Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_YO_HIO_c Class Reference

#include <d_a_b_yo.h>

Public Member Functions

 daB_YO_HIO_c ()
 
virtual ~daB_YO_HIO_c ()
 

Public Attributes

s8 field_0x4
 
f32 mScale [8]
 
f32 mFreezardNum
 
f32 mMaxFallSpeed
 
f32 mReboundSpeedRatio
 
f32 mChaseSpeed
 
f32 mReboundSpeedMax
 
bool field_0x3c
 
f32 mGatherTimer
 
f32 mAttackTimer
 
f32 mFreezardRadius
 
f32 field_0x4c
 
f32 field_0x50
 
bool field_0x54
 
f32 field_0x58
 

Constructor & Destructor Documentation

◆ daB_YO_HIO_c()

daB_YO_HIO_c::daB_YO_HIO_c ( )

◆ ~daB_YO_HIO_c()

virtual daB_YO_HIO_c::~daB_YO_HIO_c ( )
inlinevirtual

Member Data Documentation

◆ field_0x3c

bool daB_YO_HIO_c::field_0x3c

◆ field_0x4

s8 daB_YO_HIO_c::field_0x4

◆ field_0x4c

f32 daB_YO_HIO_c::field_0x4c

◆ field_0x50

f32 daB_YO_HIO_c::field_0x50

◆ field_0x54

bool daB_YO_HIO_c::field_0x54

◆ field_0x58

f32 daB_YO_HIO_c::field_0x58

◆ mAttackTimer

f32 daB_YO_HIO_c::mAttackTimer

◆ mChaseSpeed

f32 daB_YO_HIO_c::mChaseSpeed

◆ mFreezardNum

f32 daB_YO_HIO_c::mFreezardNum

◆ mFreezardRadius

f32 daB_YO_HIO_c::mFreezardRadius

◆ mGatherTimer

f32 daB_YO_HIO_c::mGatherTimer

◆ mMaxFallSpeed

f32 daB_YO_HIO_c::mMaxFallSpeed

◆ mReboundSpeedMax

f32 daB_YO_HIO_c::mReboundSpeedMax

◆ mReboundSpeedRatio

f32 daB_YO_HIO_c::mReboundSpeedRatio

◆ mScale

f32 daB_YO_HIO_c::mScale[8]

The documentation for this class was generated from the following files: