Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dAttCatch_c Class Reference

#include <d_attention.h>

Public Member Functions

 dAttCatch_c ()
 
fopAc_ac_cconvPId (fpc_ProcID)
 
void init ()
 
void proc ()
 
int request (fopAc_ac_c *, u8, f32, f32, f32, s16, int)
 
fopAc_ac_cgetCatghTarget ()
 
u8 getChangeItem ()
 

Private Attributes

u32 field_0x0
 
int field_0x4
 
f32 field_0x8
 
u8 field_0xc
 
u8 field_0xd
 
u8 field_0xe
 
u8 field_0xf
 
fpc_ProcID mCatghTargetID
 
u8 mChangeItem
 

Constructor & Destructor Documentation

◆ dAttCatch_c()

dAttCatch_c::dAttCatch_c ( )
inline

Member Function Documentation

◆ convPId()

fopAc_ac_c * dAttCatch_c::convPId ( fpc_ProcID  i_id)

◆ getCatghTarget()

fopAc_ac_c * dAttCatch_c::getCatghTarget ( )
inline

◆ getChangeItem()

u8 dAttCatch_c::getChangeItem ( )
inline

◆ init()

void dAttCatch_c::init ( )

◆ proc()

void dAttCatch_c::proc ( )

◆ request()

int dAttCatch_c::request ( fopAc_ac_c param_1,
u8  param_2,
f32  param_3,
f32  param_4,
f32  param_5,
s16  param_6,
int  param_7 
)

Member Data Documentation

◆ field_0x0

u32 dAttCatch_c::field_0x0
private

◆ field_0x4

int dAttCatch_c::field_0x4
private

◆ field_0x8

f32 dAttCatch_c::field_0x8
private

◆ field_0xc

u8 dAttCatch_c::field_0xc
private

◆ field_0xd

u8 dAttCatch_c::field_0xd
private

◆ field_0xe

u8 dAttCatch_c::field_0xe
private

◆ field_0xf

u8 dAttCatch_c::field_0xf
private

◆ mCatghTargetID

fpc_ProcID dAttCatch_c::mCatghTargetID
private

◆ mChangeItem

u8 dAttCatch_c::mChangeItem
private

The documentation for this class was generated from the following files: