Switch Ball.
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#include <d_a_swBall.h>
◆ _delete()
int daSwBall_c::_delete |
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◆ actionRun()
void daSwBall_c::actionRun |
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◆ actionStop()
void daSwBall_c::actionStop |
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◆ checkArea()
BOOL daSwBall_c::checkArea |
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◆ checkArea_sub()
◆ checkPullLBall()
bool daSwBall_c::checkPullLBall |
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inline |
◆ Create()
int daSwBall_c::Create |
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◆ create()
int daSwBall_c::create |
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◆ execute()
UNK_REL_DATA int daSwBall_c::execute |
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◆ getArg0()
u8 daSwBall_c::getArg0 |
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inline |
◆ getArg1()
u8 daSwBall_c::getArg1 |
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inline |
◆ getSwbit()
u8 daSwBall_c::getSwbit |
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inline |
◆ getType()
u8 daSwBall_c::getType |
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inline |
◆ PutCrrPos()
void daSwBall_c::PutCrrPos |
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◆ search_ball()
void daSwBall_c::search_ball |
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◆ field_0x593
u8 daSwBall_c::field_0x593[8] |
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private |
◆ field_0x59c
◆ mAction
◆ mBallIDs
◆ mIsBallCarry
u8 daSwBall_c::mIsBallCarry[8] |
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private |
◆ mMode
◆ mTimer
The documentation for this class was generated from the following files: