Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <m_Do_ext.h>
Public Member Functions | |
virtual int | getMaterialID ()=0 |
virtual void | setMaterial ()=0 |
virtual void | draw ()=0 |
Public Attributes | |
mDoExt_3DlineMat_c * | field_0x4 |
Implemented in mDoExt_3DlineMat1_c, and mDoExt_3DlineMat0_c.
Implemented in mDoExt_3DlineMat1_c, and mDoExt_3DlineMat0_c.
Implemented in mDoExt_3DlineMat1_c, and mDoExt_3DlineMat0_c.
mDoExt_3DlineMat_c* mDoExt_3DlineMat_c::field_0x4 |