Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Snowpeak Ruins Chandelier (Swinging Platform) More...
#include <d_a_obj_lv5ychndlr.h>
Public Member Functions | |
int | create1st () |
void | setMtx () |
void | rideActor (fopAc_ac_c *) |
virtual int | CreateHeap () |
virtual int | Create () |
virtual int | Execute (f32(**)[3][4]) |
virtual int | Draw () |
virtual int | Delete () |
virtual | ~daObjYchndlr_c () |
Public Member Functions inherited from dBgS_MoveBgActor | |
dBgS_MoveBgActor () | |
int | MoveBGCreateHeap () |
int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
int | MoveBGDelete () |
int | MoveBGExecute () |
int | MoveBGDraw () |
int | MoveBGIsDelete () |
virtual int | Execute (Mtx **) |
virtual int | IsDelete () |
virtual int | ToFore () |
virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
Mtx | field_0x5a8 |
Mtx | field_0x5d8 |
J3DModel * | mpChandlierModel |
J3DModel * | mpShaftModels [4] |
s16 | mShaftRotZ |
s16 | field_0x61e |
u8 | field_0x620 |
dCcD_Stts | mCcStts |
dCcD_Cyl | mShaftCcCyl [4] |
dCcD_Cyl | mCcCyl |
u8 | field_0xc8c |
f32 | field_0xc90 |
cXyz | mChandelierCenter |
Snowpeak Ruins Chandelier (Swinging Platform)
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Reimplemented from dBgS_MoveBgActor.
int daObjYchndlr_c::create1st | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
void daObjYchndlr_c::rideActor | ( | fopAc_ac_c * | i_actor | ) |
void daObjYchndlr_c::setMtx | ( | ) |
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