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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Chilfos (Koori no Kenshi) More...
#include <d_a_e_kk.h>
Inheritance diagram for daE_KK_c:
Collaboration diagram for daE_KK_c:Static Public Member Functions | |
| static int | JointCallBack (J3DJoint *, int) |
Static Public Member Functions inherited from fopAc_ac_c | |
| static u32 | getStopStatus () |
| static void | setStopStatus (u32 status) |
Private Attributes | |
| request_of_phase_process_class | mPhaseReq |
| mDoExt_McaMorfSO * | mpMorfSO |
| mDoExt_McaMorfSO * | mpWeaponMorfSO |
| Z2CreatureEnemy | mCreatureSound |
| s32 | mActionMode |
| s32 | mMoveMode |
| u32 | mModelShadow |
| u32 | mWeaponShadow |
| s16 | mTimer |
| s16 | field_0x672 |
| s16 | field_0x674 |
| s16 | mDistance |
| u8 | mDamageTimer |
| u8 | field_0x679 |
| u8 | field_0x67a |
| u8 | field_0x67b |
| u8 | field_0x67c |
| u8 | field_0x67d |
| u8 | field_0x67e |
| cXyz | field_0x680 |
| cXyz | field_0x68c |
| cXyz | field_0x698 |
| cXyz | field_0x6a4 |
| cXyz | field_0x6b0 [3] |
| cXyz | field_0x6d4 [3] |
| cXyz | field_0x6f8 [6] |
| cXyz | field_0x740 |
| cXyz | field_0x74c |
| s16 | field_0x758 |
| f32 | mMovingRange |
| f32 | field_0x760 |
| s32 | field_0x764 |
| s32 | field_0x768 |
| u8 | field_0x76c |
| dBgS_AcchCir | mAcchCir |
| dBgS_ObjAcch | mObjAcch |
| dCcD_Stts | mStts |
| dCcD_Cyl | mCyl |
| dCcD_Sph | mSph |
| dCcU_AtInfo | mAtInfo |
| dCcD_Sph | mSpheres [6] |
| u8 | mHIOInit |
| u8 | field_0x13ad [0x13D4 - 0x13AD] |
Chilfos (Koori no Kenshi)
Enemy - Ice Knight
| int daE_KK_c::_delete | ( | ) |
| void daE_KK_c::action | ( | ) |
| void daE_KK_c::cc_set | ( | ) |
| int daE_KK_c::create | ( | ) |
| int daE_KK_c::CreateHeap | ( | ) |
| int daE_KK_c::ctrlJoint | ( | J3DJoint * | i_joint, |
| J3DModel * | i_model ) |
| void daE_KK_c::damage_check | ( | ) |
| int daE_KK_c::draw | ( | ) |
| int daE_KK_c::execute | ( | ) |
| void daE_KK_c::executeAttack | ( | ) |
| void daE_KK_c::executeBackWalk | ( | ) |
| void daE_KK_c::executeDamage | ( | ) |
| void daE_KK_c::executeDead | ( | ) |
| void daE_KK_c::executeGuard | ( | ) |
| void daE_KK_c::executeIcicleWait | ( | ) |
| void daE_KK_c::executeSpearThrow | ( | ) |
| void daE_KK_c::executeWait | ( | ) |
| void daE_KK_c::executeWalk | ( | ) |
| void daE_KK_c::executeWeaponMove | ( | ) |
| void daE_KK_c::executeYoroke | ( | ) |
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static |
| bool daE_KK_c::mCutTypeCheck | ( | int | param_0 | ) |
| void daE_KK_c::mDeadEffSet | ( | cXyz & | param_0 | ) |
| void daE_KK_c::mtx_set | ( | ) |
| void daE_KK_c::nextActionCheck | ( | ) |
| void daE_KK_c::setActionMode | ( | int | i_action, |
| int | i_mode ) |
| void daE_KK_c::setBck | ( | int | i_index, |
| u8 | i_attr, | ||
| f32 | i_morf, | ||
| f32 | i_rate ) |
| void daE_KK_c::setWeaponBck | ( | int | i_index, |
| u8 | i_attr, | ||
| f32 | i_morf, | ||
| f32 | i_rate ) |
| bool daE_KK_c::way_gake_check | ( | ) |
| void daE_KK_c::weapon_mtx_set | ( | ) |
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