Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_alink.h>
Classes | |
class | firePointEff_c |
class | hsChainShape_c |
Static Public Attributes | |
static daAlink_BckData const | m_mainBckShield [20] |
static daAlink_BckData const | m_mainBckSword [5] |
static daAlink_BckData const | m_mainBckFishing [28] |
static daAlink_AnmData const | m_anmDataTable [414] |
static daAlink_WlAnmData const | m_wlAnmDataTable [147] |
static daAlink_FaceTexData const | m_faceTexDataTable [] |
static Vec const | m_handLeftOutSidePos |
static Vec const | m_handRightOutSidePos |
static Vec const | m_handLeftInSidePos |
static Vec const | m_handRightInSidePos |
static daAlink_procInitTable | m_procInitTable [] |
static daAlink_procFunc | m_demoInitTable [] |
static EffParamProc | m_fEffParamProc [] |
Static Public Attributes inherited from daPy_py_c | |
static daMidna_c * | m_midnaActor |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
daAlink_c::~daAlink_c | ( | ) |
daAlink_c::daAlink_c | ( | ) |
bool daAlink_c::acceptSubjectModeChange | ( | ) |
void daAlink_c::allAnimePlay | ( | ) |
void daAlink_c::animePlay | ( | J3DAnmTransform * | i_anm, |
daPy_frameCtrl_c * | i_frameCtrl | ||
) |
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inline |
void daAlink_c::autoGroundHit | ( | ) |
void daAlink_c::backJumpSpeedDec | ( | ) |
void daAlink_c::boarForceGetOff | ( | ) |
int daAlink_c::bottleModelCallBack | ( | ) |
void daAlink_c::cancelBoomerangLock | ( | fopAc_ac_c * | ) |
BOOL daAlink_c::cancelBowMove | ( | ) |
BOOL daAlink_c::cancelBowMoveRideNotAtn | ( | ) |
void daAlink_c::cancelCutCharge | ( | ) |
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inline |
void daAlink_c::cancelHookshotCarry | ( | ) |
bool daAlink_c::cancelHookshotMove | ( | ) |
void daAlink_c::cancelHookshotShot | ( | ) |
void daAlink_c::cancelLockAt | ( | ) |
int daAlink_c::cancelMagneBootsOn | ( | ) |
void daAlink_c::cancelSumouMode | ( | ) |
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virtual |
Reimplemented from daPy_py_c.
int daAlink_c::canoeCommon | ( | ) |
void daAlink_c::changeArrowType | ( | ) |
void daAlink_c::changeBoarRunRide | ( | ) |
void daAlink_c::changeCommon | ( | ) |
void daAlink_c::changeCutFast | ( | ) |
BOOL daAlink_c::changeCutReverseProc | ( | daAlink_c::daAlink_ANM | ) |
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virtual |
Reimplemented from daPy_py_c.
int daAlink_c::changeHangEndProc | ( | ) |
void daAlink_c::changeHookshotDrawModel | ( | ) |
void daAlink_c::changeWarpMaterial | ( | daAlink_c::daAlink_WARP_MAT_MODE | i_matMode | ) |
void daAlink_c::changeWolf | ( | ) |
int daAlink_c::changeWolfHangEndProc | ( | ) |
bool daAlink_c::checkAcceptWarp | ( | ) |
bool daAlink_c::checkActorPosAngle | ( | fopAc_ac_c * | param_0, |
cXyz ** | param_1 | ||
) |
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inline |
BOOL daAlink_c::checkAtnLeftAnime | ( | ) |
BOOL daAlink_c::checkAtnRightAnime | ( | ) |
BOOL daAlink_c::checkAtnWaitAnime | ( | ) |
BOOL daAlink_c::checkAtShieldHit | ( | dCcD_GObjInf & | ) |
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inline |
bool daAlink_c::checkAttentionState | ( | ) |
BOOL daAlink_c::checkAutoJumpAction | ( | ) |
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inline |
bool daAlink_c::checkBoardRestart | ( | ) |
int daAlink_c::checkBoardSwordTriggerAction | ( | ) |
BOOL daAlink_c::checkBoarStart | ( | ) |
BOOL daAlink_c::checkBoomerangAnime | ( | ) | const |
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inline |
BOOL daAlink_c::checkBoomerangCarry | ( | fopAc_ac_c * | ) |
int daAlink_c::checkBoomerangCatchAction | ( | ) |
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inline |
bool daAlink_c::checkBoomerangChargeEnd | ( | ) |
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inline |
BOOL daAlink_c::checkBoomerangLockAccept | ( | ) |
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inline |
BOOL daAlink_c::checkBoomerangThrowAnime | ( | ) | const |
bool daAlink_c::checkBossBabaRoom | ( | ) |
BOOL daAlink_c::checkBossOctaIealRoom | ( | ) |
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static |
BOOL daAlink_c::checkBowAnime | ( | ) | const |
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inline |
bool daAlink_c::checkBowGrabLeftHand | ( | ) | const |
BOOL daAlink_c::checkBowReadyAnime | ( | ) | const |
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inline |
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inline |
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inline |
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BOOL daAlink_c::checkCanoeFishingRodGrabOrPut | ( | ) | const |
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inline |
BOOL daAlink_c::checkCanoeJumpRide | ( | ) |
BOOL daAlink_c::checkCanoePaddleGrab | ( | fopAc_ac_c * | ) | const |
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inline |
BOOL daAlink_c::checkCanoeRideTandem | ( | ) |
BOOL daAlink_c::checkCanoeStart | ( | ) |
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static |
BOOL daAlink_c::checkCaughtEscapeCutTurn | ( | ) |
u8 daAlink_c::checkChainEmphasys | ( | ) |
BOOL daAlink_c::checkChaseHookshot | ( | ) |
BOOL daAlink_c::checkClimbCode | ( | cBgS_PolyInfo & | ) |
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inline |
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static |
BOOL daAlink_c::checkCoachGuardGame | ( | ) |
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inline |
void daAlink_c::checkComboCnt | ( | ) |
BOOL daAlink_c::checkComboReserb | ( | ) |
int daAlink_c::checkCopyRodAnime | ( | ) | const |
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inline |
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inline |
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inline |
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int daAlink_c::checkCutAction | ( | ) |
void daAlink_c::checkCutAtnActorChange | ( | ) |
BOOL daAlink_c::checkCutBackState | ( | ) |
BOOL daAlink_c::checkCutDashAnime | ( | ) | const |
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inline |
BOOL daAlink_c::checkCutDashEnemyHit | ( | dCcD_GObjInf & | ) |
bool daAlink_c::checkCutFastReady | ( | ) |
bool daAlink_c::checkCutFinishJumpUp | ( | ) |
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inline |
BOOL daAlink_c::checkCutHeadState | ( | ) |
BOOL daAlink_c::checkCutJumpInFly | ( | ) |
void daAlink_c::checkCutLandDamage | ( | ) |
BOOL daAlink_c::checkCutLargeTurnState | ( | ) | const |
BOOL daAlink_c::checkCutReverseAt | ( | dCcD_GObjInf * | ) |
void daAlink_c::checkCutTurnCharge | ( | ) |
bool daAlink_c::checkCutTurnInput | ( | ) | const |
bool daAlink_c::checkCutTurnInputTrigger | ( | ) |
BOOL daAlink_c::checkCutTypeNoBlur | ( | ) | const |
BOOL daAlink_c::checkDamageAction | ( | ) |
bool daAlink_c::checkDashAnime | ( | ) | const |
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BOOL daAlink_c::checkDeadHP | ( | ) |
int daAlink_c::checkDemoAction | ( | ) |
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BOOL daAlink_c::checkDoCutAction | ( | ) |
BOOL daAlink_c::checkDownAttackState | ( | ) |
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static |
BOOL daAlink_c::checkElecReturnDamage | ( | dCcD_GObjInf & | , |
fopAc_ac_c ** | |||
) |
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static |
BOOL daAlink_c::checkEquipAnime | ( | ) | const |
BOOL daAlink_c::checkEventRun | ( | ) | const |
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inline |
bool daAlink_c::checkFastUnequip | ( | ) |
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static |
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inline |
BOOL daAlink_c::checkFishingRodAndLureItem | ( | ) | const |
BOOL daAlink_c::checkFishingRodGrab | ( | fopAc_ac_c * | ) | const |
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inline |
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BOOL daAlink_c::checkFlyAtnWait | ( | ) |
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BOOL daAlink_c::checkForceSwordSwing | ( | ) |
BOOL daAlink_c::checkFrontWallTypeAction | ( | ) |
BOOL daAlink_c::checkGoatCatchActor | ( | fopAc_ac_c * | ) |
fopAc_ac_c * daAlink_c::checkGoronRide | ( | ) |
BOOL daAlink_c::checkGrabAnime | ( | ) | const |
BOOL daAlink_c::checkGrabAnimeAndThrow | ( | ) | const |
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inline |
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inline |
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BOOL daAlink_c::checkGrabCarryActor | ( | ) |
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BOOL daAlink_c::checkGrabHeavyActor | ( | ) |
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BOOL daAlink_c::checkGrabLineCheck | ( | ) |
BOOL daAlink_c::checkGrabNotThrow | ( | ) |
BOOL daAlink_c::checkGrabRooster | ( | ) |
BOOL daAlink_c::checkGrabSideActor | ( | ) |
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inline |
BOOL daAlink_c::checkGrabSlowMoveActor | ( | ) |
BOOL daAlink_c::checkGrabTalkActor | ( | fopAc_ac_c * | ) |
BOOL daAlink_c::checkGrabThrowAnime | ( | ) | const |
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BOOL daAlink_c::checkGroundSpecialMode | ( | ) |
BOOL daAlink_c::checkGuardAccept | ( | ) |
BOOL daAlink_c::checkGuardActionChange | ( | ) |
bool daAlink_c::checkHangFootWall | ( | ) |
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inline |
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inline |
BOOL daAlink_c::checkHookshotReadyMaterialOffMode | ( | ) | const |
BOOL daAlink_c::checkHookshotRoofLv7Boss | ( | ) |
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inline |
Reimplemented from daPy_py_c.
BOOL daAlink_c::checkHookshotStickBG | ( | cBgS_PolyInfo & | ) |
BOOL daAlink_c::checkHookshotWait | ( | ) | const |
BOOL daAlink_c::checkHorseGetOff | ( | ) |
int daAlink_c::checkHorseGetOffAndSetDoStatus | ( | ) |
int daAlink_c::checkHorseGetOffDirection | ( | ) |
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inline |
BOOL daAlink_c::checkHorseLieAnime | ( | ) | const |
BOOL daAlink_c::checkHorseNotDamageReaction | ( | ) | const |
BOOL daAlink_c::checkHorseNotGrab | ( | ) | const |
BOOL daAlink_c::checkHorseNoUpperAnime | ( | ) | const |
BOOL daAlink_c::checkHorseReinLeftOnly | ( | ) | const |
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inline |
BOOL daAlink_c::checkHorseServiceWaitAnime | ( | ) |
int daAlink_c::checkHorseSpecialProc | ( | ) |
BOOL daAlink_c::checkHorseSubjectivity | ( | ) | const |
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bool daAlink_c::checkHorseSwordUpSpped | ( | ) |
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BOOL daAlink_c::checkHorseWaitLashAnime | ( | ) | const |
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BOOL daAlink_c::checkInsectActorName | ( | fopAc_ac_c * | ) |
BOOL daAlink_c::checkIronBallAnime | ( | ) | const |
void daAlink_c::checkIronBallDelete | ( | ) |
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BOOL daAlink_c::checkIronBallReturnChange | ( | ) |
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bool daAlink_c::checkIronBallThrowMode | ( | ) | const |
bool daAlink_c::checkIronBallThrowReturnMode | ( | ) | const |
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BOOL daAlink_c::checkItemAction | ( | ) |
int daAlink_c::checkItemActionInitStart | ( | ) |
BOOL daAlink_c::checkItemActorPointer | ( | ) |
void daAlink_c::checkItemButtonChange | ( | ) |
int daAlink_c::checkItemChangeAutoAction | ( | ) |
BOOL daAlink_c::checkItemChangeFromButton | ( | ) |
bool daAlink_c::checkItemDraw | ( | ) |
BOOL daAlink_c::checkItemEquipAnime | ( | ) | const |
BOOL daAlink_c::checkKandelaarEquipAnime | ( | ) | const |
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int daAlink_c::checkLadderFall | ( | ) |
int daAlink_c::checkLandHookshotHang | ( | ) |
void daAlink_c::checkLightSwordMtrl | ( | ) |
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static |
bool daAlink_c::checkLv4BossRoom | ( | ) |
bool daAlink_c::checkLv7BossRoom | ( | ) |
BOOL daAlink_c::checkMagicArmorHeavy | ( | ) | const |
BOOL daAlink_c::checkMagicArmorNoDamage | ( | ) |
BOOL daAlink_c::checkMagicArmorWearAbility | ( | ) | const |
int daAlink_c::checkMagneBootsFly | ( | ) |
bool daAlink_c::checkMiddleBossGoronRoom | ( | ) |
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BOOL daAlink_c::checkMidnaDisappearMode | ( | ) | const |
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BOOL daAlink_c::checkMidnaUseAbility | ( | ) | const |
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BOOL daAlink_c::checkMoveDoAction | ( | ) |
Determines whether an item action can occur, and which action to use.
daAlink_ItemProc
value corresponding to the PROC
function to run in changeItemTriggerKeepProc
int daAlink_c::checkNextActionBoard | ( | ) |
int daAlink_c::checkNextActionBoomerang | ( | ) |
int daAlink_c::checkNextActionBow | ( | ) |
int daAlink_c::checkNextActionCanoe | ( | ) |
int daAlink_c::checkNextActionCopyRod | ( | ) |
BOOL daAlink_c::checkNextActionFromButton | ( | ) |
BOOL daAlink_c::checkNextActionGrab | ( | ) |
int daAlink_c::checkNextActionHookshot | ( | ) |
int daAlink_c::checkNextActionHorse | ( | ) |
int daAlink_c::checkNextActionIronBall | ( | ) |
int daAlink_c::checkNextActionRoofHang | ( | ) |
int daAlink_c::checkNextActionSwim | ( | ) |
int daAlink_c::checkNextActionWolfFromLie | ( | ) |
int daAlink_c::checkNextHookPoint | ( | ) |
BOOL daAlink_c::checkNoCollisionCorret | ( | ) |
BOOL daAlink_c::checkNoLandDamageSlidePolygon | ( | ) |
int daAlink_c::checkNormalAction | ( | ) |
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inline |
bool daAlink_c::checkNoSubjectModeCamera | ( | ) |
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BOOL daAlink_c::checkNotItemSinkLimit | ( | ) |
BOOL daAlink_c::checkNotJumpSinkLimit | ( | ) |
BOOL daAlink_c::checkNoUpperAnime | ( | ) | const |
BOOL daAlink_c::checkOctaIealSpecialCollect | ( | ) |
BOOL daAlink_c::checkOneHandItemEquipAnime | ( | ) | const |
void daAlink_c::checkOxygenTimer | ( | ) |
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inline |
BOOL daAlink_c::checkPlayerGuardAndAttack | ( | ) | const |
int daAlink_c::checkPolyDamage | ( | ) |
BOOL daAlink_c::checkPossibleWaterInMode | ( | ) | const |
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inline |
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virtual |
Reimplemented from daPy_py_c.
BOOL daAlink_c::checkPullBehindWall | ( | ) |
BOOL daAlink_c::checkPushPullTurnBlock | ( | ) |
BOOL daAlink_c::checkRAction | ( | ) |
bool daAlink_c::checkReadyItem | ( | ) |
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inline |
int daAlink_c::checkReinRideBgCheck | ( | ) |
int daAlink_c::checkRequestTalkActor | ( | dAttList_c * | param_0, |
fopAc_ac_c * | param_1 | ||
) |
BOOL daAlink_c::checkRestartRoom | ( | ) |
BOOL daAlink_c::checkRestHPAnime | ( | ) |
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int daAlink_c::checkRoofHangMovePos | ( | ) |
void daAlink_c::checkRoofRestart | ( | ) |
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bool daAlink_c::checkServiceWaitMode | ( | ) |
BOOL daAlink_c::checkShieldAttackEmphasys | ( | ) |
bool daAlink_c::checkShieldDraw | ( | ) |
Reimplemented from daPy_py_c.
BOOL daAlink_c::checkSlideAction | ( | ) |
BOOL daAlink_c::checkSlope | ( | ) | const |
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inline |
bool daAlink_c::checkSnowCode | ( | ) | const |
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int daAlink_c::checkSubjectAction | ( | ) |
BOOL daAlink_c::checkSumouVsActor | ( | ) |
bool daAlink_c::checkSwimButtonAccept | ( | ) |
BOOL daAlink_c::checkSwimButtonMove | ( | ) |
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inline |
BOOL daAlink_c::checkSwimFall | ( | ) |
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inline |
BOOL daAlink_c::checkSwimNeckUpDown | ( | ) | const |
int daAlink_c::checkSwimOutAction | ( | ) |
int daAlink_c::checkSwimUpAction | ( | ) |
bool daAlink_c::checkSwordDraw | ( | ) |
BOOL daAlink_c::checkSwordEquipAnime | ( | ) | const |
bool daAlink_c::checkSwordTwirlAction | ( | ) |
BOOL daAlink_c::checkSwordTwirlAnime | ( | ) | const |
Reimplemented from daPy_py_c.
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inline |
BOOL daAlink_c::checkUnderMove0BckNoArc | ( | daAlink_c::daAlink_ANM | i_anmID | ) | const |
BOOL daAlink_c::checkUnderMove0BckNoArcWolf | ( | daAlink_c::daAlink_WANM | ) | const |
BOOL daAlink_c::checkUnderMove1BckNoArc | ( | daAlink_c::daAlink_ANM | i_anmID | ) | const |
BOOL daAlink_c::checkUpperGuardAnime | ( | ) | const |
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inline |
BOOL daAlink_c::checkUpperItemAction | ( | ) |
int daAlink_c::checkUpperItemActionBoomerang | ( | ) |
void daAlink_c::checkUpperItemActionBoomerangFly | ( | ) |
BOOL daAlink_c::checkUpperItemActionBow | ( | ) |
void daAlink_c::checkUpperItemActionBowFly | ( | ) |
int daAlink_c::checkUpperItemActionCopyRod | ( | ) |
void daAlink_c::checkUpperItemActionCopyRodFly | ( | ) |
BOOL daAlink_c::checkUpperItemActionFly | ( | ) |
int daAlink_c::checkUpperItemActionHookshot | ( | ) |
BOOL daAlink_c::checkUpperItemActionIronBall | ( | ) |
int daAlink_c::checkUpperReadyThrowAnime | ( | ) | const |
bool daAlink_c::checkUpSwimButtonAccept | ( | ) |
BOOL daAlink_c::checkWaitAction | ( | ) |
void daAlink_c::checkWarpStart | ( | ) |
BOOL daAlink_c::checkWaterPolygonUnder | ( | ) |
BOOL daAlink_c::checkWindDashAnime | ( | ) | const |
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inline |
bool daAlink_c::checkWindSpeedOnAngle | ( | ) | const |
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inline |
void daAlink_c::checkWolfAtnDoCharge | ( | ) |
BOOL daAlink_c::checkWolfAtnWait | ( | ) |
BOOL daAlink_c::checkWolfAttackAction | ( | ) |
int daAlink_c::checkWolfBarrierHitReverse | ( | ) |
BOOL daAlink_c::checkWolfBarrierWallHit | ( | cBgS_PolyInfo & | ) |
void daAlink_c::checkWolfComboCnt | ( | ) |
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virtual |
Reimplemented from daPy_py_c.
void daAlink_c::checkWolfEnemyThrowAction | ( | ) |
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int daAlink_c::checkWolfGroundSpecialMode | ( | ) |
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bool daAlink_c::checkWolfLieCode | ( | ) |
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inline |
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virtual |
Reimplemented from daPy_py_c.
BOOL daAlink_c::checkWolfLockAttackChargeState | ( | ) |
void daAlink_c::checkWolfLockData | ( | ) |
fopAc_ac_c * daAlink_c::checkWolfRopeHit | ( | dCcD_GObjInf * | , |
cXyz const * | , | ||
int | |||
) | const |
int daAlink_c::checkWolfRopeJumpHang | ( | ) |
BOOL daAlink_c::checkWolfShapeReverse | ( | ) | const |
BOOL daAlink_c::checkWolfSideStep | ( | ) | const |
BOOL daAlink_c::checkWolfSlowDash | ( | ) |
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inline |
void daAlink_c::checkWolfUseAbility | ( | ) |
BOOL daAlink_c::checkWolfWaitSlipPolygon | ( | ) |
BOOL daAlink_c::checkWoodShieldEquipNotIronBall | ( | ) | const |
bool daAlink_c::checkZeroSpeedF | ( | ) | const |
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inline |
BOOL daAlink_c::checkZoraSwimMove | ( | ) |
BOOL daAlink_c::checkZoraWearAbility | ( | ) | const |
BOOL daAlink_c::checkZoraWearMaskDraw | ( | ) |
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inline |
void daAlink_c::clearCutTurnEffectID | ( | ) |
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inline |
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inline |
void daAlink_c::clearWoodShieldBurnEffect | ( | ) |
void daAlink_c::coHitCallback | ( | fopAc_ac_c * | i_coHitActor, |
dCcD_GObjInf * | i_coHitObj | ||
) |
void daAlink_c::commonChangeItem | ( | ) |
int daAlink_c::commonCutAction | ( | ) |
void daAlink_c::commonDoubleAnime | ( | J3DAnmTransform * | param_0, |
J3DAnmTransform * | param_1, | ||
J3DAnmTransform * | param_2, | ||
J3DAnmTransform * | param_3, | ||
f32 | param_4, | ||
f32 | param_5, | ||
f32 | param_6, | ||
int | param_7 | ||
) |
int daAlink_c::commonGrabPutInit | ( | ) |
int daAlink_c::commonHookshotRoofWait | ( | ) |
int daAlink_c::commonHookshotWallWait | ( | ) |
void daAlink_c::commonInitForceRideRein | ( | ) |
void daAlink_c::commonKandelaarPourInit | ( | ) |
int daAlink_c::commonProcBoardInit | ( | daAlink_c::daAlink_PROC | ) |
void daAlink_c::commonProcInit | ( | daAlink_c::daAlink_PROC | procID | ) |
BOOL daAlink_c::commonProcInitNotSameProc | ( | daAlink_PROC | procID | ) |
int daAlink_c::commonRoofHangProc | ( | ) |
void daAlink_c::commonSingleAnime | ( | J3DAnmTransform * | param_0, |
J3DAnmTransform * | param_1, | ||
f32 | param_2, | ||
f32 | param_3, | ||
s16 | param_4 | ||
) |
int daAlink_c::commonWaitTurnInit | ( | ) |
void daAlink_c::concatMagneBootInvMtx | ( | ) |
void daAlink_c::concatMagneBootMtx | ( | ) |
int daAlink_c::create | ( | ) |
int daAlink_c::createHeap | ( | ) |
void daAlink_c::damageTimerCount | ( | ) |
void daAlink_c::decideCommonDoStatus | ( | ) |
void daAlink_c::decideCrawlDoStatus | ( | ) |
void daAlink_c::decideDoStatus | ( | ) |
int daAlink_c::decideDoStatusSwimWolf | ( | ) |
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inline |
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inline |
void daAlink_c::decSwordBlur | ( | ) |
void daAlink_c::deleteArrow | ( | ) |
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inline |
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int daAlink_c::draw | ( | ) |
void daAlink_c::dungeonReturnWarp | ( | ) |
void daAlink_c::endDemoMode | ( | ) |
void daAlink_c::endHighModel | ( | ) |
int daAlink_c::endPushPull | ( | ) |
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inline |
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virtual |
Reimplemented from daPy_py_c.
int daAlink_c::execute | ( | ) |
void daAlink_c::footBgCheck | ( | ) |
void daAlink_c::freeGrabItem | ( | ) |
void daAlink_c::freezeTimerDamage | ( | ) |
J3DAnmTransform * daAlink_c::getAnimeResource | ( | daPy_anmHeap_c * | p_anmHeap, |
u16 | i_anmID, | ||
u32 | buf_size | ||
) |
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inline |
f32 daAlink_c::getArrowIncAtMax | ( | ) | const |
f32 daAlink_c::getArrowIncAtMaxStart | ( | ) | const |
f32 daAlink_c::getArrowIncAtR | ( | ) | const |
void daAlink_c::getBaseHorseAnime | ( | daAlink_c::daAlink_ANM * | ) |
f32 daAlink_c::getBoardRowAnmSpeed | ( | ) |
s16 daAlink_c::getBombArrowFlyExplodeTime | ( | ) | const |
f32 daAlink_c::getBombAtR | ( | ) | const |
f32 daAlink_c::getBombBoundRate | ( | ) | const |
f32 daAlink_c::getBombEffScale | ( | ) | const |
s16 daAlink_c::getBombExplodeTime | ( | ) | const |
f32 daAlink_c::getBombExplodeWaterEffectLimit | ( | ) | const |
f32 daAlink_c::getBombGravity | ( | ) | const |
s16 daAlink_c::getBombInsectLimitAngle | ( | ) | const |
f32 daAlink_c::getBombMaxFallSpeed | ( | ) | const |
f32 daAlink_c::getBombMaxSpeedY | ( | ) | const |
f32 daAlink_c::getBombStopSpeedY | ( | ) | const |
f32 daAlink_c::getBombWaterGravity | ( | ) | const |
f32 daAlink_c::getBombWaterMaxFallSpeed | ( | ) | const |
s16 daAlink_c::getBoomBgThroughTime | ( | ) | const |
f32 daAlink_c::getBoomCatchSpeed | ( | ) | const |
fopAc_ac_c * daAlink_c::getBoomerangActor | ( | ) |
f32 daAlink_c::getBoomFlyMax | ( | ) | const |
f32 daAlink_c::getBoomLockMax | ( | ) |
f32 daAlink_c::getBoomSpeed | ( | ) |
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inline |
f32 daAlink_c::getCanoeBackMaxSpeed | ( | ) | const |
f32 daAlink_c::getCanoeCres | ( | ) | const |
s16 daAlink_c::getCanoeMaxRotSpeed | ( | ) | const |
f32 daAlink_c::getCanoeMaxSpeed | ( | ) | const |
MtxP daAlink_c::getCanoePaddleMatrix | ( | ) |
f32 daAlink_c::getCanoeSpeedRate | ( | ) | const |
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inline |
int daAlink_c::getClimbDirectionFromAngle | ( | ) |
f32 daAlink_c::getClimbMoveSideAnmSpeed | ( | ) |
f32 daAlink_c::getClimbMoveUpDownAnmSpeed | ( | ) |
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inline |
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inline |
f32 daAlink_c::getCopyRodBallDisMax | ( | ) | const |
f32 daAlink_c::getCopyRodBallReturnSpeed | ( | ) | const |
f32 daAlink_c::getCopyRodBallSpeed | ( | ) | const |
fopAc_ac_c * daAlink_c::getCopyRodCameraActor | ( | ) |
fopAc_ac_c * daAlink_c::getCopyRodControllActor | ( | ) |
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inline |
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inline |
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inline |
f32 daAlink_c::getCrawlMoveAnmSpeed | ( | ) |
f32 daAlink_c::getCrawlMoveSpeed | ( | ) |
int daAlink_c::getCutDirection | ( | ) |
int daAlink_c::getCutTurnDirection | ( | ) | const |
cXyz * daAlink_c::getDamageVec | ( | dCcD_GObjInf * | ) |
fopAc_ac_c * daAlink_c::getDemoLookActor | ( | ) |
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inline |
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inline |
int daAlink_c::getDirectionRopeMove | ( | ) | const |
bool daAlink_c::getE3Zhint | ( | ) |
s16 daAlink_c::getEnemyBombColorR | ( | ) | const |
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inline |
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inline |
s16 daAlink_c::getFreezeB | ( | ) | const |
s16 daAlink_c::getFreezeG | ( | ) | const |
s16 daAlink_c::getFreezeR | ( | ) | const |
f32 daAlink_c::getFrontRollRate | ( | ) |
f32 daAlink_c::getGoatCatchDistance2 | ( | ) |
f32 daAlink_c::getGrabThrowRate | ( | ) |
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inline |
s16 daAlink_c::getGroundAngle | ( | cBgS_PolyInfo * | i_poly, |
s16 | i_angle | ||
) |
int daAlink_c::getHangDirectionFromAngle | ( | ) |
f32 daAlink_c::getHangMoveAnmSpeed | ( | ) |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
f32 daAlink_c::getLadderMoveAnmSpeed | ( | ) |
int daAlink_c::getLadderUnitCount | ( | ) | const |
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inline |
const daAlink_BckData * daAlink_c::getMainBckData | ( | daAlink_c::daAlink_ANM | i_anmID | ) | const |
s16 daAlink_c::getMetamorphoseFarAngle | ( | ) | const |
f32 daAlink_c::getMetamorphoseFarDis | ( | ) | const |
f32 daAlink_c::getMetamorphoseNearDis | ( | ) | const |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
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static |
Gets the Actor Name of a given polygon's associated actor
i_polyinf | The polygon info to check |
i_forceCheck | Forces the check to happen regardless of if the poly is safe or not |
f32 daAlink_c::getMoveGroundAngleSpeedRate | ( | ) |
s16 daAlink_c::getNeckAimAngle | ( | cXyz * | param_0, |
s16 * | param_1, | ||
s16 * | param_2, | ||
s16 * | param_3, | ||
s16 * | param_4 | ||
) |
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inline |
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inline |
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inline |
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inline |
f32 daAlink_c::getPushPullAnimeSpeed | ( | ) |
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inline |
int daAlink_c::getReinHandType | ( | ) | const |
int daAlink_c::getReinRideDirection | ( | ) |
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inline |
s16 daAlink_c::getRoofAngle | ( | cBgS_PolyInfo * | param_0, |
s16 | param_1 | ||
) |
f32 daAlink_c::getRoofHangFMoveAnmSpeed | ( | ) | const |
f32 daAlink_c::getRoofHangSMoveAnmSpeed | ( | ) | const |
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inline |
s16 daAlink_c::getSceneExitMoveAngle | ( | ) |
s16 daAlink_c::getShapeAngleYAtnActor | ( | ) |
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inline |
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virtual |
Reimplemented from daPy_py_c.
f32 daAlink_c::getSpinnerGravity | ( | ) | const |
f32 daAlink_c::getSpinnerJumpRate | ( | ) | const |
f32 daAlink_c::getSpinnerMaxFallSpeed | ( | ) | const |
f32 daAlink_c::getSpinnerRideDecSpeedMax | ( | ) | const |
f32 daAlink_c::getSpinnerRideDecSpeedMin | ( | ) | const |
f32 daAlink_c::getSpinnerRideDecSpeedRate | ( | ) | const |
s16 daAlink_c::getSpinnerRideMoveTime | ( | ) |
s16 daAlink_c::getSpinnerRideRotAngleMax | ( | ) | const |
s16 daAlink_c::getSpinnerRideRotAngleMin | ( | ) | const |
f32 daAlink_c::getSpinnerRideSpeedF | ( | ) |
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inline |
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inline |
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inline |
f32 daAlink_c::getStickAngleDistanceRate | ( | ) |
Reimplemented from daPy_py_c.
f32 daAlink_c::getSwimFrontMaxSpeed | ( | ) | const |
f32 daAlink_c::getSwimMaxFallSpeed | ( | ) | const |
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inline |
int daAlink_c::getUnderUpperAnime | ( | daAlink_c::daAlink_ANM | i_anmID, |
J3DAnmTransform ** | i_underBck, | ||
J3DAnmTransform ** | i_upperBck, | ||
int | i_anmPackID, | ||
u32 | i_bufSize | ||
) |
BOOL daAlink_c::getWallEdgePos | ( | cXyz const & | param_0, |
cM3dGPla * | param_1, | ||
cM3dGPla * | param_2, | ||
cXyz * | param_3, | ||
int | param_4 | ||
) |
int daAlink_c::getWallGrabStatus | ( | ) |
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virtual |
Reimplemented from daPy_py_c.
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inline |
f32 daAlink_c::getWolfLieMoveAnmSpeed | ( | ) |
f32 daAlink_c::getWolfLieMoveSpeed | ( | ) |
fopAc_ac_c * daAlink_c::getWolfLockActorEnd | ( | ) |
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inline |
f32 daAlink_c::getWolfRopeMoveSpeed | ( | ) |
f32 daAlink_c::getWolfSwimMoveAnmSpeed | ( | ) |
int daAlink_c::getWolfTagJumpTime | ( | ) | const |
bool daAlink_c::getZoraSwim | ( | ) | const |
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inline |
void daAlink_c::handBgCheck | ( | ) |
void daAlink_c::hookshotAtHitCallBack | ( | dCcD_GObjInf * | , |
fopAc_ac_c * | , | ||
dCcD_GObjInf * | |||
) |
void daAlink_c::hookshotRoofTurn | ( | ) |
void daAlink_c::horseGetOffEnd | ( | ) |
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inline |
void daAlink_c::iceSlipBgCheck | ( | ) |
void daAlink_c::initBasAnime | ( | ) |
void daAlink_c::initCanoeRide | ( | ) |
void daAlink_c::initCutAtnActorSearch | ( | ) |
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static |
void daAlink_c::initFirePointDamageEffect | ( | cXyz const * | , |
dCcD_GObjInf * | |||
) |
void daAlink_c::initFirePointDamageEffectAll | ( | ) |
void daAlink_c::initFishingRodHand | ( | ) |
int daAlink_c::initForceRideBoar | ( | ) |
void daAlink_c::initForceRideHorse | ( | ) |
void daAlink_c::initGrabNextMode | ( | ) |
void daAlink_c::initGravity | ( | ) |
void daAlink_c::initHookshotReady | ( | ) |
void daAlink_c::initHookshotRoofWaitActor | ( | fopAc_ac_c * | ) |
void daAlink_c::initKandelaarSwing | ( | ) |
void daAlink_c::initLockAt | ( | ) |
J3DModel * daAlink_c::initModel | ( | J3DModelData * | i_modelData, |
u32 | mdlFlags, | ||
u32 | diffFlags | ||
) |
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inline |
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inline |
void daAlink_c::initServiceWaitTime | ( | ) |
int daAlink_c::initShadowScaleLight | ( | ) |
void daAlink_c::initStatusWindow | ( | ) |
void daAlink_c::initTevCustomColor | ( | ) |
s16 daAlink_c::initWolfRopeShapeAngle | ( | ) |
BOOL daAlink_c::itemActionTrigger | ( | ) |
BOOL daAlink_c::itemButton | ( | ) |
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inline |
BOOL daAlink_c::itemTrigger | ( | ) |
This handles setting the animation for both equipping and unequipping items When param_1
is positive, it will play the unequip animation When param_1
is negative, it will play the equip animation
int daAlink_c::kandelaarModelCallBack | ( | ) |
void daAlink_c::keepItemData | ( | ) |
J3DModelData * daAlink_c::loadAramBmd | ( | u16 | i_resID, |
u32 | i_bufSize | ||
) |
J3DAnmTevRegKey * daAlink_c::loadAramItemBrk | ( | u16 | i_resID, |
J3DModel * | i_model | ||
) |
J3DAnmTextureSRTKey * daAlink_c::loadAramItemBtk | ( | u16 | i_resID, |
J3DModel * | i_model | ||
) |
J3DAnmTexPattern * daAlink_c::loadAramItemBtp | ( | u16 | i_resID, |
J3DModel * | i_model | ||
) |
int daAlink_c::loadModelDVD | ( | ) |
int daAlink_c::loadShieldModelDVD | ( | ) |
void daAlink_c::makeArrow | ( | ) |
fopAc_ac_c * daAlink_c::makeFairy | ( | cXyz * | , |
u32 | |||
) |
void daAlink_c::makeItemType | ( | ) |
BOOL daAlink_c::midnaTalkTrigger | ( | ) | const |
int daAlink_c::moveShadowScaleLight | ( | ) |
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static |
BOOL daAlink_c::notTalk | ( | ) |
void daAlink_c::offGoatStopGame | ( | ) |
void daAlink_c::offKandelaarModel | ( | ) |
void daAlink_c::offOxygenTimer | ( | ) |
void daAlink_c::offSwordModel | ( | ) |
void daAlink_c::offWolfEyeUp | ( | ) |
Reimplemented from daPy_py_c.
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virtual |
Reimplemented from daPy_py_c.
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virtual |
Reimplemented from daPy_py_c.
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virtual |
Reimplemented from daPy_py_c.
void daAlink_c::onWolfEyeUp | ( | ) |
void daAlink_c::orderPeep | ( | ) |
int daAlink_c::orderZTalk | ( | ) |
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inline |
void daAlink_c::playerInit | ( | ) |
void daAlink_c::playFaceTextureAnime | ( | ) |
void daAlink_c::posMove | ( | ) |
void daAlink_c::preKandelaarDraw | ( | ) |
int daAlink_c::procAtnActorMove | ( | ) |
int daAlink_c::procAtnActorMoveInit | ( | ) |
int daAlink_c::procAtnActorWait | ( | ) |
int daAlink_c::procAtnActorWaitInit | ( | ) |
int daAlink_c::procAtnMove | ( | ) |
int daAlink_c::procAtnMoveInit | ( | ) |
int daAlink_c::procAutoJump | ( | ) |
int daAlink_c::procBackJump | ( | ) |
int daAlink_c::procBackJumpLand | ( | ) |
int daAlink_c::procBoardCut | ( | ) |
int daAlink_c::procBoardCutInit | ( | ) |
int daAlink_c::procBoardCutTurn | ( | ) |
int daAlink_c::procBoardCutTurnInit | ( | ) |
int daAlink_c::procBoardJump | ( | ) |
int daAlink_c::procBoardRide | ( | ) |
int daAlink_c::procBoardRideInit | ( | ) |
int daAlink_c::procBoardRow | ( | ) |
int daAlink_c::procBoardRowInit | ( | ) |
int daAlink_c::procBoardSubjectivity | ( | ) |
int daAlink_c::procBoardSubjectivityInit | ( | ) |
int daAlink_c::procBoardTurn | ( | ) |
int daAlink_c::procBoardTurnInit | ( | ) |
int daAlink_c::procBoardWait | ( | ) |
int daAlink_c::procBoardWaitInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procBoarRun | ( | ) |
int daAlink_c::procBoarRunInit | ( | ) |
int daAlink_c::procBoomerangCatch | ( | ) |
int daAlink_c::procBoomerangCatchInit | ( | ) |
int daAlink_c::procBoomerangMove | ( | ) |
int daAlink_c::procBoomerangMoveInit | ( | ) |
int daAlink_c::procBoomerangSubject | ( | ) |
int daAlink_c::procBoomerangSubjectInit | ( | ) |
int daAlink_c::procBootsEquip | ( | ) |
int daAlink_c::procBootsEquipInit | ( | ) |
int daAlink_c::procBossAtnWaitInit | ( | ) |
int daAlink_c::procBossBodyHang | ( | ) |
int daAlink_c::procBossBodyHangInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procBottleDrink | ( | ) |
int daAlink_c::procBottleGet | ( | ) |
int daAlink_c::procBottleOpen | ( | ) |
int daAlink_c::procBottleSwing | ( | ) |
int daAlink_c::procBottleSwingInit | ( | fopAc_ac_c * | , |
int | |||
) |
int daAlink_c::procBowMove | ( | ) |
int daAlink_c::procBowMoveInit | ( | ) |
int daAlink_c::procBowSubject | ( | ) |
int daAlink_c::procBowSubjectInit | ( | ) |
int daAlink_c::procCanoeBoomerangMove | ( | ) |
int daAlink_c::procCanoeBoomerangMoveInit | ( | ) |
int daAlink_c::procCanoeBoomerangSubject | ( | ) |
int daAlink_c::procCanoeBoomerangSubjectInit | ( | ) |
int daAlink_c::procCanoeBottleDrink | ( | ) |
int daAlink_c::procCanoeBowMove | ( | ) |
int daAlink_c::procCanoeBowMoveInit | ( | ) |
int daAlink_c::procCanoeBowSubject | ( | ) |
int daAlink_c::procCanoeBowSubjectInit | ( | ) |
int daAlink_c::procCanoeFishingGet | ( | ) |
int daAlink_c::procCanoeFishingGetInit | ( | ) |
int daAlink_c::procCanoeFishingReel | ( | ) |
int daAlink_c::procCanoeFishingReelInit | ( | ) |
int daAlink_c::procCanoeFishingWait | ( | ) |
int daAlink_c::procCanoeFishingWaitInit | ( | ) |
int daAlink_c::procCanoeGetOff | ( | ) |
int daAlink_c::procCanoeGetOffInit | ( | ) |
int daAlink_c::procCanoeGrabMove | ( | ) |
int daAlink_c::procCanoeGrabMoveInit | ( | ) |
int daAlink_c::procCanoeHookshotMove | ( | ) |
int daAlink_c::procCanoeHookshotMoveInit | ( | ) |
int daAlink_c::procCanoeHookshotSubject | ( | ) |
int daAlink_c::procCanoeHookshotSubjectInit | ( | ) |
int daAlink_c::procCanoeJumpRide | ( | ) |
int daAlink_c::procCanoeJumpRideInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procCanoeKandelaarPour | ( | ) |
int daAlink_c::procCanoeKandelaarPourInit | ( | ) |
int daAlink_c::procCanoePaddleGrab | ( | ) |
int daAlink_c::procCanoePaddleGrabInit | ( | ) |
int daAlink_c::procCanoePaddlePut | ( | ) |
int daAlink_c::procCanoePaddleShift | ( | ) |
int daAlink_c::procCanoeRide | ( | ) |
int daAlink_c::procCanoeRideInit | ( | ) |
int daAlink_c::procCanoeRodGrab | ( | ) |
int daAlink_c::procCanoeRodGrabInit | ( | ) |
int daAlink_c::procCanoeRow | ( | ) |
int daAlink_c::procCanoeSubjectivity | ( | ) |
int daAlink_c::procCanoeSubjectivityInit | ( | ) |
int daAlink_c::procCanoeWait | ( | ) |
int daAlink_c::procClimbDownStart | ( | ) |
int daAlink_c::procClimbMoveSide | ( | ) |
int daAlink_c::procClimbMoveSideInit | ( | ) |
int daAlink_c::procClimbMoveUpDown | ( | ) |
int daAlink_c::procClimbToRoof | ( | ) |
int daAlink_c::procClimbToRoofInit | ( | ) |
int daAlink_c::procClimbUpStart | ( | ) |
int daAlink_c::procClimbWait | ( | ) |
int daAlink_c::procCoCaughtInit | ( | ) |
int daAlink_c::procCoDead | ( | ) |
int daAlink_c::procCoDemoPushMoveInit | ( | ) |
int daAlink_c::procCoDemoPushPullWaitInit | ( | ) |
int daAlink_c::procCoElecDamage | ( | ) |
int daAlink_c::procCoElecDamageInit | ( | fopAc_ac_c * | , |
dCcD_GObjInf * | , | ||
int | |||
) |
int daAlink_c::procCoEyeAwayInit | ( | ) |
int daAlink_c::procCoFogDead | ( | ) |
int daAlink_c::procCoFogDeadInit | ( | ) |
int daAlink_c::procCoGetItem | ( | ) |
int daAlink_c::procCoGetItemInit | ( | ) |
int daAlink_c::procCoGetReadySit | ( | ) |
int daAlink_c::procCoGetReadySitInit | ( | ) |
int daAlink_c::procCoGlare | ( | ) |
int daAlink_c::procCoGlareInit | ( | ) |
int daAlink_c::procCoHorseCallWait | ( | ) |
int daAlink_c::procCoLargeDamage | ( | ) |
int daAlink_c::procCoLargeDamageWall | ( | ) |
int daAlink_c::procCoLavaReturn | ( | ) |
int daAlink_c::procCoLookAround | ( | ) |
int daAlink_c::procCoLookAroundInit | ( | ) |
int daAlink_c::procCoLookWait | ( | ) |
int daAlink_c::procCoLookWaitInit | ( | ) |
int daAlink_c::procCoMetamorphose | ( | ) |
int daAlink_c::procCoMetamorphoseInit | ( | ) |
int daAlink_c::procCoMetamorphoseOnly | ( | ) |
int daAlink_c::procCoMetamorphoseOnlyInit | ( | ) |
int daAlink_c::procCoNod | ( | ) |
int daAlink_c::procCoNodInit | ( | ) |
int daAlink_c::procCoOpenTreasure | ( | ) |
int daAlink_c::procCoOpenTreasureInit | ( | ) |
int daAlink_c::procCoPeepSubjectivity | ( | ) |
int daAlink_c::procCoPeepSubjectivityInit | ( | ) |
int daAlink_c::procCoPolyDamage | ( | ) |
int daAlink_c::procCoPolyDamageInit | ( | ) |
int daAlink_c::procCoPushMove | ( | ) |
int daAlink_c::procCoPushPullWait | ( | ) |
int daAlink_c::procCopyRodMove | ( | ) |
int daAlink_c::procCopyRodMoveInit | ( | ) |
int daAlink_c::procCopyRodRevive | ( | ) |
int daAlink_c::procCopyRodReviveInit | ( | ) |
int daAlink_c::procCopyRodSubject | ( | ) |
int daAlink_c::procCopyRodSubjectInit | ( | ) |
int daAlink_c::procCopyRodSwing | ( | ) |
int daAlink_c::procCopyRodSwingInit | ( | ) |
int daAlink_c::procCoQuakeWaitInit | ( | ) |
int daAlink_c::procCoSandWallHit | ( | ) |
int daAlink_c::procCoSandWallHitInit | ( | ) |
int daAlink_c::procCoSubjectivity | ( | ) |
int daAlink_c::procCoSubjectivityInit | ( | ) |
int daAlink_c::procCoSwimFreezeReturn | ( | ) |
int daAlink_c::procCoSwimFreezeReturnInit | ( | ) |
int daAlink_c::procCoSwimSubjectivity | ( | ) |
int daAlink_c::procCoSwimSubjectivityInit | ( | ) |
int daAlink_c::procCoTalk | ( | ) |
int daAlink_c::procCoTalkInit | ( | ) |
int daAlink_c::procCoToolDemo | ( | ) |
int daAlink_c::procCoToolDemoInit | ( | ) |
int daAlink_c::procCoTurnBack | ( | ) |
int daAlink_c::procCoTurnBackInit | ( | ) |
int daAlink_c::procCoTwGate | ( | ) |
int daAlink_c::procCoTwGateInit | ( | ) |
int daAlink_c::procCoUnequip | ( | ) |
int daAlink_c::procCoUnequipInit | ( | ) |
int daAlink_c::procCoWarp | ( | ) |
int daAlink_c::procCrawlAutoMove | ( | ) |
int daAlink_c::procCrawlEnd | ( | ) |
int daAlink_c::procCrawlMove | ( | ) |
int daAlink_c::procCrawlStart | ( | ) |
int daAlink_c::procCrawlStartInit | ( | ) |
int daAlink_c::procCrouch | ( | ) |
int daAlink_c::procCrouchInit | ( | ) |
int daAlink_c::procCutDown | ( | ) |
int daAlink_c::procCutDownInit | ( | ) |
int daAlink_c::procCutDownLand | ( | ) |
int daAlink_c::procCutDownLandInit | ( | fopEn_enemy_c * | ) |
int daAlink_c::procCutFastReady | ( | ) |
int daAlink_c::procCutFastReadyInit | ( | ) |
int daAlink_c::procCutFinish | ( | ) |
int daAlink_c::procCutFinishJumpUp | ( | ) |
int daAlink_c::procCutFinishJumpUpInit | ( | ) |
int daAlink_c::procCutFinishJumpUpLand | ( | ) |
int daAlink_c::procCutFinishJumpUpLandInit | ( | ) |
int daAlink_c::procCutHead | ( | ) |
int daAlink_c::procCutHeadInit | ( | ) |
int daAlink_c::procCutHeadLand | ( | ) |
int daAlink_c::procCutHeadLandInit | ( | ) |
int daAlink_c::procCutJump | ( | ) |
int daAlink_c::procCutJumpLand | ( | ) |
int daAlink_c::procCutLargeJump | ( | ) |
int daAlink_c::procCutLargeJumpCharge | ( | ) |
int daAlink_c::procCutLargeJumpChargeInit | ( | ) |
int daAlink_c::procCutLargeJumpInit | ( | ) |
int daAlink_c::procCutLargeJumpLand | ( | ) |
int daAlink_c::procCutNormal | ( | ) |
int daAlink_c::procCutReverse | ( | ) |
int daAlink_c::procCutReverseInit | ( | daAlink_c::daAlink_ANM | ) |
int daAlink_c::procCutTurn | ( | ) |
int daAlink_c::procCutTurnCharge | ( | ) |
int daAlink_c::procCutTurnChargeInit | ( | ) |
int daAlink_c::procCutTurnMove | ( | ) |
int daAlink_c::procDamage | ( | ) |
int daAlink_c::procDamageInit | ( | dCcD_GObjInf * | , |
int | |||
) |
int daAlink_c::procDemoBoomerangCatch | ( | ) |
int daAlink_c::procDemoBoomerangCatchInit | ( | ) |
int daAlink_c::procDemoCommon | ( | ) |
int daAlink_c::procDiveJump | ( | ) |
int daAlink_c::procDiveJumpInit | ( | ) |
int daAlink_c::procDkCaught | ( | ) |
int daAlink_c::procDkCaughtInit | ( | fpc_ProcID | ) |
int daAlink_c::procDoorOpen | ( | ) |
int daAlink_c::procDoorOpenInit | ( | ) |
int daAlink_c::procDungeonWarp | ( | ) |
int daAlink_c::procDungeonWarpInit | ( | ) |
int daAlink_c::procDungeonWarpReady | ( | ) |
int daAlink_c::procDungeonWarpReadyInit | ( | ) |
int daAlink_c::procDungeonWarpSceneStart | ( | ) |
int daAlink_c::procDungeonWarpSceneStartInit | ( | ) |
int daAlink_c::procFall | ( | ) |
int daAlink_c::procFishingCast | ( | ) |
int daAlink_c::procFishingCastInit | ( | ) |
int daAlink_c::procFishingFood | ( | ) |
int daAlink_c::procFishingFoodInit | ( | ) |
int daAlink_c::procFloorDownRebound | ( | ) |
int daAlink_c::procFloorDownReboundInit | ( | ) |
int daAlink_c::procFmChainStrongPull | ( | ) |
int daAlink_c::procFmChainStrongPullInit | ( | ) |
int daAlink_c::procFmChainUp | ( | ) |
int daAlink_c::procFmChainUpInit | ( | ) |
int daAlink_c::procFrontRoll | ( | ) |
int daAlink_c::procFrontRollCrash | ( | ) |
int daAlink_c::procFrontRollCrashInit | ( | ) |
int daAlink_c::procFrontRollInit | ( | ) |
int daAlink_c::procFrontRollSuccess | ( | ) |
int daAlink_c::procFrontRollSuccessInit | ( | ) |
int daAlink_c::procGanonFinish | ( | ) |
int daAlink_c::procGanonFinishInit | ( | ) |
int daAlink_c::procGoatCatch | ( | ) |
int daAlink_c::procGoatCatchInit | ( | fopAc_ac_c * | , |
f32 | |||
) |
int daAlink_c::procGoatMove | ( | ) |
int daAlink_c::procGoatMoveInit | ( | ) |
int daAlink_c::procGoatStopReady | ( | ) |
int daAlink_c::procGoatStopReadyInit | ( | ) |
int daAlink_c::procGoatStroke | ( | ) |
int daAlink_c::procGoatStrokeInit | ( | ) |
int daAlink_c::procGoronMove | ( | ) |
int daAlink_c::procGoronMoveInit | ( | ) |
int daAlink_c::procGoronRideWait | ( | ) |
int daAlink_c::procGoronRideWaitInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procGrabMiss | ( | ) |
int daAlink_c::procGrabPut | ( | ) |
int daAlink_c::procGrabPutInit | ( | ) |
int daAlink_c::procGrabReady | ( | ) |
int daAlink_c::procGrabReadyInit | ( | ) |
int daAlink_c::procGrabRebound | ( | ) |
int daAlink_c::procGrabStand | ( | ) |
int daAlink_c::procGrabStandInit | ( | ) |
int daAlink_c::procGrabThrow | ( | ) |
int daAlink_c::procGrabUp | ( | ) |
int daAlink_c::procGrabUpInit | ( | ) |
int daAlink_c::procGrabWait | ( | ) |
int daAlink_c::procGrabWaitInit | ( | ) |
int daAlink_c::procGrassWhistleGet | ( | ) |
int daAlink_c::procGrassWhistleGetInit | ( | ) |
int daAlink_c::procGrassWhistleWait | ( | ) |
int daAlink_c::procGuardAttack | ( | ) |
int daAlink_c::procGuardAttackInit | ( | ) |
int daAlink_c::procGuardBreak | ( | ) |
int daAlink_c::procGuardBreakInit | ( | ) |
int daAlink_c::procGuardSlip | ( | ) |
int daAlink_c::procGuardSlipInit | ( | int | , |
dCcD_GObjInf * | |||
) |
int daAlink_c::procHandPat | ( | ) |
int daAlink_c::procHandPatInit | ( | ) |
int daAlink_c::procHangClimb | ( | ) |
int daAlink_c::procHangFallStart | ( | ) |
int daAlink_c::procHangLeverDown | ( | ) |
int daAlink_c::procHangLeverDownInit | ( | ) |
int daAlink_c::procHangMove | ( | ) |
int daAlink_c::procHangReady | ( | ) |
int daAlink_c::procHangReadyInit | ( | ) |
int daAlink_c::procHangStart | ( | ) |
int daAlink_c::procHangStartInit | ( | ) |
int daAlink_c::procHangUp | ( | ) |
int daAlink_c::procHangWait | ( | ) |
int daAlink_c::procHangWaitInit | ( | ) |
int daAlink_c::procHangWallCatch | ( | ) |
int daAlink_c::procHangWallCatchInit | ( | ) |
int daAlink_c::procHawkCatch | ( | ) |
int daAlink_c::procHawkCatchInit | ( | ) |
int daAlink_c::procHawkSubject | ( | ) |
int daAlink_c::procHawkSubjectInit | ( | ) |
int daAlink_c::procHookshotFly | ( | ) |
int daAlink_c::procHookshotFlyInit | ( | ) |
int daAlink_c::procHookshotMove | ( | ) |
int daAlink_c::procHookshotMoveInit | ( | ) |
int daAlink_c::procHookshotRoofBoots | ( | ) |
int daAlink_c::procHookshotRoofBootsInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procHookshotRoofShoot | ( | ) |
int daAlink_c::procHookshotRoofShootInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procHookshotRoofWait | ( | ) |
int daAlink_c::procHookshotRoofWaitInit | ( | int | , |
fopAc_ac_c * | , | ||
int | |||
) |
int daAlink_c::procHookshotSubject | ( | ) |
int daAlink_c::procHookshotSubjectInit | ( | ) |
int daAlink_c::procHookshotWallShoot | ( | ) |
int daAlink_c::procHookshotWallShootInit | ( | ) |
int daAlink_c::procHookshotWallWait | ( | ) |
int daAlink_c::procHorseBoomerangMove | ( | ) |
int daAlink_c::procHorseBoomerangMoveInit | ( | ) |
int daAlink_c::procHorseBoomerangSubject | ( | ) |
int daAlink_c::procHorseBoomerangSubjectInit | ( | ) |
int daAlink_c::procHorseBottleDrink | ( | ) |
int daAlink_c::procHorseBowMove | ( | ) |
int daAlink_c::procHorseBowMoveInit | ( | ) |
int daAlink_c::procHorseBowSubject | ( | ) |
int daAlink_c::procHorseBowSubjectInit | ( | ) |
int daAlink_c::procHorseComeback | ( | ) |
int daAlink_c::procHorseComebackInit | ( | ) |
int daAlink_c::procHorseCut | ( | ) |
int daAlink_c::procHorseCutChargeReady | ( | ) |
int daAlink_c::procHorseCutChargeReadyInit | ( | ) |
int daAlink_c::procHorseCutInit | ( | ) |
int daAlink_c::procHorseCutTurn | ( | ) |
int daAlink_c::procHorseCutTurnInit | ( | ) |
int daAlink_c::procHorseDamage | ( | ) |
int daAlink_c::procHorseDamageInit | ( | dCcD_GObjInf * | ) |
int daAlink_c::procHorseGetKey | ( | ) |
int daAlink_c::procHorseGetKeyInit | ( | ) |
int daAlink_c::procHorseGetOff | ( | ) |
int daAlink_c::procHorseGrabMove | ( | ) |
int daAlink_c::procHorseGrabMoveInit | ( | ) |
int daAlink_c::procHorseHang | ( | ) |
int daAlink_c::procHorseHangInit | ( | dCcD_GObjInf * | , |
int | |||
) |
int daAlink_c::procHorseHookshotMove | ( | ) |
int daAlink_c::procHorseHookshotMoveInit | ( | ) |
int daAlink_c::procHorseHookshotSubject | ( | ) |
int daAlink_c::procHorseHookshotSubjectInit | ( | ) |
int daAlink_c::procHorseJump | ( | ) |
int daAlink_c::procHorseJumpInit | ( | ) |
int daAlink_c::procHorseKandelaarPour | ( | ) |
int daAlink_c::procHorseKandelaarPourInit | ( | ) |
int daAlink_c::procHorseLand | ( | ) |
int daAlink_c::procHorseLandInit | ( | ) |
int daAlink_c::procHorseLookDown | ( | ) |
int daAlink_c::procHorseLookDownInit | ( | ) |
int daAlink_c::procHorseRide | ( | ) |
int daAlink_c::procHorseRideInit | ( | ) |
int daAlink_c::procHorseRun | ( | ) |
int daAlink_c::procHorseRunInit | ( | ) |
int daAlink_c::procHorseSubjectivity | ( | ) |
int daAlink_c::procHorseSubjectivityInit | ( | ) |
int daAlink_c::procHorseTurn | ( | ) |
int daAlink_c::procHorseTurnInit | ( | ) |
int daAlink_c::procHorseWait | ( | ) |
int daAlink_c::procHorseWaitInit | ( | ) |
int daAlink_c::procInsectCatch | ( | ) |
int daAlink_c::procInsectCatchInit | ( | ) |
int daAlink_c::procIronBallMove | ( | ) |
int daAlink_c::procIronBallMoveInit | ( | ) |
int daAlink_c::procIronBallReturn | ( | ) |
int daAlink_c::procIronBallReturnInit | ( | ) |
int daAlink_c::procIronBallSubject | ( | ) |
int daAlink_c::procIronBallSubjectInit | ( | ) |
int daAlink_c::procIronBallThrow | ( | ) |
int daAlink_c::procIronBallThrowInit | ( | ) |
int daAlink_c::procKandelaarPour | ( | ) |
int daAlink_c::procKandelaarPourInit | ( | ) |
int daAlink_c::procKandelaarSwing | ( | ) |
int daAlink_c::procKandelaarSwingInit | ( | ) |
int daAlink_c::procLadderDownEnd | ( | ) |
int daAlink_c::procLadderDownStart | ( | ) |
int daAlink_c::procLadderDownStartInit | ( | ) |
int daAlink_c::procLadderMove | ( | ) |
int daAlink_c::procLadderUpEnd | ( | ) |
int daAlink_c::procLadderUpStart | ( | ) |
int daAlink_c::procLadderUpStartInit | ( | ) |
int daAlink_c::procLand | ( | ) |
int daAlink_c::procLandDamage | ( | ) |
int daAlink_c::procLargeDamageUp | ( | ) |
int daAlink_c::procLookAroundTurn | ( | ) |
int daAlink_c::procLookAroundTurnInit | ( | ) |
int daAlink_c::procLookUp | ( | ) |
int daAlink_c::procLookUpInit | ( | ) |
int daAlink_c::procLookUpToGetItem | ( | ) |
int daAlink_c::procLookUpToGetItemInit | ( | ) |
int daAlink_c::procMagneBootsFly | ( | ) |
int daAlink_c::procMagneBootsFlyInit | ( | ) |
int daAlink_c::procMasterSwordPull | ( | ) |
int daAlink_c::procMasterSwordPullInit | ( | ) |
int daAlink_c::procMasterSwordStick | ( | ) |
int daAlink_c::procMasterSwordStickInit | ( | ) |
int daAlink_c::procMonkeyMove | ( | ) |
int daAlink_c::procMonkeyMoveInit | ( | ) |
int daAlink_c::procMove | ( | ) |
int daAlink_c::procMoveInit | ( | ) |
int daAlink_c::procMoveTurn | ( | ) |
int daAlink_c::procNotUseItem | ( | ) |
int daAlink_c::procOctaIealSpit | ( | ) |
int daAlink_c::procOctaIealSpitInit | ( | ) |
int daAlink_c::procPickPut | ( | ) |
int daAlink_c::procPickUp | ( | ) |
int daAlink_c::procPickUpInit | ( | ) |
int daAlink_c::procPreActionUnequip | ( | ) |
int daAlink_c::procPreActionUnequipInit | ( | int | , |
fopAc_ac_c * | |||
) |
int daAlink_c::procPullMove | ( | ) |
int daAlink_c::procRollJump | ( | ) |
int daAlink_c::procRollJumpInit | ( | ) |
int daAlink_c::procRoofHangFrontMove | ( | ) |
int daAlink_c::procRoofHangFrontMoveInit | ( | ) |
int daAlink_c::procRoofHangSideMove | ( | ) |
int daAlink_c::procRoofHangSideMoveInit | ( | ) |
int daAlink_c::procRoofHangStart | ( | ) |
int daAlink_c::procRoofHangTurn | ( | ) |
int daAlink_c::procRoofHangTurnInit | ( | ) |
int daAlink_c::procRoofHangWait | ( | ) |
int daAlink_c::procRoofSwitchHang | ( | ) |
int daAlink_c::procRoofSwitchHangInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procScreamWait | ( | ) |
int daAlink_c::procScreamWaitInit | ( | ) |
int daAlink_c::procServiceWait | ( | ) |
int daAlink_c::procServiceWaitInit | ( | ) |
int daAlink_c::procSideRoll | ( | ) |
int daAlink_c::procSideStep | ( | ) |
int daAlink_c::procSideStepLand | ( | ) |
int daAlink_c::procSideStepLandInit | ( | ) |
int daAlink_c::procSlide | ( | ) |
int daAlink_c::procSlideLand | ( | ) |
int daAlink_c::procSlip | ( | ) |
int daAlink_c::procSlipInit | ( | ) |
int daAlink_c::procSmallJump | ( | ) |
int daAlink_c::procSpinnerReady | ( | ) |
int daAlink_c::procSpinnerReadyInit | ( | ) |
int daAlink_c::procSpinnerWait | ( | ) |
int daAlink_c::procSpinnerWaitInit | ( | ) |
int daAlink_c::procStepMove | ( | ) |
int daAlink_c::procStepMoveInit | ( | ) |
int daAlink_c::procStEscape | ( | ) |
int daAlink_c::procStEscapeInit | ( | ) |
int daAlink_c::procSumouAction | ( | ) |
int daAlink_c::procSumouMove | ( | ) |
int daAlink_c::procSumouMoveInit | ( | ) |
int daAlink_c::procSumouReady | ( | ) |
int daAlink_c::procSumouReadyInit | ( | ) |
int daAlink_c::procSumouShiko | ( | ) |
int daAlink_c::procSumouShikoInit | ( | ) |
int daAlink_c::procSumouSideMove | ( | ) |
int daAlink_c::procSumouSideMoveInit | ( | ) |
int daAlink_c::procSumouStagger | ( | ) |
int daAlink_c::procSumouStaggerInit | ( | ) |
int daAlink_c::procSumouWinLose | ( | ) |
int daAlink_c::procSumouWinLoseInit | ( | ) |
int daAlink_c::procSwimDamage | ( | ) |
int daAlink_c::procSwimDamageInit | ( | dCcD_GObjInf * | ) |
int daAlink_c::procSwimDive | ( | ) |
int daAlink_c::procSwimDiveInit | ( | ) |
int daAlink_c::procSwimHookshotMove | ( | ) |
int daAlink_c::procSwimHookshotMoveInit | ( | ) |
int daAlink_c::procSwimHookshotSubject | ( | ) |
int daAlink_c::procSwimHookshotSubjectInit | ( | ) |
int daAlink_c::procSwimMove | ( | ) |
int daAlink_c::procSwimMoveInit | ( | ) |
int daAlink_c::procSwimUp | ( | ) |
int daAlink_c::procSwimUpInit | ( | ) |
int daAlink_c::procSwimWait | ( | ) |
int daAlink_c::procSwordPush | ( | ) |
int daAlink_c::procSwordPushInit | ( | ) |
int daAlink_c::procSwordReady | ( | ) |
int daAlink_c::procSwordReadyInit | ( | ) |
int daAlink_c::procSwordUnequipSp | ( | ) |
int daAlink_c::procSwordUnequipSpInit | ( | ) |
int daAlink_c::procTiredWait | ( | ) |
int daAlink_c::procTiredWaitInit | ( | ) |
int daAlink_c::procTradeItemOut | ( | ) |
int daAlink_c::procTradeItemOutInit | ( | ) |
int daAlink_c::procTurnMove | ( | ) |
int daAlink_c::procWait | ( | ) |
int daAlink_c::procWaitInit | ( | ) |
int daAlink_c::procWaitTurn | ( | ) |
int daAlink_c::procWaitTurnInit | ( | ) |
int daAlink_c::procWolfAtnActorMove | ( | ) |
int daAlink_c::procWolfAtnActorMoveInit | ( | ) |
int daAlink_c::procWolfAttackReverse | ( | ) |
int daAlink_c::procWolfAttackReverseInit | ( | ) |
int daAlink_c::procWolfAutoJump | ( | ) |
int daAlink_c::procWolfBackJump | ( | ) |
int daAlink_c::procWolfBackJumpLand | ( | ) |
int daAlink_c::procWolfCargoCarry | ( | ) |
int daAlink_c::procWolfCargoCarryInit | ( | ) |
int daAlink_c::procWolfChainReady | ( | ) |
int daAlink_c::procWolfChainReadyInit | ( | ) |
int daAlink_c::procWolfChainUp | ( | ) |
int daAlink_c::procWolfChainUpInit | ( | ) |
int daAlink_c::procWolfChainWait | ( | ) |
int daAlink_c::procWolfChainWaitInit | ( | ) |
int daAlink_c::procWolfDamage | ( | ) |
int daAlink_c::procWolfDamageInit | ( | dCcD_GObjInf * | ) |
int daAlink_c::procWolfDash | ( | ) |
int daAlink_c::procWolfDashInit | ( | ) |
int daAlink_c::procWolfDashReverse | ( | ) |
int daAlink_c::procWolfDig | ( | ) |
int daAlink_c::procWolfDigInit | ( | ) |
int daAlink_c::procWolfDigThrough | ( | ) |
int daAlink_c::procWolfDownAtLand | ( | ) |
int daAlink_c::procWolfDownAtLandInit | ( | fopEn_enemy_c * | ) |
int daAlink_c::procWolfDownAtMissLand | ( | ) |
int daAlink_c::procWolfDownAtMissLandInit | ( | ) |
int daAlink_c::procWolfDownAttack | ( | ) |
int daAlink_c::procWolfDownAttackInit | ( | ) |
int daAlink_c::procWolfEnemyHangBite | ( | ) |
int daAlink_c::procWolfEnemyHangBiteInit | ( | ) |
int daAlink_c::procWolfEnemyThrow | ( | ) |
int daAlink_c::procWolfFall | ( | ) |
int daAlink_c::procWolfGanonCatch | ( | ) |
int daAlink_c::procWolfGanonCatchInit | ( | ) |
int daAlink_c::procWolfGetSmell | ( | ) |
int daAlink_c::procWolfGetSmellInit | ( | ) |
int daAlink_c::procWolfGiantPuzzle | ( | ) |
int daAlink_c::procWolfGiantPuzzleInit | ( | ) |
int daAlink_c::procWolfGrabPut | ( | ) |
int daAlink_c::procWolfGrabPutInit | ( | ) |
int daAlink_c::procWolfGrabThrow | ( | ) |
int daAlink_c::procWolfGrabThrowInit | ( | ) |
int daAlink_c::procWolfGrabUp | ( | ) |
int daAlink_c::procWolfGrabUpInit | ( | ) |
int daAlink_c::procWolfHangFallStart | ( | ) |
int daAlink_c::procWolfHangReady | ( | ) |
int daAlink_c::procWolfHangReadyInit | ( | ) |
int daAlink_c::procWolfHangWallCatch | ( | ) |
int daAlink_c::procWolfHowl | ( | ) |
int daAlink_c::procWolfHowlDemo | ( | ) |
int daAlink_c::procWolfHowlDemoInit | ( | ) |
int daAlink_c::procWolfJumpAttack | ( | ) |
int daAlink_c::procWolfJumpAttackKick | ( | ) |
int daAlink_c::procWolfJumpAttackKickInit | ( | ) |
int daAlink_c::procWolfJumpAttackNormalLand | ( | ) |
int daAlink_c::procWolfJumpAttackSlideLand | ( | ) |
int daAlink_c::procWolfLand | ( | ) |
int daAlink_c::procWolfLandDamage | ( | ) |
int daAlink_c::procWolfLandInit | ( | ) |
int daAlink_c::procWolfLargeDamageUp | ( | ) |
int daAlink_c::procWolfLieAutoMove | ( | ) |
int daAlink_c::procWolfLieMove | ( | ) |
int daAlink_c::procWolfLieStart | ( | ) |
int daAlink_c::procWolfLockAttack | ( | ) |
int daAlink_c::procWolfLockAttackTurn | ( | ) |
int daAlink_c::procWolfMidnaRideShock | ( | ) |
int daAlink_c::procWolfMidnaRideShockInit | ( | ) |
int daAlink_c::procWolfMove | ( | ) |
int daAlink_c::procWolfMoveInit | ( | ) |
int daAlink_c::procWolfPush | ( | ) |
int daAlink_c::procWolfPushInit | ( | ) |
int daAlink_c::procWolfRollAttack | ( | ) |
int daAlink_c::procWolfRollAttackCharge | ( | ) |
int daAlink_c::procWolfRollAttackChargeInit | ( | ) |
int daAlink_c::procWolfRollAttackMove | ( | ) |
int daAlink_c::procWolfRollAttackMoveInit | ( | ) |
int daAlink_c::procWolfRopeHang | ( | ) |
int daAlink_c::procWolfRopeMove | ( | ) |
int daAlink_c::procWolfRopeStagger | ( | ) |
int daAlink_c::procWolfRopeSubjectivity | ( | ) |
int daAlink_c::procWolfRopeSubjectivityInit | ( | ) |
int daAlink_c::procWolfRopeTurn | ( | ) |
int daAlink_c::procWolfRopeTurnInit | ( | ) |
int daAlink_c::procWolfScreamWait | ( | ) |
int daAlink_c::procWolfScreamWaitInit | ( | ) |
int daAlink_c::procWolfServiceWait | ( | ) |
int daAlink_c::procWolfSideStep | ( | ) |
int daAlink_c::procWolfSideStepLand | ( | ) |
int daAlink_c::procWolfSit | ( | ) |
int daAlink_c::procWolfSlide | ( | ) |
int daAlink_c::procWolfSlideLand | ( | ) |
int daAlink_c::procWolfSlideLandInit | ( | ) |
int daAlink_c::procWolfSlideReady | ( | ) |
int daAlink_c::procWolfSlip | ( | ) |
int daAlink_c::procWolfSlipInit | ( | ) |
int daAlink_c::procWolfSlipTurn | ( | ) |
int daAlink_c::procWolfSlipTurnLand | ( | ) |
int daAlink_c::procWolfSlipTurnLandInit | ( | ) |
int daAlink_c::procWolfSlopeStart | ( | ) |
int daAlink_c::procWolfSmellWaitInit | ( | ) |
int daAlink_c::procWolfSnowEscape | ( | ) |
int daAlink_c::procWolfSnowEscapeInit | ( | ) |
int daAlink_c::procWolfStepMove | ( | ) |
int daAlink_c::procWolfStepMoveInit | ( | ) |
int daAlink_c::procWolfSwimEndWait | ( | ) |
int daAlink_c::procWolfSwimMove | ( | ) |
int daAlink_c::procWolfSwimMoveInit | ( | ) |
int daAlink_c::procWolfSwimUp | ( | ) |
int daAlink_c::procWolfSwimUpInit | ( | ) |
int daAlink_c::procWolfSwimWait | ( | ) |
int daAlink_c::procWolfTagJump | ( | ) |
int daAlink_c::procWolfTagJumpInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procWolfTagJumpLand | ( | ) |
int daAlink_c::procWolfTagJumpLandInit | ( | fopAc_ac_c * | ) |
int daAlink_c::procWolfTiredWait | ( | ) |
int daAlink_c::procWolfTiredWaitInit | ( | ) |
int daAlink_c::procWolfWait | ( | ) |
int daAlink_c::procWolfWaitAttack | ( | ) |
int daAlink_c::procWolfWaitInit | ( | ) |
int daAlink_c::procWolfWaitSlip | ( | ) |
int daAlink_c::procWolfWaitSlipInit | ( | ) |
int daAlink_c::procWolfWaitTurn | ( | ) |
int daAlink_c::procWolfWaitTurnInit | ( | ) |
int daAlink_c::procZoraMove | ( | ) |
int daAlink_c::procZoraMoveInit | ( | ) |
void daAlink_c::putObjLineCheck | ( | dBgS_LinChk & | , |
cXyz * | , | ||
fopAc_ac_c * | |||
) |
void daAlink_c::resetBasAnime | ( | ) |
void daAlink_c::resetDemoBck | ( | ) |
void daAlink_c::resetFacePriAnime | ( | ) |
void daAlink_c::resetFacePriBck | ( | ) |
void daAlink_c::resetFacePriBtk | ( | ) |
void daAlink_c::resetFacePriBtp | ( | ) |
void daAlink_c::resetFacePriTexture | ( | ) |
void daAlink_c::resetFairyEffect | ( | ) |
void daAlink_c::resetHookshotMode | ( | ) |
void daAlink_c::resetOilBottleModel | ( | ) |
void daAlink_c::resetRootMtx | ( | ) |
void daAlink_c::resetSpecialEvent | ( | ) |
void daAlink_c::resetStatusWindow | ( | ) |
int daAlink_c::resetUnderAnime | ( | daAlink_c::daAlink_UNDER | param_0, |
f32 | i_morf | ||
) |
int daAlink_c::resetUpperAnime | ( | daAlink_c::daAlink_UPPER | param_0, |
f32 | param_1 | ||
) |
void daAlink_c::resetWolfAtCollision | ( | ) |
void daAlink_c::resetWolfBallGrab | ( | ) |
void daAlink_c::resetWolfEnemyBiteAll | ( | ) |
int daAlink_c::returnCopyRod | ( | ) |
void daAlink_c::returnKeepItemData | ( | ) |
void daAlink_c::rideGetOff | ( | ) |
BOOL daAlink_c::searchFmChainPos | ( | ) |
void daAlink_c::searchPeepObj | ( | fopAc_ac_c * | , |
void * | |||
) |
void daAlink_c::searchWolfLockEnemy | ( | fopAc_ac_c * | , |
void * | |||
) |
int daAlink_c::setArmMatrix | ( | ) |
void daAlink_c::setArmReelAnime | ( | ) |
void daAlink_c::setArrowShieldActor | ( | fopAc_ac_c * | , |
int | |||
) |
void daAlink_c::setAtCollision | ( | ) |
void daAlink_c::setAtnList | ( | ) |
void daAlink_c::setAttentionPos | ( | ) |
void daAlink_c::setBasAnime | ( | daAlink_c::daAlink_UNDER | param_0 | ) |
void daAlink_c::setBaseBoarAnime | ( | ) |
void daAlink_c::setBaseHorseAnimeFrame | ( | ) |
void daAlink_c::setBaseRideAnime | ( | ) |
void daAlink_c::setBgCheckParam | ( | ) |
void daAlink_c::setBoardLandAnime | ( | ) |
void daAlink_c::setBodyAngleRideReadyAnime | ( | ) |
BOOL daAlink_c::setBodyAngleToCamera | ( | ) |
void daAlink_c::setBodyPartPos | ( | ) |
void daAlink_c::setBoomerangCatchAnime | ( | ) |
void daAlink_c::setBoomerangReadyAnime | ( | ) |
void daAlink_c::setBoomerangReadyQuake | ( | ) |
void daAlink_c::setBoomerangSight | ( | ) |
void daAlink_c::setBootsLightEffect | ( | ) |
int daAlink_c::setBossBodyHangPos | ( | ) |
void daAlink_c::setBottleEffect | ( | ) |
void daAlink_c::setBowHangAnime | ( | ) |
void daAlink_c::setBowModel | ( | ) |
void daAlink_c::setBowNormalAnime | ( | ) |
void daAlink_c::setBowOrSlingStatus | ( | ) |
void daAlink_c::setBowReadyAnime | ( | ) |
void daAlink_c::setBowReloadAnime | ( | ) |
void daAlink_c::setBowSight | ( | ) |
|
virtual |
Reimplemented from daPy_py_c.
BOOL daAlink_c::setClimbInit | ( | ) |
void daAlink_c::setClimbShapeOffset | ( | ) |
int daAlink_c::setClimbStartNotGround | ( | ) |
void daAlink_c::setCollision | ( | ) |
void daAlink_c::setCollisionPos | ( | ) |
void daAlink_c::setComboReserb | ( | ) |
void daAlink_c::setCopyRodControllAnime | ( | ) |
void daAlink_c::setCopyRodControllUpperSpeedRate | ( | ) |
void daAlink_c::setCopyRodModel | ( | ) |
void daAlink_c::setCopyRodReadyAnime | ( | ) |
void daAlink_c::setCopyRodSight | ( | ) |
void daAlink_c::setCrawlAutoMoveAimPos | ( | ) |
void daAlink_c::setCrawlMoveAngle | ( | ) |
void daAlink_c::setCrawlMoveDirectionArrow | ( | ) |
void daAlink_c::setCrawlMoveHoll | ( | ) |
void daAlink_c::setCutLargeJumpLandEffect | ( | ) |
void daAlink_c::setCutTurnEffect | ( | ) |
void daAlink_c::setCutWaterDropEffect | ( | ) |
|
inline |
void daAlink_c::setDashDamage | ( | ) |
void daAlink_c::setDeadRideSyncPos | ( | ) |
void daAlink_c::setDemoBodyBck | ( | dDemo_actor_c * | , |
u16 | |||
) |
void daAlink_c::setDemoBrk | ( | J3DAnmTevRegKey ** | , |
J3DModel * | , | ||
u16 | |||
) |
void daAlink_c::setDemoData | ( | ) |
|
virtual |
Reimplemented from daPy_py_c.
int daAlink_c::setDoubleAnime | ( | f32 | i_blendRate, |
f32 | i_anmSpeedA, | ||
f32 | i_anmSpeedB, | ||
daAlink_c::daAlink_ANM | i_anmA, | ||
daAlink_c::daAlink_ANM | i_anmB, | ||
int | param_5, | ||
f32 | i_morf | ||
) |
int daAlink_c::setDoubleAnimeWolf | ( | f32 | , |
f32 | , | ||
f32 | , | ||
daAlink_c::daAlink_WANM | , | ||
daAlink_c::daAlink_WANM | , | ||
int | , | ||
f32 | |||
) |
int daAlink_c::setDragonHangPos | ( | ) |
void daAlink_c::setDrawHand | ( | ) |
void daAlink_c::setEffect | ( | ) |
void daAlink_c::setEffectFrontRollParam | ( | ) |
void daAlink_c::setEffectLandParam | ( | ) |
void daAlink_c::setEffectRunParam | ( | ) |
void daAlink_c::setEffectSlipParam | ( | ) |
void daAlink_c::setEffectSmallLandParam | ( | ) |
void daAlink_c::setEffectSumouParam | ( | ) |
void daAlink_c::setElecDamageEffect | ( | ) |
JPABaseEmitter * daAlink_c::setEmitterPolyColor | ( | u32 * | , |
u16 | , | ||
cBgS_PolyInfo & | , | ||
cXyz const * | , | ||
csXyz const * | |||
) |
|
inline |
|
inline |
BOOL daAlink_c::setEnemyBombHookshot | ( | fopAc_ac_c * | ) |
void daAlink_c::setFaceBasicAnime | ( | daAlink_c::daAlink_ANM | param_0 | ) |
daAlink_c::daAlink_FTANM daAlink_c::setFaceBasicTexture | ( | daAlink_c::daAlink_FTANM | param_0 | ) |
void daAlink_c::setFacePriAnime | ( | daAlink_c::daAlink_ANM | i_anmID | ) |
void daAlink_c::setFacePriTexture | ( | daAlink_c::daAlink_FTANM | i_anmID | ) |
void daAlink_c::setFallVoice | ( | ) |
void daAlink_c::setFastShotTimer | ( | ) |
void daAlink_c::setFirePointDamageEffect | ( | ) |
void daAlink_c::setFishGetFace | ( | ) |
void daAlink_c::setFishingWaitAction | ( | ) |
BOOL daAlink_c::setFmChainPosFromOut | ( | fopAc_ac_c * | , |
cXyz * | , | ||
int | |||
) |
int daAlink_c::setFootMatrix | ( | ) |
void daAlink_c::setFootSpeed | ( | ) |
|
virtual |
Reimplemented from daPy_py_c.
void daAlink_c::setFrameCtrl | ( | daPy_frameCtrl_c * | i_ctrl, |
u8 | i_attr, | ||
s16 | i_start, | ||
s16 | i_end, | ||
f32 | i_rate, | ||
f32 | i_frame | ||
) |
void daAlink_c::setFreezeEffect | ( | ) |
void daAlink_c::setFrontWallType | ( | ) |
void daAlink_c::setGoatStopGameFail | ( | fopAc_ac_c * | ) |
|
virtual |
Reimplemented from daPy_py_c.
|
virtual |
Reimplemented from daPy_py_c.
void daAlink_c::setGrabItemActor | ( | fopAc_ac_c * | ) |
void daAlink_c::setGrabItemPos | ( | ) |
void daAlink_c::setGrabItemThrow | ( | ) |
void daAlink_c::setGrabUpperSpeedRate | ( | ) |
void daAlink_c::setGroundFishingRodActor | ( | ) |
void daAlink_c::setGuardSe | ( | dCcD_GObjInf * | ) |
void daAlink_c::setHandIndex | ( | daAlink_c::daAlink_ANM | i_anmID | ) |
void daAlink_c::setHangGroundY | ( | ) |
void daAlink_c::setHangWaterY | ( | ) |
void daAlink_c::setHatAngle | ( | ) |
void daAlink_c::setHighModelBck | ( | mDoExt_bckAnm * | , |
u16 | |||
) |
|
virtual |
Reimplemented from daPy_py_c.
void daAlink_c::setHookshotCatchNow | ( | ) |
int daAlink_c::setHookshotHangMoveBGCollect | ( | ) |
void daAlink_c::setHookshotModel | ( | ) |
void daAlink_c::setHookshotPos | ( | ) |
void daAlink_c::setHookshotReadyAnime | ( | ) |
void daAlink_c::setHookshotReadyMaterial | ( | ) |
void daAlink_c::setHookshotReturnEnd | ( | ) |
void daAlink_c::setHookshotRoofWaitAnime | ( | ) |
void daAlink_c::setHookshotSight | ( | ) |
void daAlink_c::setHookshotTopPosFly | ( | ) |
void daAlink_c::setHookshotWallWaitAnime | ( | ) |
void daAlink_c::setHorseCutTurnEffect | ( | ) |
void daAlink_c::setHorseStirrup | ( | ) |
void daAlink_c::setHorseSwordUpAnime | ( | ) |
void daAlink_c::setHorseTurnAnime | ( | ) |
void daAlink_c::setHorseWhistleModel | ( | ) |
void daAlink_c::setIceSlipSpeed | ( | ) |
Sets the animation archive ID and resource ID based on combined ID The left most digit is the arcNo if not 0 The latter 3 digits are the resource ID
void daAlink_c::setIronBallBaseAnime | ( | ) |
void daAlink_c::setIronBallBgCheckPos | ( | ) |
void daAlink_c::setIronBallChainPos | ( | ) |
void daAlink_c::setIronBallModel | ( | ) |
void daAlink_c::setIronBallPos | ( | ) |
void daAlink_c::setIronBallReadyAnime | ( | ) |
void daAlink_c::setItemAction | ( | ) |
BOOL daAlink_c::setItemActor | ( | ) |
JKRHeap * daAlink_c::setItemHeap | ( | ) |
BOOL daAlink_c::setItemModel | ( | ) |
void daAlink_c::setJumpMode | ( | ) |
void daAlink_c::setKandelaarModel | ( | ) |
Reimplemented from daPy_py_c.
int daAlink_c::setLadderInit | ( | ) |
void daAlink_c::setLadderPosInit | ( | ) |
void daAlink_c::setLandPassiveData | ( | ) |
int daAlink_c::setLegAngle | ( | f32 | param_0, |
daAlink_footData_c * | param_1, | ||
s16 * | param_2, | ||
s16 * | param_3, | ||
int | param_4 | ||
) |
void daAlink_c::setLight | ( | ) |
void daAlink_c::setLightningSwordEffect | ( | ) |
void daAlink_c::setMagneBootsEffect | ( | ) |
void daAlink_c::setMagneBootsMtx | ( | cBgS_PolyInfo * | , |
int | |||
) |
void daAlink_c::setMatrix | ( | ) |
void daAlink_c::setMetamorphoseEffect | ( | ) |
void daAlink_c::setMetamorphoseEffectStartLink | ( | ) |
void daAlink_c::setMidnaMsg | ( | ) |
|
virtual |
Reimplemented from daPy_py_c.
void daAlink_c::setMonkeyMoveAnime | ( | ) |
int daAlink_c::setMoveBGClimbCorrect | ( | ) |
int daAlink_c::setMoveBGLadderCorrect | ( | ) |
void daAlink_c::setMoveSlantAngle | ( | ) |
void daAlink_c::setNeckAngle | ( | ) |
int daAlink_c::setOctaIealHangPos | ( | ) |
void daAlink_c::setOriginalHeap | ( | JKRExpHeap ** | , |
u32 | |||
) |
Reimplemented from daPy_py_c.
Reimplemented from daPy_py_c.
void daAlink_c::setPolygonSpeed | ( | ) |
int daAlink_c::setPushPullKeepData | ( | dBgW_Base::PushPullLabel | , |
int | |||
) |
void daAlink_c::setRideCanoeBasePos | ( | fopAc_ac_c * | ) |
void daAlink_c::setRoofHangHandOnSE | ( | cBgS_PolyInfo * | ) |
void daAlink_c::setRoofHangSwitch | ( | ) |
s32 daAlink_c::setRoomInfo | ( | ) |
void daAlink_c::setRunSplash | ( | ) |
void daAlink_c::setSandDownBgCheckWallH | ( | ) |
void daAlink_c::setSandShapeOffset | ( | ) |
void daAlink_c::setScreamWaitAnime | ( | ) |
void daAlink_c::setShapeAngleOnGround | ( | ) |
void daAlink_c::setShapeAngleToTalkActor | ( | ) |
void daAlink_c::setShieldArcName | ( | ) |
void daAlink_c::setShieldChange | ( | ) |
void daAlink_c::setShieldGuard | ( | ) |
void daAlink_c::setShieldModel | ( | ) |
int daAlink_c::setSingleAnime | ( | daAlink_c::daAlink_ANM | anmID, |
f32 | rate, | ||
f32 | start, | ||
s16 | endF, | ||
f32 | morf | ||
) |
void daAlink_c::setSingleAnimeBase | ( | daAlink_c::daAlink_ANM | anmID | ) |
void daAlink_c::setSingleAnimeBaseMorf | ( | daAlink_c::daAlink_ANM | anmID, |
f32 | param_1 | ||
) |
void daAlink_c::setSingleAnimeBaseSpeed | ( | daAlink_c::daAlink_ANM | anmID, |
f32 | speed, | ||
f32 | morf | ||
) |
int daAlink_c::setSingleAnimeParam | ( | daAlink_c::daAlink_ANM | anmID, |
daAlinkHIO_anm_c const * | i_anmData | ||
) |
void daAlink_c::setSingleAnimeWolfBase | ( | daAlink_c::daAlink_WANM | ) |
void daAlink_c::setSingleAnimeWolfBaseMorf | ( | daAlink_c::daAlink_WANM | , |
f32 | |||
) |
void daAlink_c::setSingleAnimeWolfBaseSpeed | ( | daAlink_c::daAlink_WANM | , |
f32 | , | ||
f32 | |||
) |
void daAlink_c::setSingleAnimeWolfParam | ( | daAlink_c::daAlink_WANM | , |
daAlinkHIO_anm_c const * | |||
) |
void daAlink_c::setSlingModel | ( | ) |
void daAlink_c::setSmallGuard | ( | dCcD_GObjInf * | ) |
void daAlink_c::setSmellSave | ( | ) |
void daAlink_c::setSpeedAndAngleAtn | ( | ) |
void daAlink_c::setSpeedAndAngleNormal | ( | ) |
void daAlink_c::setSpeedAndAngleSwim | ( | ) |
void daAlink_c::setSpeedAndAngleSwimWolf | ( | ) |
void daAlink_c::setSpeedAndAngleWolf | ( | ) |
void daAlink_c::setSpeedAndAngleWolfAtn | ( | ) |
void daAlink_c::setSpinnerSyncPos | ( | ) |
int daAlink_c::setStartProcInit | ( | ) |
void daAlink_c::setStepLandVibration | ( | ) |
void daAlink_c::setStepsOffset | ( | ) |
void daAlink_c::setStickData | ( | ) |
void daAlink_c::setSubjectMode | ( | ) |
void daAlink_c::setSumouEffect | ( | ) |
void daAlink_c::setSumouPunchStatus | ( | ) |
|
virtual |
Reimplemented from daPy_py_c.
void daAlink_c::setSwimMoveAnime | ( | ) |
void daAlink_c::setSwimUpDownOffset | ( | ) |
void daAlink_c::setSwordAtParam | ( | dCcG_At_Spl | i_spl, |
u8 | i_hitMark, | ||
u8 | i_AtSe, | ||
int | i_atp, | ||
f32 | param_4, | ||
f32 | i_radius | ||
) |
void daAlink_c::setSwordChargeEffect | ( | ) |
void daAlink_c::setSwordChargeVoiceSe | ( | ) |
void daAlink_c::setSwordComboVoice | ( | ) |
void daAlink_c::setSwordCutSplash | ( | ) |
BOOL daAlink_c::setSwordHitVibration | ( | dCcD_GObjInf * | ) |
void daAlink_c::setSwordModel | ( | ) |
void daAlink_c::setSwordPos | ( | ) |
void daAlink_c::setSwordPushAnime | ( | ) |
void daAlink_c::setSwordUpColorEffect | ( | ) |
int daAlink_c::setSyncBoarPos | ( | ) |
int daAlink_c::setSyncBoarRunPos | ( | ) |
void daAlink_c::setSyncCanoePos | ( | ) |
int daAlink_c::setSyncHorsePos | ( | ) |
BOOL daAlink_c::setSyncRidePos | ( | ) |
void daAlink_c::setTalkAnime | ( | ) |
BOOL daAlink_c::setTalkStatus | ( | ) |
void daAlink_c::setThrowBoomerangAnime | ( | ) |
Reimplemented from daPy_py_c.
void daAlink_c::setTiredVoice | ( | daPy_frameCtrl_c * | i_frameCtrl | ) |
u8 daAlink_c::setTradeItemAnime | ( | ) |
void daAlink_c::setTradeItemOutHand | ( | ) |
int daAlink_c::setUnderAnime | ( | u16 | i_resID, |
daAlink_c::daAlink_UNDER | i_packIdx, | ||
f32 | i_speed, | ||
f32 | i_startF, | ||
s16 | i_endF, | ||
f32 | i_morf | ||
) |
int daAlink_c::setUnderAnimeParam | ( | u16 | i_resID, |
daAlink_c::daAlink_UNDER | i_packIdx, | ||
daAlinkHIO_anm_c const * | i_anmData | ||
) |
int daAlink_c::setUpperAnime | ( | u16 | i_anmResID, |
daAlink_c::daAlink_UPPER | param_1, | ||
f32 | i_speed, | ||
f32 | i_startFrame, | ||
s16 | i_endFrame, | ||
f32 | i_morf | ||
) |
void daAlink_c::setUpperAnimeParam | ( | u16 | i_anmResID, |
daAlink_c::daAlink_UPPER | param_1, | ||
daAlinkHIO_anm_c const * | i_anmParam | ||
) |
void daAlink_c::setUpperFront | ( | ) |
void daAlink_c::setWaterDropColor | ( | J3DGXColorS10 const * | ) |
void daAlink_c::setWaterDropEffect | ( | ) |
void daAlink_c::setWaterfallEffect | ( | ) |
void daAlink_c::setWaterInAnmRate | ( | daPy_frameCtrl_c * | , |
f32 | |||
) |
void daAlink_c::setWaterY | ( | ) |
void daAlink_c::setWindSpeed | ( | ) |
void daAlink_c::setWolfAnmVoice | ( | ) |
void daAlink_c::setWolfAtCollision | ( | ) |
void daAlink_c::setWolfAtnMoveDirection | ( | ) |
void daAlink_c::setWolfBallModel | ( | ) |
void daAlink_c::setWolfBarrierHitEffect | ( | dBgS_LinChk & | ) |
void daAlink_c::setWolfBiteDamage | ( | fopEn_enemy_c * | ) |
void daAlink_c::setWolfChainPos | ( | ) |
void daAlink_c::setWolfCollisionPos | ( | ) |
void daAlink_c::setWolfDigEffect | ( | ) |
BOOL daAlink_c::setWolfEnemyHangBitePos | ( | fopEn_enemy_c * | ) |
void daAlink_c::setWolfEnemyThrowUpperAnime | ( | daAlink_c::daAlink_WANM | , |
f32 | |||
) |
void daAlink_c::setWolfFootMatrix | ( | ) |
void daAlink_c::setWolfHangGroundY | ( | ) |
void daAlink_c::setWolfHeadDamage | ( | ) |
void daAlink_c::setWolfItemMatrix | ( | ) |
void daAlink_c::setWolfJumpAttackEffect | ( | ) |
void daAlink_c::setWolfLockAttackEffect | ( | ) |
void daAlink_c::setWolfLockDomeModel | ( | ) |
void daAlink_c::setWolfRollAttackEffect | ( | ) |
int daAlink_c::setWolfRopePosY | ( | ) |
void daAlink_c::setWolfScreamWaitAnime | ( | ) |
void daAlink_c::setWolfSwimEndEffect | ( | JPABaseEmitter ** | , |
JPABaseEmitter ** | |||
) |
void daAlink_c::setWolfTailAngle | ( | ) |
f32 daAlink_c::setWolfWaitSlip | ( | ) |
void daAlink_c::setWoodShieldBurnEffect | ( | ) |
void daAlink_c::setWoodShieldBurnOutEffect | ( | ) |
void daAlink_c::shadowDraw | ( | ) |
|
static |
BOOL daAlink_c::spActionButton | ( | ) |
BOOL daAlink_c::spActionTrigger | ( | ) |
bool daAlink_c::startPeepChange | ( | ) |
void daAlink_c::statusWindowDraw | ( | ) |
BOOL daAlink_c::subjectCancelTrigger | ( | ) |
BOOL daAlink_c::sumouPunchTrigger | ( | ) |
void daAlink_c::swimDeleteItem | ( | ) |
|
inline |
BOOL daAlink_c::swordSwingTrigger | ( | ) |
|
inline |
void daAlink_c::swordUnequip | ( | ) |
|
inline |
void daAlink_c::tgHitCallback | ( | fopAc_ac_c * | i_atActor, |
dCcD_GObjInf * | i_tgObjInf, | ||
dCcD_GObjInf * | i_atObjInf | ||
) |
void daAlink_c::throwBoomerang | ( | ) |
void daAlink_c::throwCopyRod | ( | ) |
BOOL daAlink_c::wallGrabButton | ( | ) |
BOOL daAlink_c::wallGrabTrigger | ( | ) |
int daAlink_c::warpModelTexScroll | ( | ) |
void daAlink_c::wolfBgCheck | ( | ) |
BOOL daAlink_c::wolfClawTrigger | ( | ) |
void daAlink_c::wolfFootBgCheck | ( | ) |
BOOL daAlink_c::wolfSenseTrigger | ( | ) |
J3DModelData* daAlink_c::field_0x064C |
J3DAnmTextureSRTKey* daAlink_c::field_0x068c |
J3DAnmCluster* daAlink_c::field_0x0698 |
mDoExt_blkAnm* daAlink_c::field_0x069c |
J3DAnmTransform* daAlink_c::field_0x06b4 |
J3DModelData* daAlink_c::field_0x06c0 |
J3DShape* daAlink_c::field_0x06d0 |
J3DShape* daAlink_c::field_0x06d4 |
J3DShape* daAlink_c::field_0x06d8 |
J3DShape* daAlink_c::field_0x06dc |
J3DShape* daAlink_c::field_0x06e0 |
J3DShape* daAlink_c::field_0x06e4 |
J3DShape* daAlink_c::field_0x06e8 |
J3DShape* daAlink_c::field_0x06ec |
J3DShape* daAlink_c::field_0x06f0 |
J3DAnmTevRegKey* daAlink_c::field_0x06f4 |
J3DAnmTevRegKey* daAlink_c::field_0x06f8 |
J3DModel* daAlink_c::field_0x0710 |
J3DModel* daAlink_c::field_0x0714 |
J3DAnmTextureSRTKey* daAlink_c::field_0x0718 |
J3DAnmTextureSRTKey* daAlink_c::field_0x071c |
J3DAnmTextureSRTKey* daAlink_c::field_0x0720 |
J3DAnmTevRegKey* daAlink_c::field_0x0724 |
J3DAnmBase* daAlink_c::field_0x0728 |
J3DAnmTexPattern* daAlink_c::field_0x072c |
dBgS_AcchCir* daAlink_c::field_0x0774 |
dBgS_ObjAcch* daAlink_c::field_0x0778 |
dCcD_Stts daAlink_c::field_0x173c |
dCcD_Sph daAlink_c::field_0x1778 |
mDoExt_MtxCalcAnmBlendTbl* daAlink_c::field_0x1f20 |
mDoExt_MtxCalcAnmBlendTblOld* daAlink_c::field_0x1f24 |
mDoExt_MtxCalcOldFrame* daAlink_c::field_0x2060 |
J3DAnmTexPattern* daAlink_c::field_0x2154 |
daPy_frameCtrl_c* daAlink_c::field_0x215c |
u16* daAlink_c::field_0x2160 |
mDoExt_bckAnm daAlink_c::field_0x2164 |
daAlink_matAnm_c* daAlink_c::field_0x2180[2] |
dAlink_bottleWaterPcallBack_c daAlink_c::field_0x27c8 |
fopAc_ac_c* daAlink_c::field_0x27f0 |
fopAc_ac_c* daAlink_c::field_0x27f4 |
fopAc_ac_c* daAlink_c::field_0x27f8 |
fopAc_ac_c* daAlink_c::field_0x27fc |
fopAc_ac_c* daAlink_c::field_0x2804 |
daPy_actorKeep_c daAlink_c::field_0x280c |
daPy_actorKeep_c daAlink_c::field_0x281c |
daPy_actorKeep_c daAlink_c::field_0x2844 |
daPy_actorKeep_c daAlink_c::field_0x285c |
fpc_ProcID daAlink_c::field_0x28f8 |
fpc_ProcID daAlink_c::field_0x28fc |
u32 daAlink_c::field_0x2900 |
f32 daAlink_c::field_0x2b94 |
f32 daAlink_c::field_0x2b98 |
f32 daAlink_c::field_0x2b9c |
f32 daAlink_c::field_0x2ba0 |
f32 daAlink_c::field_0x2ba4 |
Mtx daAlink_c::field_0x2be8 |
u8* daAlink_c::field_0x2d78 |
daPy_frameCtrl_c* daAlink_c::field_0x2d7c |
void* daAlink_c::field_0x2d80 |
dJntCol_c daAlink_c::field_0x2e44 |
dPaPoF_c daAlink_c::field_0x2e54 |
dPaPo_c* daAlink_c::field_0x2f1c |
dPa_hermiteEcallBack_c daAlink_c::field_0x2f20 |
dPa_hermiteEcallBack_c daAlink_c::field_0x2f38 |
dPath* daAlink_c::field_0x2f58 |
LIGHT_INFLUENCE daAlink_c::field_0x2f5c |
u8 daAlink_c::field_0x2f7c[16] |
u8 daAlink_c::field_0x2f8c |
u8 daAlink_c::field_0x2f8f |
u8 daAlink_c::field_0x2f90 |
u8 daAlink_c::field_0x2f91 |
u8 daAlink_c::field_0x2f92 |
u8 daAlink_c::field_0x2f93 |
u8 daAlink_c::field_0x2f94 |
u8 daAlink_c::field_0x2f95 |
u8 daAlink_c::field_0x2f96 |
u8 daAlink_c::field_0x2f97 |
u8 daAlink_c::field_0x2f98 |
u8 daAlink_c::field_0x2f99 |
u8 daAlink_c::field_0x2f9d |
u8 daAlink_c::field_0x2f9f |
u8 daAlink_c::field_0x2fa0 |
u8 daAlink_c::field_0x2fa3 |
u8 daAlink_c::field_0x2fa6 |
u8 daAlink_c::field_0x2fa7 |
u8 daAlink_c::field_0x2fab |
u8 daAlink_c::field_0x2fae |
u8 daAlink_c::field_0x2faf |
u8 daAlink_c::field_0x2fb0 |
u8 daAlink_c::field_0x2fb3 |
u8 daAlink_c::field_0x2fb4 |
u8 daAlink_c::field_0x2fb6 |
u8 daAlink_c::field_0x2fb7 |
u8 daAlink_c::field_0x2fb8 |
u8 daAlink_c::field_0x2fb9 |
u8 daAlink_c::field_0x2fbb |
u8 daAlink_c::field_0x2fbc |
u8 daAlink_c::field_0x2fbd |
u8 daAlink_c::field_0x2fbe |
u8 daAlink_c::field_0x2fc0 |
u8 daAlink_c::field_0x2fc1 |
u8 daAlink_c::field_0x2fc2 |
u8 daAlink_c::field_0x2fc3 |
u8 daAlink_c::field_0x2fc4 |
u8 daAlink_c::field_0x2fc5 |
u8 daAlink_c::field_0x2fc6 |
u8 daAlink_c::field_0x2fc7 |
u8 daAlink_c::field_0x2fc8 |
u8 daAlink_c::field_0x2fc9 |
u8 daAlink_c::field_0x2fca |
u8 daAlink_c::field_0x2fcb |
u8 daAlink_c::field_0x2fcc |
u8 daAlink_c::field_0x2fcd |
u8 daAlink_c::field_0x2fce |
u8 daAlink_c::field_0x2fcf |
u8 daAlink_c::field_0x2fd0 |
u8 daAlink_c::field_0x2fd2 |
u8 daAlink_c::field_0x2fd3 |
u8 daAlink_c::field_0x2fd4 |
u8 daAlink_c::field_0x2fd5 |
u8 daAlink_c::field_0x2fd7 |
u8 daAlink_c::field_0x2fd8 |
u8 daAlink_c::field_0x2fd9[3] |
u16 daAlink_c::field_0x2fde |
s16 daAlink_c::field_0x2fe2 |
s16 daAlink_c::field_0x2fe4 |
s16 daAlink_c::field_0x2fe6 |
u16 daAlink_c::field_0x2fea |
s16 daAlink_c::field_0x2fec |
s16 daAlink_c::field_0x2fee |
s16 daAlink_c::field_0x2ff0 |
s16 daAlink_c::field_0x2ff2 |
s16 daAlink_c::field_0x2ff4 |
s16 daAlink_c::field_0x2ff6 |
s16 daAlink_c::field_0x2ff8 |
s16 daAlink_c::field_0x2ffa |
s16 daAlink_c::field_0x2ffc |
s16 daAlink_c::field_0x2ffe |
s16 daAlink_c::field_0x3000 |
s16 daAlink_c::field_0x3002 |
s16 daAlink_c::field_0x3004 |
s16 daAlink_c::field_0x3008 |
s16 daAlink_c::field_0x300a |
s16 daAlink_c::field_0x300c |
s16 daAlink_c::field_0x300e |
s16 daAlink_c::field_0x3010 |
s16 daAlink_c::field_0x3012 |
u8 daAlink_c::field_0x3016[2] |
s16 daAlink_c::field_0x3018 |
s16 daAlink_c::field_0x301c |
s16 daAlink_c::field_0x301e |
s16 daAlink_c::field_0x3020 |
s16 daAlink_c::field_0x3022 |
s16 daAlink_c::field_0x3024 |
s16 daAlink_c::field_0x3026 |
s16 daAlink_c::field_0x3028 |
u8 daAlink_c::field_0x302a[2] |
s16 daAlink_c::field_0x302c[10] |
s16 daAlink_c::field_0x3040[10] |
s16 daAlink_c::field_0x3054[3] |
s16 daAlink_c::field_0x305a[3] |
s16 daAlink_c::field_0x3060 |
s16 daAlink_c::field_0x3062 |
s16 daAlink_c::field_0x3064 |
s16 daAlink_c::field_0x3066[3] |
s16 daAlink_c::field_0x306c |
s16 daAlink_c::field_0x306e |
s16 daAlink_c::field_0x3070 |
s16 daAlink_c::field_0x3072 |
s16 daAlink_c::field_0x3074 |
s16 daAlink_c::field_0x3076 |
s16 daAlink_c::field_0x3078 |
s16 daAlink_c::field_0x307e |
s16 daAlink_c::field_0x3080 |
s16 daAlink_c::field_0x3082 |
u16 daAlink_c::field_0x3084 |
u16 daAlink_c::field_0x3086 |
s16 daAlink_c::field_0x3088 |
s16 daAlink_c::field_0x308a |
s16 daAlink_c::field_0x308c |
s16 daAlink_c::field_0x3090 |
s16 daAlink_c::field_0x3092 |
s16 daAlink_c::field_0x3094[3] |
s16 daAlink_c::field_0x309a[3] |
s16 daAlink_c::field_0x30a0 |
s16 daAlink_c::field_0x30a2 |
s16 daAlink_c::field_0x30a4 |
s16 daAlink_c::field_0x30a6 |
u16 daAlink_c::field_0x30a8 |
u16 daAlink_c::field_0x30aa |
s16 daAlink_c::field_0x30ae |
s16 daAlink_c::field_0x30b0 |
s16 daAlink_c::field_0x30b2 |
u16 daAlink_c::field_0x30b4 |
u16 daAlink_c::field_0x30b6 |
u16 daAlink_c::field_0x30b8 |
u16 daAlink_c::field_0x30ba |
u16 daAlink_c::field_0x30bc |
u16 daAlink_c::field_0x30be |
u16 daAlink_c::field_0x30c0 |
u16 daAlink_c::field_0x30c2 |
u16 daAlink_c::field_0x30c4 |
u16 daAlink_c::field_0x30c6 |
s16 daAlink_c::field_0x30c8 |
s16 daAlink_c::field_0x30ca |
s16 daAlink_c::field_0x30cc |
s16 daAlink_c::field_0x30d0 |
s16 daAlink_c::field_0x30d2 |
s16 daAlink_c::field_0x30d4 |
s16 daAlink_c::field_0x30d6 |
u8 daAlink_c::field_0x30d8[0x14] |
s16 daAlink_c::field_0x30ec |
s16 daAlink_c::field_0x30ee |
u16 daAlink_c::field_0x30f0 |
u8 daAlink_c::field_0x30f2[2] |
s16 daAlink_c::field_0x30f6 |
s16 daAlink_c::field_0x30f8 |
s16 daAlink_c::field_0x30fa |
u16 daAlink_c::field_0x30fc |
u16 daAlink_c::field_0x30fe |
s16 daAlink_c::field_0x3100 |
s16 daAlink_c::field_0x3102 |
s16 daAlink_c::field_0x3104 |
u16 daAlink_c::field_0x3106 |
s16 daAlink_c::field_0x3108 |
s16 daAlink_c::field_0x310a |
s16 daAlink_c::field_0x310c |
s16 daAlink_c::field_0x310e |
s16 daAlink_c::field_0x3110 |
s16 daAlink_c::field_0x3114 |
s16 daAlink_c::field_0x3116 |
s16 daAlink_c::field_0x3118 |
s16 daAlink_c::field_0x311a |
s16 daAlink_c::field_0x311c |
s16 daAlink_c::field_0x311e |
s16 daAlink_c::field_0x3122 |
s16 daAlink_c::field_0x3124 |
s16 daAlink_c::field_0x3126 |
s16 daAlink_c::field_0x3128 |
csXyz daAlink_c::field_0x312a[2] |
csXyz daAlink_c::field_0x3136[2] |
csXyz daAlink_c::field_0x3142[4] |
csXyz daAlink_c::field_0x3160 |
csXyz daAlink_c::field_0x3166 |
csXyz daAlink_c::field_0x316c |
u8 daAlink_c::field_0x3172[2] |
int daAlink_c::field_0x3174 |
int daAlink_c::field_0x3178 |
int daAlink_c::field_0x317c |
int daAlink_c::field_0x3180 |
int daAlink_c::field_0x3184 |
int daAlink_c::field_0x3188 |
int daAlink_c::field_0x318c |
int daAlink_c::field_0x3190 |
int daAlink_c::field_0x3194 |
int daAlink_c::field_0x3198 |
int daAlink_c::field_0x319c |
int daAlink_c::field_0x31a4 |
u32 daAlink_c::field_0x31a8[2] |
u32 daAlink_c::field_0x31b0[3] |
u32 daAlink_c::field_0x31bc |
u32 daAlink_c::field_0x31c0 |
u32 daAlink_c::field_0x31c4 |
u32 daAlink_c::field_0x31c8 |
u32 daAlink_c::field_0x31cc |
u32 daAlink_c::field_0x31d0 |
u32 daAlink_c::field_0x31d4 |
u32 daAlink_c::field_0x31d8[3] |
u32 daAlink_c::field_0x31e4 |
u32 daAlink_c::field_0x31e8[4] |
u32 daAlink_c::field_0x31f8 |
u32 daAlink_c::field_0x31fc |
u32 daAlink_c::field_0x3200 |
u32 daAlink_c::field_0x3204[6] |
u32 daAlink_c::field_0x321c |
u32 daAlink_c::field_0x3220 |
u32 daAlink_c::field_0x3224 |
u32 daAlink_c::field_0x3228[2][3] |
u32 daAlink_c::field_0x3240[6] |
u32 daAlink_c::field_0x3258 |
u32 daAlink_c::field_0x325c |
u32 daAlink_c::field_0x3260[2] |
u32 daAlink_c::field_0x3268 |
u32 daAlink_c::field_0x326c[4] |
u32 daAlink_c::field_0x327c[3] |
u32 daAlink_c::field_0x3288 |
u32 daAlink_c::field_0x328c |
u32 daAlink_c::field_0x3290 |
u32 daAlink_c::field_0x3294 |
u32 daAlink_c::field_0x3298[2] |
J3DGXColorS10 daAlink_c::field_0x32a0[2] |
J3DGXColorS10 daAlink_c::field_0x32b0[2] |
s16 daAlink_c::field_0x32c0[2] |
u16 daAlink_c::field_0x32c4[2] |
u32 daAlink_c::field_0x32c8 |
u32 daAlink_c::field_0x32cc |
u32 daAlink_c::field_0x32d0 |
u32 daAlink_c::field_0x32d4 |
firePointEff_c daAlink_c::field_0x32d8[4] |
f32 daAlink_c::field_0x33a0 |
f32 daAlink_c::field_0x33a4 |
f32 daAlink_c::field_0x33a8 |
f32 daAlink_c::field_0x33ac |
f32 daAlink_c::field_0x33b0 |
f32 daAlink_c::field_0x33b8 |
f32 daAlink_c::field_0x33bc |
f32 daAlink_c::field_0x33c0 |
f32 daAlink_c::field_0x33c8 |
f32 daAlink_c::field_0x33cc |
f32 daAlink_c::field_0x33d0 |
f32 daAlink_c::field_0x33d4 |
f32 daAlink_c::field_0x33d8 |
f32 daAlink_c::field_0x33dc |
f32 daAlink_c::field_0x33e0 |
f32 daAlink_c::field_0x33e4 |
f32 daAlink_c::field_0x33e8 |
f32 daAlink_c::field_0x33ec |
f32 daAlink_c::field_0x33f0 |
f32 daAlink_c::field_0x33f4 |
f32 daAlink_c::field_0x33f8 |
f32 daAlink_c::field_0x33fc |
f32 daAlink_c::field_0x3400 |
f32 daAlink_c::field_0x3404 |
f32 daAlink_c::field_0x3408 |
f32 daAlink_c::field_0x340c |
f32 daAlink_c::field_0x3410 |
f32 daAlink_c::field_0x3414 |
f32 daAlink_c::field_0x3418 |
f32 daAlink_c::field_0x341c |
f32 daAlink_c::field_0x3420 |
f32 daAlink_c::field_0x3424 |
f32 daAlink_c::field_0x3428 |
f32 daAlink_c::field_0x342c |
f32 daAlink_c::field_0x3430 |
f32 daAlink_c::field_0x3438 |
f32 daAlink_c::field_0x343c |
f32 daAlink_c::field_0x3440 |
f32 daAlink_c::field_0x3444 |
f32 daAlink_c::field_0x3448 |
f32 daAlink_c::field_0x344c |
u8 daAlink_c::field_0x3450[4] |
f32 daAlink_c::field_0x3454 |
f32 daAlink_c::field_0x3458 |
f32 daAlink_c::field_0x345c |
f32 daAlink_c::field_0x3460 |
f32 daAlink_c::field_0x3464 |
f32 daAlink_c::field_0x3468 |
f32 daAlink_c::field_0x346c |
f32 daAlink_c::field_0x3470 |
f32 daAlink_c::field_0x3478 |
f32 daAlink_c::field_0x347c |
f32 daAlink_c::field_0x3480 |
f32 daAlink_c::field_0x3484 |
f32 daAlink_c::field_0x3488 |
f32 daAlink_c::field_0x348c |
f32 daAlink_c::field_0x3494 |
cXyz daAlink_c::field_0x3498 |
cXyz daAlink_c::field_0x34a4 |
cXyz daAlink_c::field_0x34b0 |
cXyz daAlink_c::field_0x34bc |
cXyz daAlink_c::field_0x34c8 |
cXyz daAlink_c::field_0x34d4 |
cXyz daAlink_c::field_0x34e0 |
cXyz daAlink_c::field_0x34ec |
cXyz daAlink_c::field_0x3504 |
cXyz daAlink_c::field_0x3510 |
cXyz daAlink_c::field_0x351c |
cXyz daAlink_c::field_0x3528 |
cXyz daAlink_c::field_0x3534 |
cXyz daAlink_c::field_0x3540 |
cXyz daAlink_c::field_0x354c[4] |
cXyz daAlink_c::field_0x3588 |
cXyz daAlink_c::field_0x3594 |
cXyz daAlink_c::field_0x35a0 |
cXyz daAlink_c::field_0x35b8 |
cXyz daAlink_c::field_0x35c4 |
cXyz daAlink_c::field_0x35d0 |
cXyz daAlink_c::field_0x35dc |
cXyz daAlink_c::field_0x35e8 |
cXyz daAlink_c::field_0x3618 |
cXyz daAlink_c::field_0x3624 |
cXyz daAlink_c::field_0x3630 |
cXyz daAlink_c::field_0x363c[4] |
cXyz daAlink_c::field_0x366c[4] |
cXyz daAlink_c::field_0x369c |
cXyz daAlink_c::field_0x36b4 |
cXyz daAlink_c::field_0x36c0[4] |
cXyz daAlink_c::field_0x36f0[4] |
cXyz daAlink_c::field_0x3720 |
cXyz daAlink_c::field_0x372c |
cXyz daAlink_c::field_0x3738 |
cXyz daAlink_c::field_0x3744 |
cXyz daAlink_c::field_0x3750 |
cXyz daAlink_c::field_0x375c |
cXyz daAlink_c::field_0x3768 |
cXyz daAlink_c::field_0x3780 |
cXyz daAlink_c::field_0x378c |
cXyz daAlink_c::field_0x3798 |
cXyz daAlink_c::field_0x37a4 |
cXyz daAlink_c::field_0x37b0[2] |
cXyz daAlink_c::field_0x37c8 |
cXyz daAlink_c::field_0x37d4 |
cXyz daAlink_c::field_0x3810 |
cXyz daAlink_c::field_0x381c |
cXyz daAlink_c::field_0x3828 |
cXyz daAlink_c::field_0x3834 |
cXyz* daAlink_c::field_0x3848 |
cXyz* daAlink_c::field_0x384c |
dBgS_ObjLinChk* daAlink_c::field_0x780 |
dCcD_Stts daAlink_c::field_0x814 |
dCcD_Cyl daAlink_c::field_0x850[3] |
dCcD_Cyl daAlink_c::field_0xC04[3] |
dCcD_Sph daAlink_c::field_0xFB8 |
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static |
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static |
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static |
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static |
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static |
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static |
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static |
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static |
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static |
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static |
J3DAnmTevRegKey* daAlink_c::m_mSwordBrk |
J3DAnmTextureSRTKey* daAlink_c::m_mSwordBtk |
J3DAnmTextureSRTKey* daAlink_c::m_nSwordBtk |
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static |
mDoExt_bckAnm* daAlink_c::m_sWindowBck |
daAlink_blur_c daAlink_c::m_swordBlur |
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static |
dBgS_AcchCir daAlink_c::mAcchCir[3] |
f32 daAlink_c::mAcchCirWallH[3] |
u8 daAlink_c::mActiveBombNum |
daPy_anmHeap_c daAlink_c::mAnmHeap3 |
daPy_anmHeap_c daAlink_c::mAnmHeap4 |
daPy_anmHeap_c daAlink_c::mAnmHeap9 |
dBgS_ArrowLinChk daAlink_c::mArrowLinChk |
dCcD_Cps daAlink_c::mAtCps[3] |
dCcD_Cyl daAlink_c::mAtCyl |
int daAlink_c::mAtnActorID |
dAttention_c* daAlink_c::mAttention |
dAttList_c* daAlink_c::mAttList |
dAttList_c* daAlink_c::mAttList2 |
s16 daAlink_c::mBoardSwordChargeTime |
dBgS_BoomerangLinChk daAlink_c::mBoomerangLinChk |
s16 daAlink_c::mBottleItemHealAmount |
daPy_actorKeep_c daAlink_c::mCargoCarryAcKeep |
u8 daAlink_c::mClothesChangeWaitTimer |
daPy_actorKeep_c daAlink_c::mCopyRodAcKeep |
u8 daAlink_c::mDamageColorTime |
s16 daAlink_c::mDigActorName |
s16 daAlink_c::mDigChangeArea |
s16 daAlink_c::mDigExitID |
s16 daAlink_c::mDigType |
u8 daAlink_c::mEffProc |
u16 daAlink_c::mEquipItem |
u8 daAlink_c::mExitDirection |
u16 daAlink_c::mExitID |
dEyeHL_c daAlink_c::mEyeHL1 |
dEyeHL_c daAlink_c::mEyeHL2 |
daPy_anmHeap_c daAlink_c::mFaceBckHeap |
daPy_anmHeap_c daAlink_c::mFaceBtkHeap |
daPy_anmHeap_c daAlink_c::mFaceBtpHeap |
f32 daAlink_c::mFallHeight |
s16 daAlink_c::mFallVoiceInit |
s16 daAlink_c::mFastShotTime |
csXyz daAlink_c::mFishingArm1Angle |
daAlink_footData_c daAlink_c::mFootData1[2] |
daAlink_footData_c daAlink_c::mFootData2[2] |
cXyz daAlink_c::mForcePutPos |
u8 daAlink_c::mGndPolySpecialCode |
daPy_actorKeep_c daAlink_c::mGrabItemAcKeep |
dCcD_Cps daAlink_c::mGuardAtCps |
f32 daAlink_c::mHeavySpeedMultiplier |
J3DModel* daAlink_c::mHeldItemModel |
cXyz daAlink_c::mHeldItemRootPos |
cXyz daAlink_c::mHookshotTopPos |
daPy_actorKeep_c daAlink_c::mHookTargetAcKeep |
mDoExt_bckAnm daAlink_c::mHookTipBck |
u8 daAlink_c::mHotspringRecoverTimer |
s16 daAlink_c::mHowlExitID |
s16 daAlink_c::mIceDamageWaitTimer |
s16 daAlink_c::mIceFreezeTimer |
Mtx daAlink_c::mInvMtx |
cXyz daAlink_c::mIronBallBgChkPos |
cXyz daAlink_c::mIronBallCenterPos |
csXyz* daAlink_c::mIronBallChainAngle |
cXyz* daAlink_c::mIronBallChainPos |
daPy_actorKeep_c daAlink_c::mItemAcKeep |
mDoExt_bckAnm daAlink_c::mItemBck |
u8 daAlink_c::mItemButton |
daPy_anmHeap_c daAlink_c::mItemHeap[2] |
s16 daAlink_c::mItemMode |
u8 daAlink_c::mItemTrigger |
union { ... } daAlink_c::mItemVar0 |
cXyz daAlink_c::mKandelaarFlamePos |
u16 daAlink_c::mKeepItem |
cXyz daAlink_c::mLastJumpPos |
dBgS_LinkAcch daAlink_c::mLinkAcch |
dBgS_LinkGndChk daAlink_c::mLinkGndChk |
dBgS_LinkLinChk daAlink_c::mLinkLinChk |
dBgS_LinkRoofChk daAlink_c::mLinkRoofChk |
cXyz daAlink_c::mLookPosFromOut |
J3DAnmTevRegKey* daAlink_c::mMagicArmorBodyBrk |
J3DAnmTevRegKey* daAlink_c::mMagicArmorHeadBrk |
Mtx daAlink_c::mMagneBootInvMtx |
Mtx daAlink_c::mMagneBootMtx |
cXyz daAlink_c::mMagneBootsTopVec |
dBgS_LinkLinChk daAlink_c::mMagneLineChk |
u8 daAlink_c::mMidnaAnm |
cXyz daAlink_c::mMidnaAtnPos |
cXyz daAlink_c::mMidnaHairAtnPos |
daTagMmsg_c* daAlink_c::mMidnaMsg |
u16 daAlink_c::mMidnaMsgNum |
u8 daAlink_c::mMidnaTalkDelayTimer |
u32 daAlink_c::mModeFlg |
fpc_ProcID daAlink_c::mMsgClassID |
dMsgFlow_c daAlink_c::mMsgFlow |
f32 daAlink_c::mNormalSpeed |
mDoExt_AnmRatioPack daAlink_c::mNowAnmPackUnder[3] |
mDoExt_AnmRatioPack daAlink_c::mNowAnmPackUpper[3] |
dBgS_ObjGndChk daAlink_c::mObjGndChk |
dBgS_ObjLinChk daAlink_c::mObjLinChk |
JKRExpHeap* daAlink_c::mpArcHeap |
J3DModel* daAlink_c::mpDemoFCBlendModel |
mDoExt_bckAnm* daAlink_c::mpDemoFCTmpBck |
J3DDeformData* daAlink_c::mpDemoFCTmpBls |
J3DModel* daAlink_c::mpDemoFCTongueModel |
mDoExt_bckAnm* daAlink_c::mpDemoHDTmpBck |
mDoExt_bckAnm* daAlink_c::mpDemoHLTmpBck |
J3DModel* daAlink_c::mpDemoHLTmpModel |
mDoExt_bckAnm* daAlink_c::mpDemoHRTmpBck |
J3DModel* daAlink_c::mpDemoHRTmpModel |
J3DAnmTevRegKey* daAlink_c::mpDMidnaBrk |
J3DAnmTevRegKey* daAlink_c::mpDMidnaHairHandBrk |
J3DAnmTevRegKey* daAlink_c::mpDMidnaHandBrk |
J3DAnmTevRegKey* daAlink_c::mpDMidnaMaskBrk |
u8 daAlink_c::mPeepExitID |
J3DAnmTextureSRTKey* daAlink_c::mpFaceBtk |
request_of_phase_process_class daAlink_c::mPhaseReq |
daAlinkHIO_c* daAlink_c::mpHIO |
hsChainShape_c* daAlink_c::mpHookChain |
dBgS_ObjLinChk* daAlink_c::mpHookshotLinChk |
Z2SoundObjSimple* daAlink_c::mpHookSound |
J3DModel* daAlink_c::mpHookTipModel |
J3DModelData* daAlink_c::mpItemModelData |
J3DAnmTextureSRTKey* daAlink_c::mpKanteraGlowBtk |
J3DModel* daAlink_c::mpKanteraGlowModel |
J3DModel* daAlink_c::mpKanteraModel |
J3DModel* daAlink_c::mpLinkBootModels[2] |
J3DModel* daAlink_c::mpLinkFaceModel |
J3DModel* daAlink_c::mpLinkHandModel |
J3DModel* daAlink_c::mpLinkHatModel |
J3DModel* daAlink_c::mpLinkModel |
cBgS_PolyInfo daAlink_c::mPolyInfo1 |
cBgS_PolyInfo daAlink_c::mPolyInfo2 |
cBgS_PolyInfo daAlink_c::mPolyInfo3 |
cBgS_PolyInfo daAlink_c::mPolyInfo4 |
u8 daAlink_c::mPolySound |
daAlink_procFunc daAlink_c::mpProcFunc |
s16 daAlink_c::mPrevStickAngle |
u16 daAlink_c::mProcID |
union { ... } daAlink_c::mProcVar0 |
union { ... } daAlink_c::mProcVar1 |
union { ... } daAlink_c::mProcVar2 |
union { ... } daAlink_c::mProcVar3 |
union { ... } daAlink_c::mProcVar4 |
union { ... } daAlink_c::mProcVar5 |
daScex_c* daAlink_c::mpScnChg |
JKRExpHeap* daAlink_c::mpShieldArcHeap |
J3DModel* daAlink_c::mpSwAModel |
J3DModel* daAlink_c::mpSwASheathModel |
J3DModel* daAlink_c::mpSwMModel |
J3DModel* daAlink_c::mpSwMSheathModel |
s16 daAlink_c::mPuzzleAimAngle |
void* daAlink_c::mpWarpTexData |
J3DModel* daAlink_c::mpWlChainModels[4] |
J3DModel* daAlink_c::mpWlChangeModel |
J3DModel* daAlink_c::mpWlMidnaHairModel |
J3DModel* daAlink_c::mpWlMidnaHandModel |
J3DModel* daAlink_c::mpWlMidnaMaskModel |
J3DModel* daAlink_c::mpWlMidnaModel |
daPy_actorKeep_c daAlink_c::mRideAcKeep |
u8 daAlink_c::mRideStatus |
u8 daAlink_c::mRollCrashFlg |
Mtx daAlink_c::mRootMtx |
dBgS_RopeLinChk daAlink_c::mRopeLinChk |
u8 daAlink_c::mRunCutComboCount |
f32 daAlink_c::mSearchBallScale |
u8 daAlink_c::mSelectItemId |
J3DModel* daAlink_c::mSheathModel |
fpc_ProcID daAlink_c::mShieldArrowIDs[16] |
u8 daAlink_c::mShieldChangeWaitTimer |
J3DModel* daAlink_c::mShieldModel |
request_of_phase_process_class daAlink_c::mShieldPhaseReq |
daAlink_sight_c daAlink_c::mSight |
f32 daAlink_c::mSinkShapeOffset |
f32 daAlink_c::mSpeedModifier |
s16 daAlink_c::mStickAngle |
s16 daAlink_c::mStickSpinTimer |
u8 daAlink_c::mSwordChangeWaitTimer |
s16 daAlink_c::mSwordFlourishTimer |
J3DModel* daAlink_c::mSwordModel |
f32 daAlink_c::mSwordUpColorIntensity |
fopAc_ac_c* daAlink_c::mTargetedActor |
daPy_actorKeep_c daAlink_c::mThrowBoomerangAcKeep |
daPy_anmHeap_c daAlink_c::mUnderAnmHeap[3] |
daPy_frameCtrl_c daAlink_c::mUnderFrameCtrl[3] |
daPy_anmHeap_c daAlink_c::mUpperAnmHeap[3] |
daPy_frameCtrl_c daAlink_c::mUpperFrameCtrl[3] |
s8 daAlink_c::mVoiceReverbIntensity |
f32 daAlink_c::mWaterY |
cXyz daAlink_c::mWindSpeed |
s16 daAlink_c::mWolfEyeUp |
u8 daAlink_c::mWolfEyeUpTimer |
daPy_actorKeep_c daAlink_c::mWolfLockAcKeep[10] |
u8 daAlink_c::mWolfLockNum |
J3DModel* daAlink_c::mWoodSwordModel |
Z2CreatureLink daAlink_c::mZ2Link |
Z2WolfHowlMgr daAlink_c::mZ2WolfHowlMgr |