Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dEvDtCut_c Class Reference

#include <d_event_data.h>

Public Member Functions

int startCheck ()
 
int getDataTop ()
 
int getFlagId ()
 
chargetName ()
 
int getNext ()
 
int getStartFlag (int idx)
 

Private Attributes

char mName [32]
 
u32 mTagID
 
u32 mIndex
 
int mFlags [3]
 
u32 mFlagId
 
int mDataTop
 
int mNext
 
u8 field_0x40 [0x10]
 

Member Function Documentation

◆ getDataTop()

int dEvDtCut_c::getDataTop ( )
inline

◆ getFlagId()

int dEvDtCut_c::getFlagId ( )
inline

◆ getName()

char * dEvDtCut_c::getName ( )
inline

◆ getNext()

int dEvDtCut_c::getNext ( )
inline

◆ getStartFlag()

int dEvDtCut_c::getStartFlag ( int  idx)
inline

◆ startCheck()

int dEvDtCut_c::startCheck ( )

Member Data Documentation

◆ field_0x40

u8 dEvDtCut_c::field_0x40[0x10]
private

◆ mDataTop

int dEvDtCut_c::mDataTop
private

◆ mFlagId

u32 dEvDtCut_c::mFlagId
private

◆ mFlags

int dEvDtCut_c::mFlags[3]
private

◆ mIndex

u32 dEvDtCut_c::mIndex
private

◆ mName

char dEvDtCut_c::mName[32]
private

◆ mNext

int dEvDtCut_c::mNext
private

◆ mTagID

u32 dEvDtCut_c::mTagID
private

The documentation for this class was generated from the following files: