Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_YO_c Class Reference

Blizzeta. More...

#include <d_a_b_yo.h>

+ Inheritance diagram for daB_YO_c:
+ Collaboration diagram for daB_YO_c:

Public Member Functions

int draw ()
 
void onIceBreak (u16)
 
void setBck (int, u8, f32, f32)
 
void setActionMode (int, int)
 
void damage_check ()
 
void setBreakFrizad ()
 
void setIcicleOperate (int)
 
void setIcicleSubNumber ()
 
void setWindowBreakEffect (int)
 
void setHensinEffect ()
 
void setLandingEffect (f32)
 
void setBreakIceEffect ()
 
void setWallHitEffect ()
 
void setChillEffect ()
 
void setApperEffect ()
 
void setApperEffect2 ()
 
void demo_skip (int)
 
void setYoMessage (int)
 
int doYoMessage ()
 
void executeOpening ()
 
void reflectFreeMove ()
 
void calcFreeMove (f32)
 
void setReflectAngle ()
 
void executeChase ()
 
void executeSeriousDemo ()
 
u8 checkIcecleRevival ()
 
void createIcecleRevival (u8)
 
void executeJump ()
 
void executeAttackIce ()
 
void executeAttackYose ()
 
void checkDamageWithIceBreak ()
 
void executeAttackBody ()
 
void executeDemoRevival ()
 
void executeDamage ()
 
void executeDeath ()
 
void reviseIceCenterPos (cXyz *)
 
void calcPlayerBufPos ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int CreateHeap2 ()
 
cPhs__Step create ()
 
u8 getModelNo ()
 
s16 getFrizadRollAngle ()
 
f32 getModeRarius ()
 
u8 getFrizadAttack ()
 
cXyz getIceCenterPos ()
 
f32 getIceRange ()
 
s16 getIceAngle ()
 
f32 getPlayerXBuf (int param_0)
 
f32 getPlayerZBuf (int param_0)
 
void onIceStatus (u16 i_no)
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int DemoSkipCallBack (void *, int)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Types

enum  Action {
  ACT_OPENING , ACT_CHASE , ACT_SERIOUS_DEMO , ACT_JUMP ,
  ACT_ATTACK_ICE , ACT_ATTACK_YOSE , ACT_ATTACK_BODY , ACT_DEMO_REVIVAL ,
  ACT_DAMAGE , ACT_DEATH
}
 
enum  Animation {
  ANM_ANGRY , ANM_ANGRY_WAIT , ANM_FLOAT , ANM_TALK_A ,
  ANM_TALK_B , ANM_TO_TALK_B , ANM_WAIT_A , ANM_WAIT_B ,
  ANM_WALK , ANM_SCREAM , ANM_SCREAM_WAIT , ANM_WAIT_C2 ,
  ANM_WAIT_C , ANM_FLOAT_B , ANM_WAIT_D , ANM_DOWN_A ,
  ANM_DOWN_B , ANM_DOWN_C , ANM_DOWN
}
 

Private Attributes

request_of_phase_process_class mPhase1
 
request_of_phase_process_class mPhase2
 
request_of_phase_process_class mPhase3
 
request_of_phase_process_class mPhase4
 
request_of_phase_process_class mPhase5
 
mDoExt_btkAnmmpBtkAnm
 
mDoExt_btkAnmmpYetaBtkAnm
 
mDoExt_btpAnmmpYetaBtpAnm
 
mDoExt_brkAnmmpYetaBrkAnm
 
mDoExt_brkAnmmpYetaWhiteBrkAnm
 
J3DModelmpModel [3]
 
mDoExt_McaMorfSOmpYetaMorf
 
mDoExt_McaMorfSOmpYetaRevertedMorf
 
J3DModelmpRoomModel [2]
 
J3DModelmpFurnitureModel
 
u32 mIcicleID [10]
 
u32 mYstoneID
 
Z2CreatureEnemy mCreatureSound
 
cXyz unk_6D8 [5]
 
f32 mHensinScale
 
cXyz mCamEye
 
cXyz mCamCenter
 
f32 mCamFovY
 
f32 mCamEyeRange
 
f32 mCamEyeSpeed
 
f32 mCamCenterSpeed
 
s16 mCamEyeAngle
 
f32 mScale
 
f32 mPlayerXBuf [200]
 
f32 mPlayerZBuf [200]
 
s16 unk_D88 [200]
 
s16 mPlayerAngle
 
cXyz mOldPlayerPos
 
cXyz mYstonePos
 
cXyz mIceCenterPos
 
u8 unk_F40 [0xF4C - 0xF40]
 
f32 mIceRange
 
f32 mIceCenterSpeed
 
f32 mFreezardRadius
 
f32 unk_F58
 
s16 mIceAngle
 
s16 mIceAngleSpeed
 
f32 mYstoneScale
 
f32 field_0xf64
 
s16 field_0xf68
 
s16 field_0xf6a
 
u16 mIceStatus
 
u16 mIceBreak
 
int mAction
 
int mMode
 
u32 mShadowKey
 
u8 unk_F7C [0xF80 - 0xF7C]
 
s16 field_0xf80
 
s16 mAngleSpeed
 
s16 mWallAngle
 
u16 mIFrameTimer
 
u16 mIFrameIronTimer
 
int mActionTimer
 
int mActionTimer2
 
int mDamageTimer
 
int mFreezardTimer
 
int mQuakeTimer
 
int mAttentionTimer
 
int mCamLockOnTimer
 
u8 mModelNo
 
u8 mSwNo
 
u8 mSwNo2
 
u8 mLastPhaseDamage
 
bool field_0xfac
 
u8 mFreezardAttack
 
u8 field_0xfae
 
u8 mFreeMoveMode
 
u8 field_0xfb0
 
u8 field_0xfb1
 
u8 field_0xfb2
 
u8 field_0xfb3
 
u8 field_0xfb4
 
u8 field_0xfb5
 
u8 mFreezardNo
 
u8 mRoomType
 
f32 mRoomAlpha [2]
 
u8 mColorMode
 
f32 mColBlend
 
f32 mBlureRate
 
bool field_0xfcc
 
bool field_0xfcd
 
u8 mIsInactive
 
u8 mIsInactive2
 
bool mReverted
 
bool field_0xfd1
 
bool unk_FD2
 
s32 mWarpHoleID
 
int mMsgIdx
 
u32 mMsgPcID
 
msg_classmpMsg
 
Mtx mBgMtx
 
dBgWmpRoomNormalBgW
 
dBgWmpRoomArenaBgW
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Stts mCcIronStts
 
dCcD_Cyl mAtCyl
 
dCcD_Sph mTgSph [3]
 
dCcD_Sph mTgIronSph [3]
 
dCcU_AtInfo mAtInfo
 
u8 unk_1B5C [0x1B64 - 0x1B5C]
 
u32 mChillKey
 
u32 mHensinKey [4]
 
u8 unk_1B78 [0x1B7C - 0x1B78]
 
u32 mParticleKey
 
u32 mAppearKey
 
bool mHIOInit
 

Additional Inherited Members

- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Blizzeta.

Snowpeak Ruins dungeon boss.

Member Enumeration Documentation

◆ Action

Enumerator
ACT_OPENING 
ACT_CHASE 
ACT_SERIOUS_DEMO 
ACT_JUMP 
ACT_ATTACK_ICE 
ACT_ATTACK_YOSE 
ACT_ATTACK_BODY 
ACT_DEMO_REVIVAL 
ACT_DAMAGE 
ACT_DEATH 

◆ Animation

Enumerator
ANM_ANGRY 
ANM_ANGRY_WAIT 
ANM_FLOAT 
ANM_TALK_A 
ANM_TALK_B 
ANM_TO_TALK_B 
ANM_WAIT_A 
ANM_WAIT_B 
ANM_WALK 
ANM_SCREAM 
ANM_SCREAM_WAIT 
ANM_WAIT_C2 
ANM_WAIT_C 
ANM_FLOAT_B 
ANM_WAIT_D 
ANM_DOWN_A 
ANM_DOWN_B 
ANM_DOWN_C 
ANM_DOWN 

Member Function Documentation

◆ _delete()

int daB_YO_c::_delete ( )

◆ action()

void daB_YO_c::action ( )

◆ calcFreeMove()

void daB_YO_c::calcFreeMove ( f32  param_0)

◆ calcPlayerBufPos()

void daB_YO_c::calcPlayerBufPos ( )

◆ cc_set()

void daB_YO_c::cc_set ( )

◆ checkDamageWithIceBreak()

void daB_YO_c::checkDamageWithIceBreak ( )

◆ checkIcecleRevival()

u8 daB_YO_c::checkIcecleRevival ( )

◆ create()

cPhs__Step daB_YO_c::create ( )

◆ CreateHeap()

int daB_YO_c::CreateHeap ( )

◆ CreateHeap2()

int daB_YO_c::CreateHeap2 ( )

◆ createIcecleRevival()

void daB_YO_c::createIcecleRevival ( u8  param_0)

◆ damage_check()

void daB_YO_c::damage_check ( )

◆ demo_skip()

void daB_YO_c::demo_skip ( int  param_0)

◆ DemoSkipCallBack()

int daB_YO_c::DemoSkipCallBack ( void i_this,
int  param_1 
)
static

◆ doYoMessage()

int daB_YO_c::doYoMessage ( )

◆ draw()

int daB_YO_c::draw ( )

◆ execute()

int daB_YO_c::execute ( )

◆ executeAttackBody()

void daB_YO_c::executeAttackBody ( )

◆ executeAttackIce()

void daB_YO_c::executeAttackIce ( )

◆ executeAttackYose()

void daB_YO_c::executeAttackYose ( )

◆ executeChase()

void daB_YO_c::executeChase ( )

◆ executeDamage()

void daB_YO_c::executeDamage ( )

◆ executeDeath()

void daB_YO_c::executeDeath ( )

◆ executeDemoRevival()

void daB_YO_c::executeDemoRevival ( )

◆ executeJump()

void daB_YO_c::executeJump ( )

◆ executeOpening()

void daB_YO_c::executeOpening ( )

◆ executeSeriousDemo()

void daB_YO_c::executeSeriousDemo ( )

◆ getFrizadAttack()

u8 daB_YO_c::getFrizadAttack ( )
inline

◆ getFrizadRollAngle()

s16 daB_YO_c::getFrizadRollAngle ( )
inline

◆ getIceAngle()

s16 daB_YO_c::getIceAngle ( )
inline

◆ getIceCenterPos()

cXyz daB_YO_c::getIceCenterPos ( )
inline

◆ getIceRange()

f32 daB_YO_c::getIceRange ( )
inline

◆ getModelNo()

u8 daB_YO_c::getModelNo ( )
inline

◆ getModeRarius()

f32 daB_YO_c::getModeRarius ( )
inline

◆ getPlayerXBuf()

f32 daB_YO_c::getPlayerXBuf ( int  param_0)
inline

◆ getPlayerZBuf()

f32 daB_YO_c::getPlayerZBuf ( int  param_0)
inline

◆ mtx_set()

void daB_YO_c::mtx_set ( )

◆ onIceBreak()

void daB_YO_c::onIceBreak ( u16  param_0)

◆ onIceStatus()

void daB_YO_c::onIceStatus ( u16  i_no)
inline

◆ reflectFreeMove()

void daB_YO_c::reflectFreeMove ( )

◆ reviseIceCenterPos()

void daB_YO_c::reviseIceCenterPos ( cXyz param_0)

◆ setActionMode()

void daB_YO_c::setActionMode ( int  i_action,
int  i_mode 
)

◆ setApperEffect()

void daB_YO_c::setApperEffect ( )

◆ setApperEffect2()

void daB_YO_c::setApperEffect2 ( )

◆ setBck()

void daB_YO_c::setBck ( int  i_anm,
u8  i_attr,
f32  i_morf,
f32  i_rate 
)

◆ setBreakFrizad()

void daB_YO_c::setBreakFrizad ( )

◆ setBreakIceEffect()

void daB_YO_c::setBreakIceEffect ( )

◆ setChillEffect()

void daB_YO_c::setChillEffect ( )

◆ setHensinEffect()

void daB_YO_c::setHensinEffect ( )

◆ setIcicleOperate()

void daB_YO_c::setIcicleOperate ( int  i_operate)

◆ setIcicleSubNumber()

void daB_YO_c::setIcicleSubNumber ( )

◆ setLandingEffect()

void daB_YO_c::setLandingEffect ( f32  i_scale)

◆ setReflectAngle()

void daB_YO_c::setReflectAngle ( )

◆ setWallHitEffect()

void daB_YO_c::setWallHitEffect ( )

◆ setWindowBreakEffect()

void daB_YO_c::setWindowBreakEffect ( int  param_0)

◆ setYoMessage()

void daB_YO_c::setYoMessage ( int  i_msgIdx)

Member Data Documentation

◆ field_0xf64

f32 daB_YO_c::field_0xf64
private

◆ field_0xf68

s16 daB_YO_c::field_0xf68
private

◆ field_0xf6a

s16 daB_YO_c::field_0xf6a
private

◆ field_0xf80

s16 daB_YO_c::field_0xf80
private

◆ field_0xfac

bool daB_YO_c::field_0xfac
private

◆ field_0xfae

u8 daB_YO_c::field_0xfae
private

◆ field_0xfb0

u8 daB_YO_c::field_0xfb0
private

◆ field_0xfb1

u8 daB_YO_c::field_0xfb1
private

◆ field_0xfb2

u8 daB_YO_c::field_0xfb2
private

◆ field_0xfb3

u8 daB_YO_c::field_0xfb3
private

◆ field_0xfb4

u8 daB_YO_c::field_0xfb4
private

◆ field_0xfb5

u8 daB_YO_c::field_0xfb5
private

◆ field_0xfcc

bool daB_YO_c::field_0xfcc
private

◆ field_0xfcd

bool daB_YO_c::field_0xfcd
private

◆ field_0xfd1

bool daB_YO_c::field_0xfd1
private

◆ mAcch

dBgS_ObjAcch daB_YO_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daB_YO_c::mAcchCir
private

◆ mAction

int daB_YO_c::mAction
private

◆ mActionTimer

int daB_YO_c::mActionTimer
private

◆ mActionTimer2

int daB_YO_c::mActionTimer2
private

◆ mAngleSpeed

s16 daB_YO_c::mAngleSpeed
private

◆ mAppearKey

u32 daB_YO_c::mAppearKey
private

◆ mAtCyl

dCcD_Cyl daB_YO_c::mAtCyl
private

◆ mAtInfo

dCcU_AtInfo daB_YO_c::mAtInfo
private

◆ mAttentionTimer

int daB_YO_c::mAttentionTimer
private

◆ mBgMtx

Mtx daB_YO_c::mBgMtx
private

◆ mBlureRate

f32 daB_YO_c::mBlureRate
private

◆ mCamCenter

cXyz daB_YO_c::mCamCenter
private

◆ mCamCenterSpeed

f32 daB_YO_c::mCamCenterSpeed
private

◆ mCamEye

cXyz daB_YO_c::mCamEye
private

◆ mCamEyeAngle

s16 daB_YO_c::mCamEyeAngle
private

◆ mCamEyeRange

f32 daB_YO_c::mCamEyeRange
private

◆ mCamEyeSpeed

f32 daB_YO_c::mCamEyeSpeed
private

◆ mCamFovY

f32 daB_YO_c::mCamFovY
private

◆ mCamLockOnTimer

int daB_YO_c::mCamLockOnTimer
private

◆ mCcIronStts

dCcD_Stts daB_YO_c::mCcIronStts
private

◆ mCcStts

dCcD_Stts daB_YO_c::mCcStts
private

◆ mChillKey

u32 daB_YO_c::mChillKey
private

◆ mColBlend

f32 daB_YO_c::mColBlend
private

◆ mColorMode

u8 daB_YO_c::mColorMode
private

◆ mCreatureSound

Z2CreatureEnemy daB_YO_c::mCreatureSound
private

◆ mDamageTimer

int daB_YO_c::mDamageTimer
private

◆ mFreeMoveMode

u8 daB_YO_c::mFreeMoveMode
private

◆ mFreezardAttack

u8 daB_YO_c::mFreezardAttack
private

◆ mFreezardNo

u8 daB_YO_c::mFreezardNo
private

◆ mFreezardRadius

f32 daB_YO_c::mFreezardRadius
private

◆ mFreezardTimer

int daB_YO_c::mFreezardTimer
private

◆ mHensinKey

u32 daB_YO_c::mHensinKey[4]
private

◆ mHensinScale

f32 daB_YO_c::mHensinScale
private

◆ mHIOInit

bool daB_YO_c::mHIOInit
private

◆ mIceAngle

s16 daB_YO_c::mIceAngle
private

◆ mIceAngleSpeed

s16 daB_YO_c::mIceAngleSpeed
private

◆ mIceBreak

u16 daB_YO_c::mIceBreak
private

◆ mIceCenterPos

cXyz daB_YO_c::mIceCenterPos
private

◆ mIceCenterSpeed

f32 daB_YO_c::mIceCenterSpeed
private

◆ mIceRange

f32 daB_YO_c::mIceRange
private

◆ mIceStatus

u16 daB_YO_c::mIceStatus
private

◆ mIcicleID

u32 daB_YO_c::mIcicleID[10]
private

◆ mIFrameIronTimer

u16 daB_YO_c::mIFrameIronTimer
private

◆ mIFrameTimer

u16 daB_YO_c::mIFrameTimer
private

◆ mIsInactive

u8 daB_YO_c::mIsInactive
private

◆ mIsInactive2

u8 daB_YO_c::mIsInactive2
private

◆ mLastPhaseDamage

u8 daB_YO_c::mLastPhaseDamage
private

◆ mMode

int daB_YO_c::mMode
private

◆ mModelNo

u8 daB_YO_c::mModelNo
private

◆ mMsgIdx

int daB_YO_c::mMsgIdx
private

◆ mMsgPcID

u32 daB_YO_c::mMsgPcID
private

◆ mOldPlayerPos

cXyz daB_YO_c::mOldPlayerPos
private

◆ mParticleKey

u32 daB_YO_c::mParticleKey
private

◆ mpBtkAnm

mDoExt_btkAnm* daB_YO_c::mpBtkAnm
private

◆ mpFurnitureModel

J3DModel* daB_YO_c::mpFurnitureModel
private

◆ mPhase1

request_of_phase_process_class daB_YO_c::mPhase1
private

◆ mPhase2

request_of_phase_process_class daB_YO_c::mPhase2
private

◆ mPhase3

request_of_phase_process_class daB_YO_c::mPhase3
private

◆ mPhase4

request_of_phase_process_class daB_YO_c::mPhase4
private

◆ mPhase5

request_of_phase_process_class daB_YO_c::mPhase5
private

◆ mPlayerAngle

s16 daB_YO_c::mPlayerAngle
private

◆ mPlayerXBuf

f32 daB_YO_c::mPlayerXBuf[200]
private

◆ mPlayerZBuf

f32 daB_YO_c::mPlayerZBuf[200]
private

◆ mpModel

J3DModel* daB_YO_c::mpModel[3]
private

◆ mpMsg

msg_class* daB_YO_c::mpMsg
private

◆ mpRoomArenaBgW

dBgW* daB_YO_c::mpRoomArenaBgW
private

◆ mpRoomModel

J3DModel* daB_YO_c::mpRoomModel[2]
private

◆ mpRoomNormalBgW

dBgW* daB_YO_c::mpRoomNormalBgW
private

◆ mpYetaBrkAnm

mDoExt_brkAnm* daB_YO_c::mpYetaBrkAnm
private

◆ mpYetaBtkAnm

mDoExt_btkAnm* daB_YO_c::mpYetaBtkAnm
private

◆ mpYetaBtpAnm

mDoExt_btpAnm* daB_YO_c::mpYetaBtpAnm
private

◆ mpYetaMorf

mDoExt_McaMorfSO* daB_YO_c::mpYetaMorf
private

◆ mpYetaRevertedMorf

mDoExt_McaMorfSO* daB_YO_c::mpYetaRevertedMorf
private

◆ mpYetaWhiteBrkAnm

mDoExt_brkAnm* daB_YO_c::mpYetaWhiteBrkAnm
private

◆ mQuakeTimer

int daB_YO_c::mQuakeTimer
private

◆ mReverted

bool daB_YO_c::mReverted
private

◆ mRoomAlpha

f32 daB_YO_c::mRoomAlpha[2]
private

◆ mRoomType

u8 daB_YO_c::mRoomType
private

◆ mScale

f32 daB_YO_c::mScale
private

◆ mShadowKey

u32 daB_YO_c::mShadowKey
private

◆ mSwNo

u8 daB_YO_c::mSwNo
private

◆ mSwNo2

u8 daB_YO_c::mSwNo2
private

◆ mTgIronSph

dCcD_Sph daB_YO_c::mTgIronSph[3]
private

◆ mTgSph

dCcD_Sph daB_YO_c::mTgSph[3]
private

◆ mWallAngle

s16 daB_YO_c::mWallAngle
private

◆ mWarpHoleID

s32 daB_YO_c::mWarpHoleID
private

◆ mYstoneID

u32 daB_YO_c::mYstoneID
private

◆ mYstonePos

cXyz daB_YO_c::mYstonePos
private

◆ mYstoneScale

f32 daB_YO_c::mYstoneScale
private

◆ unk_1B5C

u8 daB_YO_c::unk_1B5C[0x1B64 - 0x1B5C]
private

◆ unk_1B78

u8 daB_YO_c::unk_1B78[0x1B7C - 0x1B78]
private

◆ unk_6D8

cXyz daB_YO_c::unk_6D8[5]
private

◆ unk_D88

s16 daB_YO_c::unk_D88[200]
private

◆ unk_F40

u8 daB_YO_c::unk_F40[0xF4C - 0xF40]
private

◆ unk_F58

f32 daB_YO_c::unk_F58
private

◆ unk_F7C

u8 daB_YO_c::unk_F7C[0xF80 - 0xF7C]
private

◆ unk_FD2

bool daB_YO_c::unk_FD2
private

The documentation for this class was generated from the following files: