Here is a list of all enum values with links to the files they belong to:
- f -
- FACE_1 : d_a_npc_yelia.cpp
- FACE_12 : d_a_npc_yelia.cpp
- FACE_7 : d_a_npc_jagar.cpp
- FACE_AMAZED_A : d_a_npc_besu.cpp
- FACE_AMAZED_C : d_a_npc_besu.cpp
- FACE_ASK : d_a_npc_yelia.cpp
- FACE_BITTERSMILE : d_a_npc_aru.cpp, d_a_npc_raca.cpp
- FACE_BLINK : d_a_npc_bans.cpp
- FACE_CHEERFUL : d_a_npc_grmc.cpp
- FACE_CHEERFUL_T : d_a_npc_grmc.cpp
- FACE_CLOTH_TRY : d_a_npc_kolin.cpp
- FACE_CLUP : d_a_npc_kolin.cpp
- FACE_CUP_A : d_a_npc_besu.cpp
- FACE_CUP_B : d_a_npc_besu.cpp
- FACE_DEMO_FEAR : d_a_npc_besu.cpp, d_a_npc_kolin.cpp
- FACE_DEMO_WAIT : d_a_npc_besu.cpp, d_a_npc_kolin.cpp
- FACE_GLARE_A : d_a_npc_besu.cpp
- FACE_GLARE_WAIT : d_a_npc_besu.cpp
- FACE_GRUMPY : d_a_npc_aru.cpp, d_a_npc_grmc.cpp
- FACE_GRUMPY_T : d_a_npc_grmc.cpp
- FACE_H_ASK : d_a_npc_yelia.cpp
- FACE_H_BIKKURI : d_a_npc_besu.cpp
- FACE_H_BITTERSMILE : d_a_npc_aru.cpp, d_a_npc_raca.cpp
- FACE_H_GRUMPY : d_a_npc_aru.cpp
- FACE_H_HAPPY_TALK : d_a_npc_yelia.cpp
- FACE_H_INTENSE : d_a_npc_yelia.cpp
- FACE_H_KAISOU_TALK : d_a_npc_yelia.cpp
- FACE_H_KIZUKU : d_a_npc_kolin.cpp, d_a_npc_yelia.cpp
- FACE_H_LISTEN : d_a_npc_yelia.cpp
- FACE_H_MADTALK : d_a_npc_besu.cpp
- FACE_H_NORMAL : d_a_npc_aru.cpp
- FACE_H_NORMAL_TALK : d_a_npc_kolin.cpp
- FACE_H_REMEMBERING : d_a_npc_yelia.cpp
- FACE_H_SAD : d_a_npc_yelia.cpp
- FACE_H_SAD_TALK : d_a_npc_grmc.cpp
- FACE_H_SERIOUS : d_a_npc_aru.cpp
- FACE_H_SMILE : d_a_npc_aru.cpp, d_a_npc_raca.cpp
- FACE_H_SURPRISE : d_a_npc_besu.cpp
- FACE_H_TALK_A : d_a_npc_besu.cpp, d_a_npc_jagar.cpp
- FACE_H_TALK_B : d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_jagar.cpp, d_a_npc_raca.cpp
- FACE_H_THINK : d_a_npc_yelia.cpp
- FACE_H_WAIT_D : d_a_npc_kolin.cpp
- FACE_H_WORRY : d_a_npc_aru.cpp, d_a_npc_besu.cpp
- FACE_HAPPY_TALK : d_a_npc_kolin.cpp, d_a_npc_yelia.cpp
- FACE_HORSE_LOOKBACK : d_a_npc_yelia.cpp
- FACE_HORSE_RETURN : d_a_npc_yelia.cpp
- FACE_INTENSE : d_a_npc_yelia.cpp
- FACE_KAISOU_TALK : d_a_npc_yelia.cpp
- FACE_KAISOU_WAIT_A : d_a_npc_yelia.cpp
- FACE_KIZUKU : d_a_npc_kolin.cpp, d_a_npc_yelia.cpp
- FACE_KOLINB_DISLIKE : d_a_npc_kolinb.cpp
- FACE_KOLINB_NOD_A : d_a_npc_kolinb.cpp
- FACE_KOLINB_SUFFER_A : d_a_npc_kolinb.cpp
- FACE_KOLINB_SUFFER_B : d_a_npc_kolinb.cpp
- FACE_KOLINB_WAIT_A : d_a_npc_kolinb.cpp
- FACE_LISTEN : d_a_npc_yelia.cpp
- FACE_MADTALK : d_a_npc_besu.cpp
- FACE_MOP_A_B : d_a_npc_besu.cpp
- FACE_MOP_A_C : d_a_npc_besu.cpp
- FACE_MOP_C : d_a_npc_besu.cpp
- FACE_MOT_AMAZED_A_B : d_a_npc_pachi_besu.cpp
- FACE_MOT_AMAZED_C : d_a_npc_pachi_besu.cpp
- FACE_MOT_ANGER : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANGRY : d_a_npc_post.cpp
- FACE_MOT_ANM_ANGER : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_BESUTALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_CALL : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_CLOSE : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_CRY : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_DEMO_WAIT : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_GLARE_TALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_H_ANGER : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_BESUTALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_H_GLARE_TALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_H_MISERABLE : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_PANIC : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_SAD : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_SCARED : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_SMILE : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_SURPRISE : d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_H_SURPRISEB : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_HI : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_MARVELOUS : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_MISERABLE : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_NONE : d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_NORMAL : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_PANIC : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_POINT : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_S_GET : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SAD : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SAVED : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SCARED : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SHOUT : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SMILE : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SURPRISE : d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_SURPRISEB : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_TALK_A : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_TALK_B : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_TALK_C : d_a_npc_pachi_maro.cpp
- FACE_MOT_ANM_WATCH : d_a_npc_pachi_taro.cpp
- FACE_MOT_ANM_WAVE : d_a_npc_pachi_taro.cpp
- FACE_MOT_BESUTALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_BYE : d_a_npc_post.cpp
- FACE_MOT_CALL : d_a_npc_pachi_taro.cpp
- FACE_MOT_CLOSE : d_a_npc_pachi_taro.cpp
- FACE_MOT_CRY : d_a_npc_pachi_taro.cpp
- FACE_MOT_CUP_A : d_a_npc_pachi_besu.cpp
- FACE_MOT_CUP_B : d_a_npc_pachi_besu.cpp
- FACE_MOT_DEMO_FEAR : d_a_npc_pachi_besu.cpp
- FACE_MOT_DEMO_WAIT : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_EXPLAIN : d_a_npc_post.cpp
- FACE_MOT_GLARE_A : d_a_npc_pachi_besu.cpp
- FACE_MOT_GLARE_TALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_GLARE_WAIT : d_a_npc_pachi_besu.cpp
- FACE_MOT_H_ANGER : d_a_npc_pachi_taro.cpp
- FACE_MOT_H_ANGRY : d_a_npc_post.cpp
- FACE_MOT_H_BESUTALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_H_BIKKURI : d_a_npc_pachi_besu.cpp
- FACE_MOT_H_GLARE_TALK : d_a_npc_pachi_maro.cpp
- FACE_MOT_H_HAPPY : d_a_npc_post.cpp
- FACE_MOT_H_MADTALK : d_a_npc_pachi_besu.cpp
- FACE_MOT_H_MISERABLE : d_a_npc_pachi_taro.cpp
- FACE_MOT_H_PANIC : d_a_npc_pachi_taro.cpp
- FACE_MOT_H_REGRET : d_a_npc_post.cpp
- FACE_MOT_H_SAD : d_a_npc_pachi_taro.cpp, d_a_npc_post.cpp
- FACE_MOT_H_SCARED : d_a_npc_pachi_taro.cpp
- FACE_MOT_H_SMILE : d_a_npc_fairy.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_H_SURPRISE : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_H_SURPRISEB : d_a_npc_pachi_taro.cpp
- FACE_MOT_H_TALK_A : d_a_npc_pachi_besu.cpp
- FACE_MOT_H_TALK_B : d_a_npc_pachi_besu.cpp
- FACE_MOT_H_WORRY : d_a_npc_pachi_besu.cpp
- FACE_MOT_HAND : d_a_npc_post.cpp
- FACE_MOT_HAPPY : d_a_npc_post.cpp
- FACE_MOT_HELLO : d_a_npc_post.cpp
- FACE_MOT_HI : d_a_npc_pachi_taro.cpp
- FACE_MOT_MADTALK : d_a_npc_pachi_besu.cpp
- FACE_MOT_MARVELOUS : d_a_npc_pachi_taro.cpp
- FACE_MOT_MISERABLE : d_a_npc_pachi_taro.cpp
- FACE_MOT_MOP_A_B : d_a_npc_pachi_besu.cpp
- FACE_MOT_MOP_A_C : d_a_npc_pachi_besu.cpp
- FACE_MOT_MOP_C : d_a_npc_pachi_besu.cpp
- FACE_MOT_NONE : d_a_npc_fairy.cpp, d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_post.cpp, d_a_npc_seirei.cpp, d_a_npc_zanb.cpp
- FACE_MOT_NONE_2 : d_a_npc_post.cpp
- FACE_MOT_NORMAL : d_a_npc_pachi_taro.cpp
- FACE_MOT_NURSE_A : d_a_npc_pachi_besu.cpp
- FACE_MOT_PANIC : d_a_npc_pachi_taro.cpp
- FACE_MOT_POINT : d_a_npc_pachi_taro.cpp
- FACE_MOT_REGRET : d_a_npc_post.cpp
- FACE_MOT_S_GET : d_a_npc_pachi_taro.cpp
- FACE_MOT_SAD : d_a_npc_fairy.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_post.cpp
- FACE_MOT_SAVED : d_a_npc_pachi_taro.cpp
- FACE_MOT_SCARED : d_a_npc_pachi_taro.cpp
- FACE_MOT_SCARED2 : d_a_npc_pachi_taro.cpp
- FACE_MOT_SHOUT : d_a_npc_pachi_taro.cpp
- FACE_MOT_SMILE : d_a_npc_fairy.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_SMILE2 : d_a_npc_pachi_taro.cpp
- FACE_MOT_SURPRISE : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp
- FACE_MOT_SURPRISEB : d_a_npc_pachi_taro.cpp
- FACE_MOT_TALK : d_a_npc_fairy.cpp
- FACE_MOT_TALK_A : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_post.cpp
- FACE_MOT_TALK_B : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp
- FACE_MOT_TALK_C : d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp
- FACE_MOT_TALK_N_A : d_a_npc_pachi_besu.cpp
- FACE_MOT_TALK_N_B : d_a_npc_pachi_besu.cpp
- FACE_MOT_TALK_N_C : d_a_npc_pachi_besu.cpp
- FACE_MOT_UNK_0 : d_a_npc_knj.cpp
- FACE_MOT_UNK_1 : d_a_npc_lud.cpp
- FACE_MOT_UNK_10 : d_a_npc_lud.cpp
- FACE_MOT_UNK_11 : d_a_npc_lud.cpp
- FACE_MOT_UNK_12 : d_a_npc_len.cpp, d_a_npc_lud.cpp
- FACE_MOT_UNK_13 : d_a_npc_lud.cpp
- FACE_MOT_UNK_14 : d_a_npc_len.cpp, d_a_npc_lud.cpp
- FACE_MOT_UNK_15 : d_a_npc_len.cpp, d_a_npc_lud.cpp
- FACE_MOT_UNK_16 : d_a_npc_lud.cpp
- FACE_MOT_UNK_17 : d_a_npc_len.cpp, d_a_npc_lud.cpp
- FACE_MOT_UNK_18 : d_a_npc_lud.cpp
- FACE_MOT_UNK_2 : d_a_npc_lud.cpp
- FACE_MOT_UNK_3 : d_a_npc_lud.cpp
- FACE_MOT_UNK_4 : d_a_npc_lud.cpp
- FACE_MOT_UNK_5 : d_a_npc_lud.cpp
- FACE_MOT_UNK_6 : d_a_npc_lud.cpp
- FACE_MOT_UNK_7 : d_a_npc_lud.cpp
- FACE_MOT_UNK_8 : d_a_npc_lud.cpp
- FACE_MOT_UNK_9 : d_a_npc_len.cpp, d_a_npc_lud.cpp
- FACE_MOT_WATCH : d_a_npc_pachi_taro.cpp
- FACE_MOT_WAVE : d_a_npc_pachi_taro.cpp
- FACE_MOT_WORRY : d_a_npc_pachi_besu.cpp
- FACE_MOT_YOKERU : d_a_npc_pachi_besu.cpp
- FACE_NONE : d_a_npc_aru.cpp, d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_jagar.cpp, d_a_npc_kolin.cpp, d_a_npc_kolinb.cpp, d_a_npc_raca.cpp, d_a_npc_saru.cpp, d_a_npc_yamid.cpp, d_a_npc_yamis.cpp, d_a_npc_yamit.cpp, d_a_npc_yelia.cpp, d_a_npc_zelRo.cpp
- FACE_NORMAL : d_a_npc_aru.cpp
- FACE_NORMAL_TALK : d_a_npc_kolin.cpp
- FACE_NURSE_A : d_a_npc_besu.cpp
- FACE_REMEMBER : d_a_npc_yelia.cpp
- FACE_REMEMBERING : d_a_npc_yelia.cpp
- FACE_SAD : d_a_npc_yelia.cpp
- FACE_SAD_TALK : d_a_npc_grmc.cpp
- FACE_SERIOUS : d_a_npc_aru.cpp
- FACE_SMILE : d_a_npc_aru.cpp, d_a_npc_raca.cpp
- FACE_SMILETALK : d_a_npc_jagar.cpp
- FACE_STONE : d_a_npc_kolin.cpp
- FACE_SURPISE : d_a_npc_besu.cpp
- FACE_SURPRISE : d_a_npc_jagar.cpp
- FACE_TALK_A : d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_grm.cpp, d_a_npc_grmc.cpp, d_a_npc_jagar.cpp, d_a_npc_kolin.cpp, d_a_npc_raca.cpp, d_a_npc_yelia.cpp, d_a_npc_zelRo.cpp
- FACE_TALK_B : d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_jagar.cpp, d_a_npc_raca.cpp
- FACE_TALK_C : d_a_npc_besu.cpp
- FACE_TALK_N_A : d_a_npc_besu.cpp
- FACE_TALK_N_B : d_a_npc_besu.cpp
- FACE_TALK_N_C : d_a_npc_besu.cpp
- FACE_TALKE_A : d_a_npc_yamid.cpp, d_a_npc_yamis.cpp, d_a_npc_yamit.cpp
- FACE_THINK : d_a_npc_yelia.cpp
- FACE_TO_THINK : d_a_npc_yelia.cpp
- FACE_WAIT_A : d_a_npc_grm.cpp, d_a_npc_grmc.cpp
- FACE_WALK_A : d_a_npc_kolin.cpp
- FACE_WORRY : d_a_npc_aru.cpp, d_a_npc_besu.cpp
- FACE_WORRY_TALK : d_a_npc_jagar.cpp
- FACE_YOKERU : d_a_npc_besu.cpp
- FACE_ZRCB_SUFFER_A : d_a_npc_kolinb.cpp
- FACE_ZRCB_SUFFER_B : d_a_npc_kolinb.cpp
- FACE_ZRCB_WAIT_A : d_a_npc_kolinb.cpp
- failure : strtoul.c
- FAIRY : d_a_npc_fairy.cpp
- FARON_VESSEL : d_save.h
- fdlibm_ieee : fdlibm.h
- fdlibm_posix : fdlibm.h
- fdlibm_svid : fdlibm.h
- fdlibm_xopen : fdlibm.h
- FIGHT_RUN_PHASE_0 : d_a_e_sf.cpp
- FIGHT_RUN_PHASE_1 : d_a_e_sf.cpp
- FIGHT_RUN_PHASE_2 : d_a_e_sf.cpp
- FIGHT_RUN_PHASE_3 : d_a_e_sf.cpp
- FIGHT_RUN_PHASE_NEG_10 : d_a_e_sf.cpp
- FIGHT_RUN_PHASE_NEG_9 : d_a_e_sf.cpp
- files_access : critical_regions.h
- finished : strtoul.c
- FIO_ASYNC_STATE_BUSY : mcc.h
- FIO_ASYNC_STATE_DONE : mcc.h
- FIO_ASYNC_STATE_IDOL : mcc.h
- FIVE : d_a_npc_passer.cpp, d_a_npc_passer2.cpp
- FLOWER_ACTION_CHANCE : d_a_e_gb.cpp
- FLOWER_ACTION_EATBOMB : d_a_e_gb.cpp
- FLOWER_ACTION_END : d_a_e_gb.cpp
- FLOWER_ACTION_WAIT : d_a_e_gb.cpp
- fopAc_ACTOR_e : f_op_actor.h
- fopAc_attn_BATTLE_e : f_op_actor.h
- fopAc_attn_CARRY_e : f_op_actor.h
- fopAc_attn_CHECK_e : f_op_actor.h
- fopAc_attn_DOOR_e : f_op_actor.h
- fopAc_attn_ETC_e : f_op_actor.h
- fopAc_attn_JUEL_e : f_op_actor.h
- fopAc_attn_LOCK_e : f_op_actor.h
- fopAc_attn_MAX_e : f_op_actor.h
- fopAc_attn_SPEAK_e : f_op_actor.h
- fopAc_attn_TALK_e : f_op_actor.h
- fopAc_attn_UNK_10 : f_op_actor.h
- fopAc_attn_UNK_3 : f_op_actor.h
- fopAc_attn_UNK_4 : f_op_actor.h
- fopAc_attn_UNK_5 : f_op_actor.h
- fopAc_AttnFlag_BATTLE_e : f_op_actor.h
- fopAc_AttnFlag_CARRY_e : f_op_actor.h
- fopAc_AttnFlag_CHECK_e : f_op_actor.h
- fopAc_AttnFlag_DOOR_e : f_op_actor.h
- fopAc_AttnFlag_ENEMY_NOLOCK_e : f_op_actor.h
- fopAc_AttnFlag_ETC_e : f_op_actor.h
- fopAc_AttnFlag_JUEL_e : f_op_actor.h
- fopAc_AttnFlag_LOCK_e : f_op_actor.h
- fopAc_AttnFlag_NOTALK_e : f_op_actor.h
- fopAc_AttnFlag_SPEAK_e : f_op_actor.h
- fopAc_AttnFlag_TALK_e : f_op_actor.h
- fopAc_AttnFlag_TALKCHECK_e : f_op_actor.h
- fopAc_AttnFlag_TALKREAD_e : f_op_actor.h
- fopAc_AttnFlag_UNK_0x200000 : f_op_actor.h
- fopAc_AttnFlag_UNK_0x400000 : f_op_actor.h
- fopAc_AttnFlag_UNK_0x800000 : f_op_actor.h
- fopAc_AttnFlag_UNK_0x8000000 : f_op_actor.h
- fopAc_CULLBOX_0_e : f_op_actor.h
- fopAc_CULLBOX_10_e : f_op_actor.h
- fopAc_CULLBOX_11_e : f_op_actor.h
- fopAc_CULLBOX_12_e : f_op_actor.h
- fopAc_CULLBOX_13_e : f_op_actor.h
- fopAc_CULLBOX_14_e : f_op_actor.h
- fopAc_CULLBOX_1_e : f_op_actor.h
- fopAc_CULLBOX_2_e : f_op_actor.h
- fopAc_CULLBOX_3_e : f_op_actor.h
- fopAc_CULLBOX_4_e : f_op_actor.h
- fopAc_CULLBOX_5_e : f_op_actor.h
- fopAc_CULLBOX_6_e : f_op_actor.h
- fopAc_CULLBOX_7_e : f_op_actor.h
- fopAc_CULLBOX_8_e : f_op_actor.h
- fopAc_CULLBOX_9_e : f_op_actor.h
- fopAc_CULLBOX_CUSTOM_e : f_op_actor.h
- fopAc_CULLSPHERE_0_e : f_op_actor.h
- fopAc_CULLSPHERE_1_e : f_op_actor.h
- fopAc_CULLSPHERE_2_e : f_op_actor.h
- fopAc_CULLSPHERE_3_e : f_op_actor.h
- fopAc_CULLSPHERE_4_e : f_op_actor.h
- fopAc_CULLSPHERE_5_e : f_op_actor.h
- fopAc_CULLSPHERE_6_e : f_op_actor.h
- fopAc_CULLSPHERE_7_e : f_op_actor.h
- fopAc_CULLSPHERE_8_e : f_op_actor.h
- fopAc_CULLSPHERE_CUSTOM_e : f_op_actor.h
- fopAc_ENEMY_e : f_op_actor.h
- fopAc_ENV_e : f_op_actor.h
- fopAc_NPC_e : f_op_actor.h
- fopAc_PLAYER_e : f_op_actor.h
- fopAc_UNK_GROUP_5_e : f_op_actor.h
- fopAcCnd_INIT_e : f_op_actor.h
- fopAcCnd_NODRAW_e : f_op_actor.h
- fopAcCnd_NOEXEC_e : f_op_actor.h
- fopAcM_CARRY_CHICKEN : f_op_actor_mng.h
- fopAcM_CARRY_HEAVY : f_op_actor_mng.h
- fopAcM_CARRY_ITEM : f_op_actor_mng.h
- fopAcM_CARRY_LIGHT : f_op_actor_mng.h
- fopAcM_CARRY_SIDE : f_op_actor_mng.h
- fopAcM_CARRY_TYPE_1 : f_op_actor_mng.h
- fopAcM_CARRY_TYPE_8 : f_op_actor_mng.h
- fopAcM_CARRY_UNK_30 : f_op_actor_mng.h
- fopAcM_CARRY_UNK_40 : f_op_actor_mng.h
- fopAcM_FOOD_0 : f_op_actor_mng.h
- fopAcM_FOOD_1 : f_op_actor_mng.h
- fopAcM_FOOD_2 : f_op_actor_mng.h
- fopAcM_FOOD_3 : f_op_actor_mng.h
- fopAcM_FOOD_4 : f_op_actor_mng.h
- fopAcM_FOOD_5 : f_op_actor_mng.h
- fopAcM_STATUS_CARRY_NOW : f_op_actor_mng.h
- fopAcM_STATUS_HAWK_CARRY_NOW : f_op_actor_mng.h
- fopAcM_STATUS_HOOK_CARRY_NOW : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x1 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x10 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x100 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x1000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x10000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x1000000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x2 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x20 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x200 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x20000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x200000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x2000000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x4 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x40 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x400 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x4000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x40000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x400000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x4000000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x8 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x80 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x800 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x8000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x80000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x800000 : f_op_actor_mng.h
- fopAcM_STATUS_UNK_0x8000000 : f_op_actor_mng.h
- fopAcStts_BOSS_e : f_op_actor.h
- fopAcStts_CARRY_e : f_op_actor.h
- fopAcStts_CULL_e : f_op_actor.h
- fopAcStts_FREEZE_e : f_op_actor.h
- fopAcStts_NODRAW_e : f_op_actor.h
- fopAcStts_NOEXEC_e : f_op_actor.h
- fopAcStts_NOPAUSE_e : f_op_actor.h
- fopMsg_MODE_BOX_CLOSED_e : f_op_msg.h
- fopMsg_MODE_BOX_CLOSING_e : f_op_msg.h
- fopMsg_MODE_BOX_OPENING_e : f_op_msg.h
- fopMsg_MODE_MSG_CONTINUE_e : f_op_msg.h
- fopMsg_MODE_MSG_DESTROYED_e : f_op_msg.h
- fopMsg_MODE_MSG_DISPLAYED_e : f_op_msg.h
- fopMsg_MODE_MSG_END_e : f_op_msg.h
- fopMsg_MODE_MSG_PREPARING_e : f_op_msg.h
- fopMsg_MODE_MSG_TYPING_e : f_op_msg.h
- fopMsg_MODE_UNK15_e : f_op_msg.h
- fopMsg_MODE_UNK_A_e : f_op_msg.h
- fopMsg_MODE_UNK_B_e : f_op_msg.h
- fopMsg_MODE_UNK_D_e : f_op_msg.h
- FOUR : d_a_npc_passer.cpp, d_a_npc_passer2.cpp
- fpcLy_CURRENT_e : f_pc_layer_tag.h
- fpcLy_NONE_e : f_pc_layer_tag.h
- fpcLy_ROOT_e : f_pc_layer_tag.h
- fpcLy_SPECIAL_e : f_pc_layer_tag.h
- fpcM_ERROR_PROCESS_ID_e : f_pc_manager.h
- fpcNm_ITEM_AIR_LETTER : f_pc_name.h
- fpcNm_ITEM_ANCIENT_DOCUMENT : f_pc_name.h
- fpcNm_ITEM_ANCIENT_DOCUMENT2 : f_pc_name.h
- fpcNm_ITEM_ARMOR : f_pc_name.h
- fpcNm_ITEM_ARROW_1 : f_pc_name.h
- fpcNm_ITEM_ARROW_10 : f_pc_name.h
- fpcNm_ITEM_ARROW_20 : f_pc_name.h
- fpcNm_ITEM_ARROW_30 : f_pc_name.h
- fpcNm_ITEM_ARROW_LV1 : f_pc_name.h
- fpcNm_ITEM_ARROW_LV2 : f_pc_name.h
- fpcNm_ITEM_ARROW_LV3 : f_pc_name.h
- fpcNm_ITEM_ASHS_SCRIBBLING : f_pc_name.h
- fpcNm_ITEM_BEE_CHILD : f_pc_name.h
- fpcNm_ITEM_BEE_ROD : f_pc_name.h
- fpcNm_ITEM_BILL : f_pc_name.h
- fpcNm_ITEM_BLUE_BOTTLE : f_pc_name.h
- fpcNm_ITEM_BLUE_RUPEE : f_pc_name.h
- fpcNm_ITEM_BOMB_10 : f_pc_name.h
- fpcNm_ITEM_BOMB_20 : f_pc_name.h
- fpcNm_ITEM_BOMB_30 : f_pc_name.h
- fpcNm_ITEM_BOMB_5 : f_pc_name.h
- fpcNm_ITEM_BOMB_ARROW : f_pc_name.h
- fpcNm_ITEM_BOMB_BAG_LV1 : f_pc_name.h
- fpcNm_ITEM_BOMB_BAG_LV2 : f_pc_name.h
- fpcNm_ITEM_BOMB_IN_BAG : f_pc_name.h
- fpcNm_ITEM_BOMB_INSECT_10 : f_pc_name.h
- fpcNm_ITEM_BOMB_INSECT_20 : f_pc_name.h
- fpcNm_ITEM_BOMB_INSECT_30 : f_pc_name.h
- fpcNm_ITEM_BOMB_INSECT_5 : f_pc_name.h
- fpcNm_ITEM_BOOMERANG : f_pc_name.h
- fpcNm_ITEM_BOSS_KEY : f_pc_name.h
- fpcNm_ITEM_BOSSRIDER_KEY : f_pc_name.h
- fpcNm_ITEM_BOW : f_pc_name.h
- fpcNm_ITEM_CHUCHU_BLACK : f_pc_name.h
- fpcNm_ITEM_CHUCHU_BLUE : f_pc_name.h
- fpcNm_ITEM_CHUCHU_GREEN : f_pc_name.h
- fpcNm_ITEM_CHUCHU_PURPLE : f_pc_name.h
- fpcNm_ITEM_CHUCHU_RARE : f_pc_name.h
- fpcNm_ITEM_CHUCHU_RED : f_pc_name.h
- fpcNm_ITEM_CHUCHU_YELLOW : f_pc_name.h
- fpcNm_ITEM_CHUCHU_YELLOW2 : f_pc_name.h
- fpcNm_ITEM_COMPUS : f_pc_name.h
- fpcNm_ITEM_COPY_ROD : f_pc_name.h
- fpcNm_ITEM_COPY_ROD_2 : f_pc_name.h
- fpcNm_ITEM_DROP_BOTTLE : f_pc_name.h
- fpcNm_ITEM_DROP_CONTAINER : f_pc_name.h
- fpcNm_ITEM_DROP_CONTAINER02 : f_pc_name.h
- fpcNm_ITEM_DROP_CONTAINER03 : f_pc_name.h
- fpcNm_ITEM_DUNGEON_BACK : f_pc_name.h
- fpcNm_ITEM_DUNGEON_EXIT : f_pc_name.h
- fpcNm_ITEM_DUNGEON_EXIT_2 : f_pc_name.h
- fpcNm_ITEM_EMPTY_BOTTLE : f_pc_name.h
- fpcNm_ITEM_F_ANT : f_pc_name.h
- fpcNm_ITEM_F_BEETLE : f_pc_name.h
- fpcNm_ITEM_F_BUTTERFLY : f_pc_name.h
- fpcNm_ITEM_F_DANGOMUSHI : f_pc_name.h
- fpcNm_ITEM_F_DRAGONFLY : f_pc_name.h
- fpcNm_ITEM_F_GRASSHOPPER : f_pc_name.h
- fpcNm_ITEM_F_LADYBUG : f_pc_name.h
- fpcNm_ITEM_F_MANTIS : f_pc_name.h
- fpcNm_ITEM_F_MAYFLY : f_pc_name.h
- fpcNm_ITEM_F_NANAFUSHI : f_pc_name.h
- fpcNm_ITEM_F_SNAIL : f_pc_name.h
- fpcNm_ITEM_F_STAG_BEETLE : f_pc_name.h
- fpcNm_ITEM_FAIRY : f_pc_name.h
- fpcNm_ITEM_FAIRY_DROP : f_pc_name.h
- fpcNm_ITEM_FILLED_CONTAINER : f_pc_name.h
- fpcNm_ITEM_FISHING_ROD_1 : f_pc_name.h
- fpcNm_ITEM_GREEN_BOTTLE : f_pc_name.h
- fpcNm_ITEM_GREEN_RUPEE : f_pc_name.h
- fpcNm_ITEM_HALF_MILK_BOTTLE : f_pc_name.h
- fpcNm_ITEM_HAWK_ARROW : f_pc_name.h
- fpcNm_ITEM_HAWK_EYE : f_pc_name.h
- fpcNm_ITEM_HEART : f_pc_name.h
- fpcNm_ITEM_HOOKSHOT : f_pc_name.h
- fpcNm_ITEM_HORSE_FLUTE : f_pc_name.h
- fpcNm_ITEM_HOT_SPRING : f_pc_name.h
- fpcNm_ITEM_HOT_SPRING_2 : f_pc_name.h
- fpcNm_ITEM_HVY_BOOTS : f_pc_name.h
- fpcNm_ITEM_HYLIA_SHIELD : f_pc_name.h
- fpcNm_ITEM_IRIAS_PENDANT : f_pc_name.h
- fpcNm_ITEM_IRONBALL : f_pc_name.h
- fpcNm_ITEM_JEWEL_BEE_ROD : f_pc_name.h
- fpcNm_ITEM_JEWEL_ROD : f_pc_name.h
- fpcNm_ITEM_JEWEL_WORM_ROD : f_pc_name.h
- fpcNm_ITEM_KAKERA_HEART : f_pc_name.h
- fpcNm_ITEM_KANTERA : f_pc_name.h
- fpcNm_ITEM_KANTERA2 : f_pc_name.h
- fpcNm_ITEM_KEY_OF_CARAVAN : f_pc_name.h
- fpcNm_ITEM_KEY_OF_FILONE : f_pc_name.h
- fpcNm_ITEM_L2_KEY_PIECES1 : f_pc_name.h
- fpcNm_ITEM_L2_KEY_PIECES2 : f_pc_name.h
- fpcNm_ITEM_L2_KEY_PIECES3 : f_pc_name.h
- fpcNm_ITEM_L_MAGIC : f_pc_name.h
- fpcNm_ITEM_LETTER : f_pc_name.h
- fpcNm_ITEM_LIGHT_ARROW : f_pc_name.h
- fpcNm_ITEM_LIGHT_DROP : f_pc_name.h
- fpcNm_ITEM_LIGHT_SWORD : f_pc_name.h
- fpcNm_ITEM_LINKS_SAVINGS : f_pc_name.h
- fpcNm_ITEM_LURE_ROD : f_pc_name.h
- fpcNm_ITEM_LV1_SOUP : f_pc_name.h
- fpcNm_ITEM_LV2_BOSS_KEY : f_pc_name.h
- fpcNm_ITEM_LV2_SOUP : f_pc_name.h
- fpcNm_ITEM_LV3_SOUP : f_pc_name.h
- fpcNm_ITEM_LV5_BOSS_KEY : f_pc_name.h
- fpcNm_ITEM_LV7_DUNGEON_EXIT : f_pc_name.h
- fpcNm_ITEM_M_ANT : f_pc_name.h
- fpcNm_ITEM_M_BEETLE : f_pc_name.h
- fpcNm_ITEM_M_BUTTERFLY : f_pc_name.h
- fpcNm_ITEM_M_DANGOMUSHI : f_pc_name.h
- fpcNm_ITEM_M_DRAGONFLY : f_pc_name.h
- fpcNm_ITEM_M_GRASSHOPPER : f_pc_name.h
- fpcNm_ITEM_M_LADYBUG : f_pc_name.h
- fpcNm_ITEM_M_MANTIS : f_pc_name.h
- fpcNm_ITEM_M_MAYFLY : f_pc_name.h
- fpcNm_ITEM_M_NANAFUSHI : f_pc_name.h
- fpcNm_ITEM_M_SNAIL : f_pc_name.h
- fpcNm_ITEM_M_STAG_BEETLE : f_pc_name.h
- fpcNm_ITEM_MAGIC_LV1 : f_pc_name.h
- fpcNm_ITEM_MAP : f_pc_name.h
- fpcNm_ITEM_MASTER_SWORD : f_pc_name.h
- fpcNm_ITEM_MILK_BOTTLE : f_pc_name.h
- fpcNm_ITEM_MIRROR_PIECE_2 : f_pc_name.h
- fpcNm_ITEM_MIRROR_PIECE_3 : f_pc_name.h
- fpcNm_ITEM_MIRROR_PIECE_4 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_133 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_134 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_135 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_136 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_137 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_138 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_139 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_140 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_141 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_142 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_143 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_146 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_147 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_148 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_149 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_150 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_151 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_152 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_153 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_154 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_155 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_168 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_169 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_170 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_171 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_172 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_173 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_174 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_175 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_182 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_183 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_184 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_185 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_186 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_187 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_188 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_189 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_19 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_190 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_191 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_20 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_21 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_216 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_217 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_218 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_219 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_220 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_221 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_222 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_223 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_225 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_226 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_227 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_228 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_229 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_230 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_231 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_232 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_55 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_56 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_57 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_58 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_59 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_60 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_77 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_78 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_82 : f_pc_name.h
- fpcNm_ITEM_NOENTRY_87 : f_pc_name.h
- fpcNm_ITEM_NONE : f_pc_name.h
- fpcNm_ITEM_NORMAL_BOMB : f_pc_name.h
- fpcNm_ITEM_OIL : f_pc_name.h
- fpcNm_ITEM_OIL2 : f_pc_name.h
- fpcNm_ITEM_OIL_BOTTLE : f_pc_name.h
- fpcNm_ITEM_OIL_BOTTLE3 : f_pc_name.h
- fpcNm_ITEM_OIL_BOTTLE_2 : f_pc_name.h
- fpcNm_ITEM_ORANGE_RUPEE : f_pc_name.h
- fpcNm_ITEM_PACHINKO : f_pc_name.h
- fpcNm_ITEM_PACHINKO_SHOT : f_pc_name.h
- fpcNm_ITEM_POKE_BOMB : f_pc_name.h
- fpcNm_ITEM_POU_FIRE1 : f_pc_name.h
- fpcNm_ITEM_POU_FIRE2 : f_pc_name.h
- fpcNm_ITEM_POU_FIRE3 : f_pc_name.h
- fpcNm_ITEM_POU_FIRE4 : f_pc_name.h
- fpcNm_ITEM_POU_SPIRIT : f_pc_name.h
- fpcNm_ITEM_PURPLE_RUPEE : f_pc_name.h
- fpcNm_ITEM_RAFRELS_MEMO : f_pc_name.h
- fpcNm_ITEM_RECOVERY_FAILY : f_pc_name.h
- fpcNm_ITEM_RED_BOTTLE : f_pc_name.h
- fpcNm_ITEM_RED_BOTTLE_2 : f_pc_name.h
- fpcNm_ITEM_RED_RUPEE : f_pc_name.h
- fpcNm_ITEM_S_MAGIC : f_pc_name.h
- fpcNm_ITEM_SHIELD : f_pc_name.h
- fpcNm_ITEM_SHOP_BEE_CHILD : f_pc_name.h
- fpcNm_ITEM_SILVER_RUPEE : f_pc_name.h
- fpcNm_ITEM_SMALL_KEY : f_pc_name.h
- fpcNm_ITEM_SMALL_KEY2 : f_pc_name.h
- fpcNm_ITEM_SMELL_CHILDREN : f_pc_name.h
- fpcNm_ITEM_SMELL_FISH : f_pc_name.h
- fpcNm_ITEM_SMELL_MEDICINE : f_pc_name.h
- fpcNm_ITEM_SMELL_POH : f_pc_name.h
- fpcNm_ITEM_SMELL_PUMPKIN : f_pc_name.h
- fpcNm_ITEM_SMELL_YELIA_POUCH : f_pc_name.h
- fpcNm_ITEM_SPINNER : f_pc_name.h
- fpcNm_ITEM_SURFBOARD : f_pc_name.h
- fpcNm_ITEM_SWORD : f_pc_name.h
- fpcNm_ITEM_TASTE : f_pc_name.h
- fpcNm_ITEM_TKS_LETTER : f_pc_name.h
- fpcNm_ITEM_TOMATO_PUREE : f_pc_name.h
- fpcNm_ITEM_TRIPLE_HEART : f_pc_name.h
- fpcNm_ITEM_UGLY_SOUP : f_pc_name.h
- fpcNm_ITEM_UTAWA_HEART : f_pc_name.h
- fpcNm_ITEM_W_HOOKSHOT : f_pc_name.h
- fpcNm_ITEM_WALLET_LV1 : f_pc_name.h
- fpcNm_ITEM_WALLET_LV2 : f_pc_name.h
- fpcNm_ITEM_WALLET_LV3 : f_pc_name.h
- fpcNm_ITEM_WATER_BOMB : f_pc_name.h
- fpcNm_ITEM_WATER_BOMB_10 : f_pc_name.h
- fpcNm_ITEM_WATER_BOMB_20 : f_pc_name.h
- fpcNm_ITEM_WATER_BOMB_30 : f_pc_name.h
- fpcNm_ITEM_WATER_BOMB_5 : f_pc_name.h
- fpcNm_ITEM_WATER_BOTTLE : f_pc_name.h
- fpcNm_ITEM_WEAR_CASUAL : f_pc_name.h
- fpcNm_ITEM_WEAR_KOKIRI : f_pc_name.h
- fpcNm_ITEM_WEAR_ZORA : f_pc_name.h
- fpcNm_ITEM_WOOD_SHIELD : f_pc_name.h
- fpcNm_ITEM_WOOD_STATUE : f_pc_name.h
- fpcNm_ITEM_WOOD_STICK : f_pc_name.h
- fpcNm_ITEM_WORM : f_pc_name.h
- fpcNm_ITEM_WORM_ROD : f_pc_name.h
- fpcNm_ITEM_YELLOW_RUPEE : f_pc_name.h
- fpcNm_ITEM_ZORAS_JEWEL : f_pc_name.h
- fpcPi_CURRENT_e : f_pc_priority.h
- fpcPi_NONE_e : f_pc_priority.h
- fpcPi_SPECIAL_e : f_pc_priority.h