Bubble.
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#include <d_a_e_bu.h>
◆ acch
◆ acchcir
◆ action
◆ angle_to_player
| s16 e_bu_class::angle_to_player |
◆ anm
◆ anm_frame
| int e_bu_class::anm_frame |
◆ atInfo
◆ ccSph
◆ ccStts
◆ dist_to_player
| f32 e_bu_class::dist_to_player |
◆ enemy
◆ field_0x5b8
| s8 e_bu_class::field_0x5b8 |
◆ field_0x690
| f32 e_bu_class::field_0x690 |
◆ field_0x694
| f32 e_bu_class::field_0x694 |
◆ field_0x69e
| csXyz e_bu_class::field_0x69e |
◆ field_0x6a8
| f32 e_bu_class::field_0x6a8 |
◆ field_0x6b8
| s16 e_bu_class::field_0x6b8 |
◆ field_0x6bc
| s16 e_bu_class::field_0x6bc |
◆ field_0x6c0
| cXyz e_bu_class::field_0x6c0 |
◆ field_0xa7c
| u32 e_bu_class::field_0xa7c |
◆ field_0xa80
| u32 e_bu_class::field_0xa80 |
◆ field_0xA94
| u8 e_bu_class::field_0xA94[0xAA0 - 0xA94] |
◆ head_rot_x
| s16 e_bu_class::head_rot_x |
◆ head_rot_y
| s16 e_bu_class::head_rot_y |
◆ HIOInit
◆ hit_rot
◆ hit_speed
| f32 e_bu_class::hit_speed |
◆ invulnerabilityTimer
| s16 e_bu_class::invulnerabilityTimer |
◆ is_dead
◆ jaw_rot
◆ lifetime
◆ mode
◆ modelMorf
◆ move_pos
| cXyz e_bu_class::move_pos |
◆ mtrl_emitter_id
| u32 e_bu_class::mtrl_emitter_id[4] |
◆ now_path_pntNo
| s8 e_bu_class::now_path_pntNo |
◆ path_step
◆ pathNo
◆ phase
◆ pl_search_range
| f32 e_bu_class::pl_search_range |
◆ ppd
◆ prm0
◆ prm1
◆ sound
◆ timers
| s16 e_bu_class::timers[4] |
◆ type
The documentation for this class was generated from the following file: