
void daObjFan_c::setBaseMtx |
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◆ setCollision()
void daObjFan_c::setCollision |
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◆ field_0x5ac
dBgW* daObjFan_c::field_0x5ac |
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private |
◆ field_0x5b0
◆ field_0x5ec
◆ field_0xacc
s16 daObjFan_c::field_0xacc |
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private |
◆ field_0xace
s16 daObjFan_c::field_0xace |
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private |
◆ field_0xad0
u32 daObjFan_c::field_0xad0 |
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private |
◆ field_0xad4
u8 daObjFan_c::field_0xad4 |
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private |
◆ field_0xad8
cXyz daObjFan_c::field_0xad8 |
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private |
◆ mModel
◆ mPhase
The documentation for this class was generated from the following files: