Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JPATexture Class Reference

#include <JPATexture.h>

+ Collaboration diagram for JPATexture:

Public Member Functions

 JPATexture (u8 const *)
 
virtual ~JPATexture ()
 
void load (GXTexMapID texMapID)
 
JUTTexturegetJUTTexture ()
 
const chargetName () const
 

Public Attributes

JUTTexture mTexture
 
const JPATextureDatampData
 

Constructor & Destructor Documentation

◆ JPATexture()

JPATexture::JPATexture ( u8 const pData)

◆ ~JPATexture()

JPATexture::~JPATexture ( )
virtual

Member Function Documentation

◆ getJUTTexture()

JUTTexture * JPATexture::getJUTTexture ( )
inline

◆ getName()

const char * JPATexture::getName ( ) const
inline

◆ load()

void JPATexture::load ( GXTexMapID  texMapID)
inline

Member Data Documentation

◆ mpData

const JPATextureData* JPATexture::mpData

◆ mTexture

JUTTexture JPATexture::mTexture

The documentation for this class was generated from the following files: