Chilfos.
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#include <d_a_e_kk.h>
Chilfos.
Enemy - Ice Knight
◆ _delete()
int daE_KK_c::_delete |
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◆ action()
void daE_KK_c::action |
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◆ cc_set()
void daE_KK_c::cc_set |
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◆ create()
◆ CreateHeap()
int daE_KK_c::CreateHeap |
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◆ ctrlJoint()
◆ damage_check()
void daE_KK_c::damage_check |
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◆ draw()
◆ execute()
int daE_KK_c::execute |
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◆ executeAttack()
void daE_KK_c::executeAttack |
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◆ executeBackWalk()
void daE_KK_c::executeBackWalk |
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◆ executeDamage()
void daE_KK_c::executeDamage |
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◆ executeDead()
void daE_KK_c::executeDead |
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◆ executeGuard()
void daE_KK_c::executeGuard |
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◆ executeIcicleWait()
void daE_KK_c::executeIcicleWait |
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◆ executeSpearThrow()
void daE_KK_c::executeSpearThrow |
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◆ executeWait()
void daE_KK_c::executeWait |
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◆ executeWalk()
void daE_KK_c::executeWalk |
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◆ executeWeaponMove()
void daE_KK_c::executeWeaponMove |
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◆ executeYoroke()
void daE_KK_c::executeYoroke |
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◆ JointCallBack()
int daE_KK_c::JointCallBack |
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J3DJoint * | i_joint, |
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int | param_1 ) |
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◆ mCutTypeCheck()
bool daE_KK_c::mCutTypeCheck |
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int | param_0 | ) |
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◆ mDeadEffSet()
void daE_KK_c::mDeadEffSet |
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cXyz & | param_0 | ) |
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◆ mtx_set()
void daE_KK_c::mtx_set |
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◆ nextActionCheck()
void daE_KK_c::nextActionCheck |
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◆ setActionMode()
void daE_KK_c::setActionMode |
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int | i_action, |
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int | i_mode ) |
◆ setBck()
void daE_KK_c::setBck |
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int | i_index, |
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u8 | i_attr, |
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f32 | i_morf, |
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f32 | i_rate ) |
◆ setWeaponBck()
void daE_KK_c::setWeaponBck |
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int | i_index, |
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u8 | i_attr, |
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f32 | i_morf, |
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f32 | i_rate ) |
◆ way_gake_check()
bool daE_KK_c::way_gake_check |
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◆ weapon_mtx_set()
void daE_KK_c::weapon_mtx_set |
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◆ field_0x13ad
u8 daE_KK_c::field_0x13ad[0x13D4 - 0x13AD] |
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◆ field_0x672
s16 daE_KK_c::field_0x672 |
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◆ field_0x674
s16 daE_KK_c::field_0x674 |
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◆ field_0x679
◆ field_0x67a
◆ field_0x67b
◆ field_0x67c
◆ field_0x67d
◆ field_0x67e
◆ field_0x680
cXyz daE_KK_c::field_0x680 |
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◆ field_0x68c
cXyz daE_KK_c::field_0x68c |
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◆ field_0x698
cXyz daE_KK_c::field_0x698 |
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◆ field_0x6a4
cXyz daE_KK_c::field_0x6a4 |
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◆ field_0x6b0
cXyz daE_KK_c::field_0x6b0[3] |
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◆ field_0x6d4
cXyz daE_KK_c::field_0x6d4[3] |
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◆ field_0x6f8
cXyz daE_KK_c::field_0x6f8[6] |
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◆ field_0x740
cXyz daE_KK_c::field_0x740 |
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◆ field_0x74c
cXyz daE_KK_c::field_0x74c |
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◆ field_0x758
s16 daE_KK_c::field_0x758 |
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◆ field_0x760
f32 daE_KK_c::field_0x760 |
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◆ field_0x764
s32 daE_KK_c::field_0x764 |
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◆ field_0x768
s32 daE_KK_c::field_0x768 |
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◆ field_0x76c
◆ mAcchCir
◆ mActionMode
s32 daE_KK_c::mActionMode |
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◆ mAtInfo
◆ mCreatureSound
◆ mCyl
◆ mDamageTimer
u8 daE_KK_c::mDamageTimer |
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◆ mDistance
◆ mHIOInit
◆ mModelShadow
u32 daE_KK_c::mModelShadow |
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◆ mMoveMode
◆ mMovingRange
f32 daE_KK_c::mMovingRange |
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◆ mObjAcch
◆ mPhaseReq
◆ mpMorfSO
◆ mpWeaponMorfSO
◆ mSph
◆ mSpheres
◆ mStts
◆ mTimer
◆ mWeaponShadow
u32 daE_KK_c::mWeaponShadow |
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The documentation for this class was generated from the following files: